Parameter | Informationen |
---|---|
Konsole: | SNES |
Original Spiel: | Final Fantasy III |
Typ: | Improvement |
Genre: | Role Playing |
Veränderungen: | GP |
Ersteller: | Lenophis |
Erstellungsdatum: | 04/12/2010 |
Letzte Änderung: | 01/10/2016 |
Parameter | Informationen |
---|---|
Dateiname: | Tweak - Unhardcoded Tintinabar.7z |
Downloads: | 3 |
Anforderungen: | Header (SNES) |
Version: | 1.0a |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Title: Unhardcoded Tintinabar Author: Lenophis Version: v1.0a Applies to: FF6us v1.0, FF6us v1.1 Tested on: FF6us v1.0 Contents: Party Tintinabar - header.ips Party Tintinabar - no header.ips Solo Tintinabar - header.ips Solo Tintinabar - no header.ips Anti Party Tintinabar - header.ips Anti Party Tintinabar - no header.ips Anti Solo Tintinabar - header.ips Anti Solo Tintinabar - no header.ips tintinabar_solo.asm tintinabar_party.asm readme.txt ROM addresses: C0/4A57 - C0/4AEB C0/6CF3 - C0/6D25 - solo C0/DEF6 - C0/DF2E - solo C3/1DA4 - C3/1DE8 - solo (last four bytes are freed) C3/F16C - C3/F183 - solo Urgency: Low. It depends entirely if you wish to have an item other than the Tintinabar to have a walking healing ability, but it can also help if you change the Tintinabar to do something else entirely. -------------------------------------------------------------------------------- Description: The Tintinabar in all its crappiness is exclusive to a single item, number 229. -------------------------------------------------------------------------------- What this patch does: Unhardcodes the Tintinabar to no longer be exclusive to a specific item. You have a choice of keeping it to a single party member, or to go with what the data slightly suggests and make it a party-wide effect. -------------------------------------------------------------------------------- How to use: In either case, open up FF3usME and head to the item editor. Solo: The lone question mark in special 3 is the bit the Tintinabar now uses. Set that bit and the Tintinabar is in effect for that item. Party: The 3-question mark selection in the item effects is the bit the Tintinabar uses. The Tintinabar already has this set by default. -------------------------------------------------------------------------------- Version history: v1.0a - April 12, 2010 Explained how to use the Tintinabar... v1.0 - April 11, 2010 Preliminary version. -------------------------------------------------------------------------------- Credits: Imzogelmo - For commenting the C0 bank disassembly.