Breath of Fire Text Cleanup ROM Hack herunterladen

Breath of Fire Text Cleanup Spiel
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Parameter Informationen
Konsole: GBA
Original Spiel: Breath of Fire
Typ: Improvement
Genre: Role Playing
Veränderungen: G,T
Ersteller: vivify93
Erstellungsdatum: 03/07/2020
Letzte Änderung: 03/15/2020
Parameter Informationen
Dateiname: BoFI_TextClean_v09.zip
Downloads: 76
Anforderungen: No Special Requirements
Version: 0.9
Bewertung:

Breath of Fire Text Cleanup Beschreibung

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Breath of Fire Text Cleanup Liesmich

                                     Breath of Fire Text Cleanup
                                          v0.9 (Mar 07 2020)

====================================================================================================
Disclaimer
==========
- No ownership is claimed by vivify93 over Breath of Fire or the franchise from which it originates.

- Apply this patch only to "Breath of Fire (U) (Mode7).gba".

- Send bug reports to vivify93 via PM on ROMhacking.net.

- If a modder wishes to use this in their project, they are asked to please credit vivify93.

- Players are encouraged to keep a backup of their original ROM or project in case an error occurs.


Breath of Fire is the only one of the existing English-localized games that uses old, outdated names
for legacy terms. (e.g. Winlan, Tyr, etc.) The game is in need of a full retranslation, but in the
meantime, this project sought to update the game to official continuity standards and overall
lend clarity to the dialogue. Many truncated item and equipment names have also received updates to
make their uses more apparent.

Consider combing this mod with the following others.

- Asaki's Color Restoration https://www.romhacking.net/hacks/2900/
- Bregalad's Sound Restoration https://www.romhacking.net/hacks/3764/


To any potential newcomers, Breath of Fire I and II use 2-letter abbreviations to denote equipment
type. These are the abbreviations the player will encounter in the first game, and their meanings.

SD = Sword             RP = Rapier            DR = Dagger            CW = Claw
SP = Spear             BW = Bow               HR = Hammer            CN = Cane
SH = Shield            GL = Glove             SL = Sleeve            HT = Helmet
AR = Armor             ML = Mail              CL = Clothes           VT = Vest
CT = Coat              CP = Cape              GN = Gown              RB = Robe
RG = Ring              BR = Bracelet          SF = Scarf


Note on character names:
1. Ryu's name is, for some reason, Zack by default in Breath of Fire for GBA. I tried to change it,
   but was unable.

2. Bo is named Gary during his cameo in Breath of Fire III.

3. Karn is referenced as Danq in Ryusui's retranslation of Breath of Fire II.

4. Bleu is consistently named Deis in Breath of Fire III and IV.

5. Gobi and Ox are not given their names from BoFIII (Respectively, Manillo and Worker.) due to a
   4-letter name limit.

Players who dislike the changes are recommended to rename characters as soon as Prima is reached.
====================================================================================================

====================================================================================================
Overview
========
- Widespread dialogue improvement.

- Altered many item names in an attempt to clarify their use.

- Applies vivify93's Soldier Name Reverter, which gives Sr-1, Sr-2, and Sr-3 their rightful names of
  Sieg, Rai, and Enon.

- Changes several character and town names to maintain consistency with the rest of the series.

- Restores the original graphics of the citizens of Tunlan, as well as the Princess of Tunlan's
  "swimming" sprite.
====================================================================================================

====================================================================================================
Changelog
=========
v0.9
- GP changed to zenny. (Thanks to mteam for the help with the hardcoded G's!)

- A host of item name updates.
(T.Drop   > Tears
 Life2    > Salve
 Smoke    > Vapor   > Mist
 Cure2    > Balm
 WtrJr    > WtJar   > Cruet > Flask
 LightRP  > AngelRP 
 EvilRP   > DarkRP 
 RageHR   > HailHR 
 Sleeper  > BeastSP 
 Robe     > Cape
 RangerVT > RangerCL
 MetalAR  > SteelAR 
 FlameAR  > MagmaAR 
 SuedeGN  > SuedeCL 
 SageML   > FineML 
 ClearCL  > PrismCL 
 MetalSH  > SteelSH 
 MystSH   > MistSH   > HolySH 
 MetalSL  > MetalGL  > SteelGL 
 MystSF   > MistSF   > HolyRG 
 Rod5     > Rod4     > RodX
 I.Ore    > Iron
 I.Claw   > Digger
 D.Hrt    > D.Cut    > Wound)

- Changed a few enemy names to avoid the "___X" convention.
(Midget   > Helmet
 RugaX    > Alter
 FlowerX  > MadLily
 Morteo   > Reaper
 WraithX  > G.Rider 
 DogFishX > Soarfish
 BlazeX   > Fireye
 AmeblobX > Seablob
 CrawlerX > SeaLouse
 WarHogX  > LordHog
 CactusX  > Urchin
 CreonX   > Cumber

