Parameter | Informationen |
---|---|
Konsole: | SNES |
Original Spiel: | Mega Man X3 |
Typ: | Improvement |
Genre: | Action > Platformer |
Veränderungen: | T,GP |
Ersteller: | pianohombre |
Erstellungsdatum: | 07/24/2017 |
Letzte Änderung: | 07/25/2017 |
Parameter | Informationen |
---|---|
Dateiname: | mmx3-skipintro.zip |
Downloads: | 14 |
Anforderungen: | Header (SNES) |
Version: | 1.0 |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Apply patch to a Megaman X3 headered rom. Recommended to use Flips for patching. The assembly file is included (but not required). Recommended to use Asar for assembler. This patch will also work for Rockman (J) X3 headered, since the address locations for the patch are the same. Function ---------- Simply skips the introduction/hunter base stage and goes directly to the boss/stage select screen similar to classic NES Megaman. Why is this useful? If you'd prefer to just edit the regular stages and the Sigma stages and you think the intro stage is a nuisance then this patch is for you. Or if you'd rather just get into playing the game without the introduction. Assembly --------- Hacks the assembly to load default level 1 after the hunter base stage and changes a value to record that the introduction has been finished. If you run the game without the second instructions the level runs in an infinite loop (like the intro stage). How to Edit ------------ The assembly is very useful if you'd like to edit only one of the levels for the game and load ONLY that one level. Since you need to defeat the intro to get to the stage select screen you will infinite loop on whatever level is loaded, both after you expire your 2 lives, or even if you defeat the boss for that level, if you remove the second set of instructions. Comment out this code (using semi-colon): org $99BD ldx #$04 nop stx $1FD3 You can also change the level ID to start the game from any level, just change the value in the first set of instructions. List of Level IDs ----------------- #$00 = Hunter Base/intro stage #$01 = Blast Hornet #$02 = Blizzard Buffalo #$03 = Gravity Beetle #$04 = Toxic Seahorse #$05 = Volt Catfish #$06 = Crush Crawfish #$07 = Tunnel Rhino #$08 = Neon Tiger #$09 = Vile Side Stage #$0A = Doppler Stage 1 #$0B = Doppler Stage 2 #$0C = Doppler Stage 3 #$0D = Final Stage