Parameter | Informationen |
---|---|
Konsole: | NES |
Original Spiel: | Final Fantasy |
Typ: | Addendum |
Genre: | Role Playing |
Veränderungen: | G,S,L,T,GP,Other |
Ersteller: | Celdia |
Erstellungsdatum: | 09/27/2018 |
Letzte Änderung: | 10/21/2018 |
Parameter | Informationen |
---|---|
Dateiname: | Final_Fantasy_FF_CRASH_107.rar |
Downloads: | 10 |
Anforderungen: | No Special Requirements |
Version: | 1.07 |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
FF: CRASH - v1.07 Please see the manual included with the download for information about this project. How to patch: Just load up the "Final Fantasy - FF_CRASH.ips" into Lunar IPS (or a suitable substitute) with a US version Final Fantasy 1 ROM (ROM details below) and apply patch. After that you should be ready to play. Thanks for checking out this project! - Celdia ROM Information Filename - Final Fantasy (U) [!].nes CRC32 - 5c892f3b MD5 - D111FC7770E12F67474897AAAD834C0C Known Bugs in v1.07 - Occasionally the Cure and Heal (1st tier) spells will heal party members for a great deal more damage than intended (200+ instead of 40~). Doesn't negatively affect gameplay; not interested in chasing this error down for the time being. Upon reaching the Experience required for Level 17, characters will immediately jump to Level 18 at the end of the same battle. Happens again at Level 27. Game Manual not updated to read v1.06 - still reads as v1.02, content of manual is accurate for v1.07 v1.07 - Fixed a game crashing bug upon entering Ordeals 2F v1.06 - - Equipment Changes Fixed some mundane armor that was flagged to cast spells in battle Fixed some magical armor that didn't have flags for spells in battle - Misc Changes Added Weapon and Armor spoiler spreadsheet to archive v1.05 - Not Released; changes listed with v1.06 above v1.04 - - Equipment Changes Fixed Faerie Ring to properly protect from Poison-element Fixed Mythril Armor icon to reflect that it is Light Armor (again) - Map Changes Added in treasure chests that have Wind Cloak and Ceramic Ring items Increased gil rewards in mid-game accessible treasure chests Fixed exit teleporters in Temple of Chaos (Revisited) maps to put player outside of the Temple entirely Changed the contents of a treasure chest that had the wrong item in it v1.03 - Not Released; changes listed with v1.04 above v1.02 - - Magic Changes Improved Chakra effectivity Improved Aero effectivity Changed Silence to target all enemies - Enemy Changes Reduced Garland's Defense Replaced Silence on most enemy spell lists with a new single-target Mute spell - Class Changes Touched up Monk/Master sprites - Equipment Changes Fixed Hero Sword class flags Fixed Mythril Armor icon to reflect that it is Light Armor - Misc Changes Fixed some text errors - mostly names missing trailing spaces Fixed an overworld forest tile that wasn't flagged for forest effect v1.01 - Updated mismarked information in the manual. Fixed some incorrect flags on spells.