- Dummied equipment were given names.
(Dummy > IcySD 
 Dummy > FeyRP 
 Dummy > GalRP 
 Dummy > Femur
 Dummy > MayHR 
 Dummy > GemCN 
 Dummy > SkyCN 
 Dummy > AllDR 
 Dummy > SelSP 
 Dummy > WooSP 
 Dummy > BomCW 
 Dummy > NotCN 
 Dummy > BigDR 
 Dummy > ToxDR 
 Dummy > TosAx 
 Dummy > SadDR 
 Dummy > IcyBW 
 Dummy > SunBW 
 Dummy > ZomBW 
 Dummy > NadCN 
 Dummy > BigAR 
 Dummy > Hecat 
 Dummy > CilRB 
 Dummy > FulAR 
 Dummy > SkyAR 
 Dummy > EndAR 
 Dummy > SeaAR 
 Dummy > Bracr 
 Dummy > MudBR 
 Dummy > Cuffs
 Dummy > GodSH 
 Dummy > ImpSH 
 Dummy > SeaSH 
 Dummy > AirSH 
 Dummy > BigSH 
 Dummy > H2OSH 
 Dummy > MagHT 
 Dummy > CelHT 
 Dummy > AirHT 
 Dummy > RarHT 
 Dummy > MudHT 
 Dummy > SpdHT 
 Dummy > Veils
 Dummy > MomHT 
 Dummy > SkyHT 
 Dummy > EndHT 
 Dummy > GodRG 
 Dummy > OreHT )

- Multiple improvements to the dialogue.

v0.4
- Fixed a typo. (Thanks to Spooniest)

v0.3
- Changed 2 item names.
(W.Ant > WTusk > Ivory
 C.Fsh > CFish > Bream)

v0.2
- Updated several item names.
(HrGlas > DayFly
 WtrJr  > WtJar   > Cruet
 ProtnA > Potent  > Moxie
 ProtnB > Robust  > GutTab 
 W.Ant  > WTusk 
 Rod1   > Rod)

- Updated "Please wait?" notice when the player and their partner have finished exchanging items.

- Reverted the name of an armor once I figured out the abbreviation's meaning.
(SuedeCP > SuedeCL > SuedeCP )

v0.1a
- Fixed a self-induced typo.
(HairBand > Hairband > HairBand)

v0.1
- Applied the Soldier Name Reverter, removing Mode7's intro.
(Sr-1 > Sieg
 Sr-2 > Rai
 Sr-3 > Enon)

- Updated menu commands to fit within the 4-letter limit.
(SPEL > Cast
 EQIP > Gear
 STAT > Info
 SWCH > Row
 CHNG > Swap
 OPTN > Opt.
 DSCD > Toss
 VITL > Rare
 Trde > Deal
 Dpst > Drop)

- Updated character names, mostly in an effort to maintain consistency between later titles'
  official localizations and Ryusui's Breath of Fire II retranslation.
(Bo       > Gary
 Karn     > Danq
 Bleu     > Deis
 Tyr      > Myria
 Nicholie > Nicholai)

- For the same reason as above, updated 2 town names. (Ryusui's "Melodia" was one letter too long,
  so it was shortened slightly.)
(Winlan > Wyndia
 Tunlan > Meloda)

- Altered the 8x16 dialogue font and 8x8 menu font to match Ryusui's BoFII fan translation.

- Changed the following item and equipment names.
(Sabre   > Saber
 EmporSD > RoyalSD 
 SuedeCP > SuedeCL 
 AngleAR > AngelAR 
 PowerAR > PowerRB 
 Wmeat   > Goose
 Antdt   > Detox
 F.Stn   > Blaze
 B.Stn   > Taser
 C.Stn   > Sleet
 Mrbl1   > Focus
 Mrbl2   > Force
 Mrbl3   > Smoke (Temporarily disables enemy encounters when used in the field or overworld)
 Worm2   > Porgy
 ProtnA  > Potent
 ProtnB  > Robust
 Smoke   > Vapor (Casts Flee when used as an item in battle)
 W.Ptn   > WISup 
 S.Ptn   > STRup 
 A.Ptn   > AGLup 
 L.Ptn   > LUKup 
 V.Ptn   > VIGup 
 WtrJr   > WtJar 
 GnPwdr  > Nitros
 D.Hrt   > D.Cut 
 Wtzit   > Thing)

- Changed several spell names. Dragon names received further expansion than other spells due to
  difference in data storage.
(Cura1  > Cura
 Zom1   > Zom
 F.Ball > Erupt
 LStorm > Storm
 Atk-Up > Might
 Ag-Up  > Speed
 Lk-Up  > Exalt
 Para   > Stop
 SnoDr  > SnowPup
 FlmDr  > FlamePup
 ThrDr  > ThndrPup 
 IceDgn > IceDragn 
 FirDgn > FireDrgn 
 BltDgn > BoltDrgn 
 GldDgn > HolyDrgn )

- The dummied fishing Rod3 was renamed, and the other rods have been adjusted.
(Rod3 > Rod?
 Rod4 > Rod3
 Rod5 > Rod4)

- Fixed a few character name variables.

- Cleaned up various dialogue, including but not limited to: adding missing character name labels,
  fixing typos, general clarity. (In my opinion, this is the mod's main attraction)

- Tweaked spell incantations.

- All instances of "Myst" are now spelled "Mist".

- Restored the original graphics of the citizens of Tunlan. The symbol on dragon shrines, Karn, and
  the men who teach Karn his spells have not been restored at this time.

- Restored Princess of Tunlan's "swimming" sprite.

- Changed references of the Princess of Tunlan "swimming at night" to "bathing."
====================================================================================================

====================================================================================================
Credits
=======
- Mary/Jejune Mermaid: Translations of various Japanese Breath of Fire material
- Ryusui: Marvelous Breath of Fire II retranslation and fonts
- mteam: Help with changing GP to zenny
- Ted Woolsey: BoFI original translator
- Capcom
?and all you Breath of Fire fans out there!
====================================================================================================