Parâmetro | Informações |
---|---|
Console: | SNES |
Jogo Original: | Final Fantasy III |
Tipo: | Bug Fix |
Gênero: | Role Playing |
Modificações: | GP |
Criador: | Leet Sketcher |
Data da Criação: | 03/03/2018 |
Última Modificação: | 03/04/2018 |
Parâmetro | Informações |
---|---|
Nome do arquivo: | Zombie_Tapir.zip |
Downloads: | 4 |
Requisitos: | Header (SNES) |
Versão: | 1.2 |
Avaliação: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA) Zombie/Tapir Bug Fix patch CONTENTS: FF3-ZombieTapirA-H.ips: The Fix A patch for a headered SNES ROM file. Apply to fix the Zombie/Tapir Bug using Fix A (see below). FF3-ZombieTapirB-H.ips: The Fix B patch for a headered SNES ROM file. Apply to fix the Zombie/Tapir Bug using Fix B (see below). FF3-ZombieTapir-HR.ips: The reverse patch for a headered SNES ROM file. Apply to revert all changes made by the previous 2 patches. FF3-ZombieTapirA-N.ips: The Fix A patch for a non-headered SNES ROM file. Apply to fix the Zombie/Tapir Bug using Fix A (see below). FF3-ZombieTapirB-N.ips: The Fix B patch for a non-headered SNES ROM file. Apply to fix the Zombie/Tapir Bug using Fix B (see below). FF3-ZombieTapir-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to revert all changes made by the previous 2 patches. FF6-ZombieTapirA-H.ips: The Fix A patch for a headered SFC ROM file. Apply to fix the Zombie/Tapir Bug using Fix A (see below). FF6-ZombieTapirB-H.ips: The Fix B patch for a headered SFC ROM file. Apply to fix the Zombie/Tapir Bug using Fix B (see below). FF6-ZombieTapir-HR.ips: The reverse patch for a headered SFC ROM file. Apply to revert all changes made by the previous 2 patches. FF6-ZombieTapirA-N.ips: The Fix A patch for a non-headered SFC ROM file. Apply to fix the Zombie/Tapir Bug using Fix A (see below). FF6-ZombieTapirB-N.ips: The Fix B patch for a non-headered SFC ROM file. Apply to fix the Zombie/Tapir Bug using Fix B (see below). FF6-ZombieTapir-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to revert all changes made by the previous 2 patches. FF6A-ZombieTapirA-JU.ips: The Fix A patch for a US or Japanese GBA ROM file. Apply to fix the Zombie/Tapir Bug using Fix A (see below). FF6A-ZombieTapirB-JU.ips: The Fix B patch for a US or Japanese GBA ROM file. Apply to fix the Zombie/Tapir Bug using Fix B (see below). FF6A-ZombieTapir-JUR.ips: The reverse patch for a US or Japanese GBA ROM file. Apply to revert all changes made by the previous 2 patches. readme.txt: This file. Zombie Tapir.asm: An assembly format index of code changes. Zombie Tapir.rtf: A text format index of code changes. PATCH INFORMATION: SNES patches work on version 1.0 or 1.1. SFC patches work with RPGOne's translation version 1.2. AFFECTED AREAS: SNES: C2/3DFB-C2/3DFC, C2/675D-C2/6771 SFC: C2/3DE3-C2/3DE4, C2/675D-C2/6771 GBA US/JP: 080893AA-08089403, 08089AD8-08089AD9 GBA EU: 08089D76-08089DCF, 0808A518 URGENCY: Medium low. PURPOSE: The Zombie status is buggy, by virtue of its own nature of insisting the affected character has 0 HP. The usual way to cure Zombie status is using Revivify, which also heals HP, but other ways exist, such as Rippler, a Lore, and Tapir, a Dance spell. Both methods will remove Zombie status, but will not heal any HP, leaving the character with 0 HP, but still alive. This patch fixes Tapir's interaction with the Zombie status. There are two healing algorithms used to fix this bug; whichever algorithm is used depends on which patch is applied. Fix A heals 1/8 of the target's HP, while Fix B heals 1 HP. As of version 1.2 of this patch, the B patch has had the changes common between itself and the A patch removed to make it smaller. Now in order to apply Fix B, you will need to apply the A patch to make the standard modifications, followed by the B patch which will replace Fix A. VERSION HISTORY: v1.2 (March 3, 2018): Shrunk the Fix B patches (see above) and added GBA patches. v1.1 (May 13, 2015): Moved the healing function to accommodate a change with Imp's Retort. v1.0 (May 12, 2015): Initial release.