Parameter | Informationen |
---|---|
Konsole: | GBA |
Original Spiel: | Castlevania: Aria of Sorrow |
Typ: | Improvement |
Genre: | Role Playing > Action RPG |
Veränderungen: | GP |
Ersteller: | Mako and Crossman |
Erstellungsdatum: | 10/05/2018 |
Letzte Änderung: | 10/16/2018 |
Parameter | Informationen |
---|---|
Dateiname: | patchedAoS.zip |
Downloads: | 95 |
Anforderungen: | No Special Requirements |
Version: | 1.0 |
Bewertung: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
===HAMMER SHOP PRICES=== --CASTLE MAP 1: 100 > 50 Gold. --Potion: 100 > 80. --Iron Plate: 2,800 > 2,500. --Steal Plate: 4,200 > 3,900 --Gold Plate: 14,000 > 10,000 ===RED SOULS=== --Bat. AP: 60 > 65 MP: 5 > 3 --Skull Archer Attrib: Holy --Killer Fish AP: 180 > 800. --Blue Crow MP: 10 > 5. --Ghost *Improve it so both shots hit the same target more frecuently. --Siren AP: 70 > 180. --Durga MP 20 > 8. --Zombie Soldier. AP : 100 > 150. --Rock Armor *Attrib: Stone. --Mini Devil. *Attrib: Thunder --Slime. Now up to 3 projectiles can exist at the same in the screen. *Attribe: Water. --Waiter Skeleton *Attrib: Posion and Fire. --Kyoma Demon Invicibility durantion 4s > 10s. --Arachne. *Attrib: Posion --Evil Butcher. AP: 55 > 75. *Attrib: Cursed --Valkyrie AP: 300 > 250 MP: 50 > 60 --Altair AP: 95 > 105. --Une. Attrib: Posion --Harpy AP: 100 > 150. --Needles AP: 90 > 180. MP: 15> 10. --Weretiger AP: 280 > 300. --Nightmare Attrib: Fire and Dark. AP: 228 > 250. --Ripper: Effect: Up to six hits per attack. --Red Minotaur AP: 760 > 710. MP: 150 > 200. --Beam Skeleton Attrib: Fire, Holy. --Giant Skeleton Attrib: Cursed. --Ukoback Fire duration +2 seconds. --Mudman Attrib: Stone ===BLUE SOULS=== --Bone Pillar: AP: 30 > 50. --Buer AP: 12 > 45. -- Catoblepas: AP: 10 > 20. MP: 15/ime > 10/time. --Meduce Head MP: 10 > 5. >Soul Drop % increased. --Sky Fish: MP: 60/time > MP: 25/time --Shadow Knight: MP: 5/time Attrib: Sword, Dark. AP: 35 > 150. --Persephone: AP: 10 > 45. --Alastor: AP: 25 > 65. --Alura Une: Heal per s 10. MP: 60/time > MP: 40/time. --Big Golem: AP: 30 > 45. --Bone Pillar: AP: 20 > 35. --Cagnazzo AP: 12 > 185. MP: 5/time > 10/time. --Creaking Skull AP: 40 > 50. MP: 5/time > 15/time. --Gigant Bat *Effect: Equiping both Blue and Red Crow soul’s will make Soma show Crows. MP: 30/time > 10/time. --Death AP: 20 > 35 PM: 25/time. --Great Armor MP: 60/time > 15/time. Increases STR 20% > 35%. --Imp *Effect: The familiar can be controled by Waiter Skeleton Soul’s. AP: 10 > 110. --Shadow Knight AP: 35 > 150 Attrib: Dark and Sword. //Rush Forms// --Curly AP: 50 > 55. MP: 30/time > 20/time. Base damage is the same, but it deals More damage over time. --Devil Attrib: Dark Restores 10 MP per enemy Kill. --Manticore AP: 70 > 65. Attrib: Posion MP: 30 > 35. Heals 5 HP Per enemy kill. ===GOLD SOULS=== Note: In-game description aren’t changed, but effects here are on full effect. --Zombie: Description: Becomes stronger when poisoned. Effect: Streght increased 30% > 50%. -White Dragon/Quetzalcoatl/Gorgon/Dead Crusader Description: CON is increased by 4/8/12/16. Effect: CON is increased by 4/8/12/16 > 8/12/16/20 -Skeleton Knight/Minotaur/Golem/Triton Description: STR is increased by 4/8/12/16. Effect: STR is increased by 4/8/12/16 > 8/12/16/20 --Red