Parameter | Informationen |
---|---|
Konsole: | SNES |
Original Spiel: | Final Fantasy III |
Typ: | Improvement |
Genre: | Role Playing |
Veränderungen: | Other |
Ersteller: | GrayShadows |
Erstellungsdatum: | 09/17/2017 |
Letzte Änderung: | 09/17/2017 |
Parameter | Informationen |
---|---|
Dateiname: | Condensed Spell List v1-1.zip |
Downloads: | 5 |
Anforderungen: | No-Header (SNES) |
Version: | 1.1 |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Title: Condensed Spell List Author: GrayShadows ([email protected]) Version: v1.1 Applies to: FF6us v1.0 Tested on: FF6us v1.0 Contents: Condensed Spell List v1.1.asm Condensed Spell List v1.1.ips Condensed Spell List-readme.txt Condensed Spell List-1.png Condensed Spell List-2.png Condensed Spell List-3.png Urgency: Minor QOL enhancement ----------------------------------------------------------------- Description: In vanilla FF6, because of the way the game builds spell lists in battle, if one character in battle knows a lot of spells and another character doesn't, that second character will have a lot of blank space in their Magic menu. Condensed Spell List adds some additional code to battle initialisation that takes a character's spell list and 'shuffles' it up, so that all of the blank spots are at the end. Version 1.1 update includes: additional support to also resort Lores in battle, as well as fixing an error wherein the wrong MP cost would be deducted in battle for spells that had been shuffled upwards in the list. ----------------------------------------------------------------- Updates: v1.0 - 2017-Sep-14 v1.1 - 2017-Sep-17