Unhardcoded Tintinabar ROM Hack herunterladen

Unhardcoded Tintinabar Spiel
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Parameter Informationen
Konsole: SNES
Original Spiel: Final Fantasy III
Typ: Improvement
Genre: Role Playing
Veränderungen: GP
Ersteller: Lenophis
Erstellungsdatum: 04/12/2010
Letzte Änderung: 01/10/2016
Parameter Informationen
Dateiname: Tweak - Unhardcoded Tintinabar.7z
Downloads: 3
Anforderungen: Header (SNES)
Version: 1.0a
Bewertung:

Unhardcoded Tintinabar Beschreibung

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Unhardcoded Tintinabar Liesmich

Title: Unhardcoded Tintinabar
Author: Lenophis
Version: v1.0a
Applies to: FF6us v1.0, FF6us v1.1
Tested on: FF6us v1.0

Contents: Party Tintinabar - header.ips
          Party Tintinabar - no header.ips
          Solo Tintinabar - header.ips
          Solo Tintinabar - no header.ips
          Anti Party Tintinabar - header.ips
          Anti Party Tintinabar - no header.ips
          Anti Solo Tintinabar - header.ips
          Anti Solo Tintinabar - no header.ips
          tintinabar_solo.asm
          tintinabar_party.asm
          readme.txt

ROM addresses: C0/4A57 - C0/4AEB
               C0/6CF3 - C0/6D25 - solo
               C0/DEF6 - C0/DF2E - solo
               C3/1DA4 - C3/1DE8 - solo (last four bytes are freed)
               C3/F16C - C3/F183 - solo

Urgency: Low. It depends entirely if you wish to have an item other than the
Tintinabar to have a walking healing ability, but it can also help if you change
the Tintinabar to do something else entirely.

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Description:

The Tintinabar in all its crappiness is exclusive to a single item, number 229.

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What this patch does:

Unhardcodes the Tintinabar to no longer be exclusive to a specific item.

You have a choice of keeping it to a single party member, or to go with what
the data slightly suggests and make it a party-wide effect.

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How to use:

In either case, open up FF3usME and head to the item editor.

Solo: The lone question mark in special 3 is the bit the Tintinabar now uses.
Set that bit and the Tintinabar is in effect for that item.

Party: The 3-question mark selection in the item effects is the bit the
Tintinabar uses. The Tintinabar already has this set by default.

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Version history:

v1.0a - April 12, 2010
        Explained how to use the Tintinabar...

v1.0 - April 11, 2010
       Preliminary version.

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Credits:
Imzogelmo - For commenting the C0 bank disassembly.