Metroid - Captive ROM Hack herunterladen

Metroid - Captive Spiel
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Parameter Informationen
Konsole: NES
Original Spiel: Metroid
Typ: Complete
Genre: Action Adventure
Veränderungen: G,L,T
Ersteller: SPJ
Erstellungsdatum: 07/04/2005
Letzte Änderung: 05/01/2016
Parameter Informationen
Dateiname: Metroid_-_Captive.zip
Downloads: 7
Anforderungen: No Special Requirements
Version: 0.9b
Bewertung:

Metroid - Captive Beschreibung

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Metroid - Captive Liesmich

+++++++++++++++++++++++++++++++++++++++++++++++++
+						+
+       Metroid Captive v0.9b			+
+						+
+	Hack of Metroid (U) [!] for the NES 	+
+						+
+		By SPJ	[email protected]	+
+++++++++++++++++++++++++++++++++++++++++++++++++
					 07.04.05

Metroid - Captive
+++++++++++++++++	
				
This is Metroid - Captive. A hack of the NES classic: Metroid.

This is- to all intents and purposes- the first and final version. I have tested it very 
carefully on Nestopia and VirtuaNes and found no big problems. If you find any, please 
let me know, and I will make alterations for the 1.0 Final!


What's changed?
+++++++++++++++

A lot!

Big things:
- Item collection order is very different.
- The overall map layout is almost unrecognisable from the original.
- Many more puzzles.
- Completely new graphics and areas.
- More skills have to be taken advantage of to complete the game.
- Secret doors, Warp areas.

Small things:
- Mini Ridley is now included.
- New story, title screen, slightly altered ending, Samus' graphics.
- Some room properties have changed- a few enemies & doors added here and there.
- New boss rooms
- Too many, I forget.


What's not changed?
+++++++++++++++++++

- Enemy sprites. For the time being they are the same. I feel that the game has changed A 
LOT already. If enough people want them changed, I will do so for the Final release.

- The basic game engine. All the bugs from the original game are still here! Metroid is a
marvellous game and hacking a tried and tested formula too much would be counter-
productive.


What are the new areas?
+++++++++++++++++++++++

Forest Area
Underground Reservoir
Ice caverns
Sulphur Mines
Underwater
Samus' Ship
Ancient Ruins


How do I play it?
+++++++++++++++++

- Download an emulator (Nestopia or VirtuaNes) . http://www.zophar.net/
- Download Lunar IPS. http://www.zophar.net/
- Download the ROM (GoodNes) - Metroid (U) [!] - (search google)
- Open Lunar IPS
- Choose "Apply IPS Patch"
- Choose this .ips file
- Choose the rom
- Lunar IPS says "The file was successfully patched!"
- Open the rom with the emulator.


What new moves do I need to learn to complete the game?
+++++++++++++++++++++++++++++++++++++++++++++++++++++++

*Note: All these skills are present in the original game, but must be mastered to complete 
Captive.

Drop and roll. Once you have the Maru Mari, You can fall off ledges as a ball and hold left 
or right to fit through narrow gaps while in mid-air.

Ball Jump. As a ball, fall off a ledge, then tap 'Up'. Now press jump followed immediately by 
left or right to jump in mid-air.

Bomb jump. Continuously plant bombs while you are a ball to blast into the air and reach 
narrow passages.

Bounce. When you fall from a high enough place as a ball and hit the ground, you will bounce
into the air. During this time it is possible to push left or right and squeeze through 
slightly elevated passageways.

Wave Beam & Long Beam. No longer optional. Utilising these tools is necessary for completion.


Any important hints I should remember?
++++++++++++++++++++++++++++++++++++++

- Using enemies as platforms is especially important in Captive. Freeze them with the Ice 
Beam. If you feel that there should be enemies present when there are not, try re-entering 
the room, or even entering from a different (hidden?) door.

- Dead-ends. There are many secret doors and warp techniques to be uncovered. Look for 
hidden entrances, and don't always think 2 dimensionally!

- In order to complete this game, you will have to find all the key items (Except the Varia)!

- Some items (missiles and E-tanks especially) can only be accessed with the Wave Beam. You 
may have to switch between the Wave and Ice beams to get those elusive missiles.


What Bugs are present?
++++++++++++++++++++++

There is one random bug that has been annoying me for a while. It seems that Samus can 
occasionally suffer damage at random points in the Forest area- even when there are no enemies 
around. Fortunately this happens VERY rarely and is not a big enough problem for me to delay
this release further. Will be fixed for the Final version, though.

The fanfare music (when you collect an item) stays on one note in the underwater level. Another
one I hope to have fixed for 1.0.


What will change for the 1.0 Final release?
+++++++++++++++++++++++++++++++++++++++++++

- New bugs (see below), Known bugs (see above).
- New / remixed music? This entirely depends on whether someone has written new music, 
integrated it into the Metroid ROM, and is willing for me to use it in Captive.
- New / changed graphics here and there, depending on feedback.
- Too easy, too hard? Also dependent on feedback.


Why would I contact you?
++++++++++++++++++++++++

SPJ contact: [email protected]

- Bugs! Please let me know if you find any serious errors. There should be no point where
level design error forces you to Reset the game.

- New music. I'd love to incorporate new music into this hack. If you would like to contribute,
please do not hesitate to get in touch!

- Maybe you want to host the patch on your site? Please do so, but you must include this 
Readme.

- Metroid - Captive needs a homepage! Please let me know if you'd be willing to host a small
homepage with a few pics and details.

- Praise / criticism. Let me know what you think! This patch is absolutely free, though I 
have spent countless hours on it (and nearly failed my degree!). Let me know what you don't 
like and I'll try to better it (but don't be rude to me as I don't like it!). Your comments are
vital and will directly influence changes in the next release.


Thanks to
+++++++++

Massive, massive, massive thanks to the outrageously talented SnowBro for MetEdit, Tile
Molester, and his technical docs. I owe this guy a pint so if you see him tell him it's coming!

The FCE and FCEUXD teams. Brilliant work on this emu, a massive help to me. Thank you!

The whole Acmlm's Board for not flaming me when I asked ridiculous questions at an 
unrelenting pace!


Dedication
++++++++++

I would like to dedicate this and the final release to both Gunpei Yokoi and Bryan "Kidhype" 
Smith. Two great friends of videogaming who are no longer with us.


Disclaimer
++++++++++

Metroid, Samus Aran, and all associated names and characters are copyright Nintendo.

I take no responsibility for any damage done to your computer. Download at your own risk.