Parameter | Informationen |
---|---|
Konsole: | SNES |
Original Spiel: | The Legend of Zelda: A Link to the Past |
Typ: | Complete |
Genre: | Action Adventure |
Veränderungen: | G,L,T,GP |
Ersteller: | PuzzleDude |
Erstellungsdatum: | 11/06/2016 |
Letzte Änderung: | 07/26/2019 |
Parameter | Informationen |
---|---|
Dateiname: | Zelda3_IQ_test_Rem.zip |
Downloads: | 39 |
Anforderungen: | No-Header (SNES) |
Version: | 1.0 |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
0 000 00000 0000000 000000000 00000000000 0000000000000 000000000000000 00000000000000000 0 0 000 000 00000 00000 0000000 0000000 000000000 000000000 00000000000 00000000000 0000000000000 0000000000000 000000000000000 000000000000000 00000000000000000 00000000000000000 0000000000000000000000000000000000000 The Legend of Zelda IQ TEST Remodel a hack by PuzzleDude and Conn original game: Zelda A Link to the Past for SNES, by Nintendo /\ /__\=================================== /\ /\ DESCRIPTION /__\/__\================================= Do you believe the original IQ test hack to be too difficult, than this is the game for you. The remodel slightly remakes the original IQ test hack, with the purpose to change the puzzles from difficult to medium. Now every average player should be able to finish the game. Main differences: removed the warp-maze and the hole-maze dungeons, removed the annoing water-block, so you no longer have to babysit it to its goal, remodeling of some other puzzles to now be a lot more on par with the difficulty of the original game, removed the annoing "dark rooms" of the final dungeon, hidden-floor room and some mazes in the dark were now lit up. Despite the difficulty now being suitable for a lot bigger audience, the problematic side effect however was, that some designs have now lost its purpose. And with the initial game being short already, this one became even shorter. /\ /__\=================================== /\ /\ ROM/ISO INFO /__\/__\================================= Legend of Zelda, The - A link to the past [U] [!] CRC32: 777AAC2F MD5: 608C22B8FF930C62DC2DE54BCD6EBA72 SHA-1: 6D4F10A8B10E10DBE624CB23CF03B88BB8252973 SHA-256: 66871D66BE19AD2C34C927D6B14CD8EB6FC3181965B6E517CB361F7316009CFB /\ /__\=================================== /\ /\ THE ORIGINAL ROM /__\/__\================================= To be able to play, you are required to own the original US non-headered Zelda A link to the Past SNES ROM with 1.024 KB and the CRC-32= 777AAC2F. European, Japan or other region ROMs will Not work. 1.025 KB ROMs (= headered ROMs) will Not work. Get the ROM yourself, since nobody can legally get it for you. Google that thing. CALCULATING CRC =============== CRC is a checksum (hash) ID of a file to verify the exact version. Get this ROM Hasher program for calculating hashes: http://www.romhacking.net/utilities/1002/ Run program by clicking the HASH.exe. Drop/open your original ROM in this hash program and click the ALL HASHES tab. You must see this: File CRC32= 777AAC2F ROM CRC32= 777AAC2F Do not Patch if the upper numbers don't match with yours, it will result in a bugged and non working ROM, while the process of patching is irreversible! REMOVING THE HEADER (= if file size is 1.025 KB) =================== If you have the US version of the rom and yet with 1.025 KB, use this TUSH utility: http://www.romhacking.net/utilities/608/ and then click on the Remove Header. /\ /__\=================================== /\ /\ PATCHING /__\/__\================================= 1.) To play this game, you are required to have the CORRECT original Zelda A link to the past US ROM (see upper section). Get it yourself - since nobody can legaly get it for you. Note: there are also ROMs which are NOT compatible with this IPS, such as headered ROMs, European or Japan ROMs etc. 2.) Get the IPS Patching Program (Lunar IPS) here: http://www.romhacking.net/utilities/240/ Note, this program is Not included with this patch for safety purposes, since it is an exe file. 3.) Open Lunar IPS and select "Apply IPS patch". 4.) Under "patch" select: Zelda3_IQ_test_Rem_IPS_patch.ips 5.) Under "file to patch to" select: The original AlttP US non headered SMC ROM file with 1.024 KB. 6.) Patching is successful. Now your original ROM has become the IQ hack ROM, so rename it to IQ Remodel, since you might otherwise mess up the srm saving system, since you might load the IQ remodel hack with the Alttp srm, due to having the same name. 7.) Note: the extension of the file must remain SMC, as it was with the original file. PATCHING PROBLEMS ================= IPS is an obsolete and dumb patching format. Even if you patch to the false original ROM, resulting in a bugged ROM, it will still say "patching successful", while it has no CRC safety check. So do Not patch to other ROMs. Your original ROM CRC-32 must be 777AAC2F and it must have 1.024 KB! /\ /__\=================================== /\ /\ PLAYING /__\/__\================================= Run the CORRECTLY patched SMC file in the emulator/device of your choice. Every possible SNES emulator and device is supported: PC emulators for Windows, Linux, Mac; SNES emus for PSP, Wii, DS; flashcart, powerpack, sd2snes, repro carts, SNES clones, such as Game doctor; online SNES emulators etc. We basically don't care what you do with the hack, even if you cart and sell it. We obviously also could Not test the hack on all the upper devices, however its format should insure compatibility, as it is in the same format as the original game and it is yielding to its limitations/standards. /\ /__\=================================== /\ /\ EDITING /__\/__\================================= Do you want to edit this game further? You can do that freely. Load the game in the Hyrule Magic editor and do what you want with it. Use zcompress and YYchr programs to extract or edit GFX and a HEX editor to extract custom ASM codes. Do you want to translate it, make a parody/spoof of it etc etc? You can do that freely. /\ /__\=================================== /\ /\ CREDITS /__\/__\================================= Hack supervisor - PuzzleDude Dungeons/New GFX - PuzzleDude ASM - Conn This document/beta testing/debugging - PuzzleDude Original game - Nintendo /\ /__\=================================== /\ /\ ANNOUNCEMENT 1 /__\/__\================================= There seems to be some confusion regarding the relationship between the authors of this game and the BHDN community. Let us underline, that the authors of this game do NOT oppose the BHDN members, their community, or their work. We don't care what other romhackers do or release. We are playing other romhacks by our own free choosing, far away from the public eye. /\ /__\=================================== /\ /\ ANNOUNCEMENT 2 /__\/__\================================= The authors of this game are in the "don't care" mode, which means we don't care if you cart this game, sell this game, promote illegal cart shops, make radical reviews, mock the game or authors via You tube, forums or other media, troll and accuse the authors or the game, flag the game as non-compliant, accuse the authors of spreading malware/viruses, accuse the authors of being responsible for the destruction of your SNES devices, because of this game being loaded in them etc etc etc. It is your democratic right to do all the above, we don't care, but of course you need to take responsibility for your actions. Note: the authors do not support illegal carting and selling at all. This was done by 3rd party individuals, who are in severe lack of morality and honour, but like said, we don't care.