Metroid Deluxe ROM Hack herunterladen

Metroid Deluxe Spiel
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Parameter Informationen
Konsole: NES
Original Spiel: Metroid
Typ: Complete
Genre: Action Adventure
Veränderungen: G,L,T
Ersteller: The Rooser
Erstellungsdatum: 01/01/2006
Letzte Änderung: 01/24/2016
Parameter Informationen
Dateiname: metdeluxe.zip
Downloads: 37
Anforderungen: No Special Requirements
Version: 1.1
Bewertung:

Metroid Deluxe Beschreibung

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Metroid Deluxe Liesmich

Metroid Deluxe Beta v.1.1

Hack performed by The Rooser, (Andrew Emmott)
E-Mail: [email protected]

Gigantic tip of the hat:
	SnoBro (Kent Hansen) for making Metedit, Hexposure AND Tile
Layer Pro all of which were used in editing.  SnoBro is the reason
there is even a ROMHacking scene!  w00t to SnoBro! w00000000t!
	
After some positive feedback, some beta-testing, and the illustrious
Kenclops offering to build and host a Deluxe Games website, I did some
final tweaking, and spruced up the presentation.  For the time being,
this is the final version of this hack.  I'm devoting my ROM Hacking
time to a Mario 3 hack now.

The Deluxe Games philosophy:
	To create detailed, original level hacks that offer entirely
new scenarios.  The idea is to keep the engine and graphics of the game
nearly the same, just offer new levels, almost as if it were a sequel
to the original game.  Too many levels hacks, (Especially MARIO level
hacks), Are either sloppy and unprofessional looking, tied too closely
to the original structure of the game, or in many cases both.  The goal
of Deluxe Games is to produce a hack that looks like something the
original designers might release, but also a hack that offers entirely
new levels, not just a series of levels that look like heavily modified
versions of the original.

What's here:
	A total redesign of the original Metroid game.  The rooms are
reorganized, the items are moved, and it is for all intents and
purposes a brand-new metroid game.  I also did some very minor graphics
and text editing, mostly just for packaging purposes, but I did have
fun altering the way the bombs and lava look for craps and chortles.
	My design philosophy was to create something challenging both
mentally and in the button mashing sense.  However, I strayed from some
of the original design ideas, such as:
		1) You do NOT have to bomb arbitrary points in the
		floor.  This sort of thing is irritating and rewards
		the persistent, not the problem-solving.  The puzzles
		in this hack are actual puzzles.
		2) Although sometimes impossible, I made an effort to
		prevent the ol' "airlock deathtrap" thing from
		happening where you helplessly get bombarded by
		fireballs or things that go buzz.  Also, I tried to
		place enemies so you would never get slapped in the
		face upon entering a room.  You can always bring this
		crap on yourself though, so don't come crying to me
		when it happens.
	With these things said, don't think this is going to be easy.

To apply the patch:
	For the ease of my audience, (Well actually, it's because
Kenclops said I had to, and Kenclops gives me free webspace, so I obey
him), the patch is in ips.exe format, which means you the player have
no need for an ips patcher.  Just make sure you have a copy of the ROM,
(Do make a copy, you don't want to lose your original!), and name it
the same as the ips.exe file, just with the nes extension instead,
(In this case "metdeluxe.nes"), and then run the ips.exe and the rest
should explain itself.

Also included:
	I included the file "metdeluxe.map" so you can look at the ROM
in Metedit, if you have it, without the zones getting all garbled.
However, as the designer of this hack, I urge you against using this
to cheat.  Play through the game first before you get hints by looking
at the map.  In a future release I might include a brief walkthrough
for those who get really stuck.

What I request of you:
	You, the happy ROM Hack player, can help me make this a better
hack by essentially volunteering as a beta tester and sending me any
criticism or suggestions you may have for the hack.  All those who
oblige will be given credit in this very read me!  (Small potatoes,
I know, but you aren't paying any money for this stuff and I'm not
making any either).

Additional tips of the hat:
	CakeorDeath? (Jason Salomone)
	Kenclops

Thanks for reading and double-thanks for playing!
-Andrew "Rooser" Emmott