Parameter | Informationen |
---|---|
Konsole: | SNES |
Original Spiel: | Mega Man X |
Typ: | Improvement |
Genre: | Action > Platformer |
Veränderungen: | GP |
Ersteller: | Bosn |
Erstellungsdatum: | 05/30/2020 |
Letzte Änderung: | 06/01/2020 |
Parameter | Informationen |
---|---|
Dateiname: | mmxsa1_12.rar |
Downloads: | 303 |
Anforderungen: | Header (SNES) |
Version: | 1.2 |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
SA-1 is a co-processor present in some SNES games. Being roughly four times faster than the main CPU it can significantly improve a game's performance and that is the purpose of this hack, to remove slowdowns present in the original Mega Man X. Other changes include: -Leg Dash defaulted to the L button. -Generated passwords are saved into SRAM -Subtanks stop depleting at full health. -Disabled double-tap to dash. Besides zsnes, it should run on all emulators. Rom disassembled with: https://github.com/Dotsarecool/DiztinGUIsh SA1 code based on: https://github.com/VitorVilela7/SA1-Root ver. 1.1: -Weapon charging animation should reset properly. -Restored several graphic/hdma effects that were missing. -Fixed B. Cutter weapon. -Disabled double-tap to dash.