Samurai Shodown - Bugfix ROM Hack herunterladen

Samurai Shodown - Bugfix Spiel
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Parameter Informationen
Konsole: GB
Original Spiel: Samurai Shodown
Typ: Bug Fix
Genre: Action > Fighting
Veränderungen: T,Other
Ersteller: Issun
Erstellungsdatum: 02/14/2017
Letzte Änderung: 02/14/2017
Parameter Informationen
Dateiname: samurai shodown - bugfix.zip
Downloads: 8
Anforderungen: No Special Requirements
Version: 1.0
Bewertung:

Samurai Shodown - Bugfix Beschreibung

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Samurai Shodown - Bugfix Liesmich

This is a bugfix for the game 'Samurai Shodown' on the Nintendo Gameboy by Issun
(2017-02-14)

0% Hitting Percent fix:
There was a bug that sometimes occurred when a player was supposed to get a
'Hitting Percent' of 100% but instead ended up getting a 0% and no points. The
reason; random bombs in the game award the player a bonus 'hit' if the opponent
is caught in the blast. So the player can have more 'hits' than executed
'attacks' and get the percentage above 100%. The game safeguards against this
and if the 'Hitting Percent' is over 100% it will be set to an even 100%.
However with the way the percentage calculation works in the game, sometimes
(like when the player wins a round with Attacks: 7 Hits: 8) it would calculate
the percentage wrong and return a 0%. This is now fixed.

Kuroko missing text fix:
The pre-battle text for the Kuroko mirror match was too long so the game cut it
short. I removed the ellipsis in the beginning of the sentence and reorganized
the text to fit inside the box.

Amakusa text fix:
One of Amakusa's pre-battle texts was missing the end-of-message marker so the
game would continue printing the next unrelated message until the text box was
full. I was able to use a token and make the byte-count one shorter, leaving
room for the marker.

ROM Info:
Samurai Shodown (U) [S].sgb
Samurai Shodown (USA, Europe).gb
CRC-32: 69292EE6
 SHA-1: D696BA3562BED549A144FFE0B97FBF4C528F325F
   MD5: CB5FE1C733F610AD6151216B6887285A