Crow/Lilith/Bael/Stolas Description: INT is increased by 4/8/12/16. Effect: INT is increased by 4/8/12/16 > 8/12/16/20 -Ghost Dance/Gremblin Description: LCK is increased by 4/8. Effect: LCK is increased by 4/8 > 8/16. --Zombie Officer: Description: Jumping while taking damage restores health. >Jumping while taking damage to regain balance. --Dead Warrior: Description: Deflect normal attacks by pressing UP + B. >Cancels regular attacks by activing a Bullet Soul. --Flesh Golem: Description: Enjoys eating the oddest things. >Rotten stuff now taste delicious! --Erinys: Description: Increases experience Points by 120%. Effect: EXP 120% > 150%. --Basilisk: Description: Defensive strength increases and offensive strength decreases. Effect: Decreases attack by half, and increases defense by quintuplicate. --Iron Golem : Description: Withstand a lot of damage without flinching. >No longer knockback after taking damage. --Headhunter: Description: Collect souls to increase strength. Effect: Every 11 Souls, your stats outside of LCK are increased by 1, now uncapped. ====EQUIP==== ===Weapons=== --Baselard: -6 Atk. --Silver Gun: +20 Atk, +5 STR, Attrib Holy. --Burtgang: Def +20, Con +10. --Durandal: +15 STR. --Joyeuse: +5 LUCK. --Laevatain: +5 Atk, +5 INT. --Rahab's Sword: +20 Atk, +20 INT. --Vjaya: +13 Atk, +13 INT. --Dainslef: 80 INT, -11 Atk, +6 CONT, 6+ LUCK. Attrb: Dark --Balmung: +50 Atk. --Kaladbolg: Attrib Dark and Curse. --Death's Sickle: Now has 30 LCK. --Claimh Solais: Atk -10, -17 CONT, +11 INT. ====Armors=== --Elfin Robe: INT+30 --Gold Plate: Lucky +5 --Silver Plate: Attribe Thunder. --Eversing: +10 Def. --Demon's Mail: Def 20, Atk 10. --Death’s Robe: Def 45 > 15. ===Accessorys=== --Rare Ring: it greatly increases Rare Item Drops. --Soul Eater Ring: it greatly increases Souls Drops. --Sherman Ring: EXP per Step from 1 to 5. --Heart Pendant: Increases Big Hearts appearances. --Skull Necklace: //Rework// but grands +6 to all stats, but reduces luck -14. ===NORMAL ENEMY=== --Bat +10 HP --Zombie +7 HP Now also Weak to Fire. Soul Rarity Drasctuly decreased. +2 EXP. --Skeleton +5Def --Merman Now Weak to Thunder. +5 HP. +2 Atk --Axe Armor +10 HP +10 Def Resist to Swords. Weak to Thunder. +Very, very Rare Drop: Battle Axe. --Peeping Eye -10 HP. +5 EXP. --Killer Fish +80 Atk. -5 HP. --Bone Pillar Now also Resist to Fire. +1 Atk +2 EXP --Blue Crow +10 Atk Soul Rarity Drop. --Buer Resist to Fire +5 Def. --Zombie Soldier +10 HP. --White Dragon Now Also resist to Fire. --Skeleton Knight. Now also Resist to Swords. Weak to Thunder. +2 Def --Ghost +5 HP +1 Def +10 Atk. The now deal Fire damage Now they Spam Faster --Slime (Blue) Resist to Water, and Sword. Now also weak vs Thunder. --Siren Resist to Curse. +60 HP +5 Atk --Durga +30 HP +10 Damage. Resist by Dark. -3 Def --Rock Armor +30 hp +5 Def +10 EXP Now Also Resist to Sword. Weak to Thunder. --Gian Ghost Resist vs Dark and Sword, Fire. +1 Def. -5 HP. +5 exp. --Minotaur +100 HP +5 Atk -8 Def. +5 EXP. --Student Wich +15 Atk. --Arache Resist to Posion. --Ectoplasm Resist to Darkness, Sword and Curse. Weak vs Fire. *Soul Rarity Drasctuly decreased. --Ghost Dancer Strong vs Dark. Weak vs Fire *Soul and Item Rarity Drastically decreased. --Waiter Skeleton Normal Drop: Beef Curry Rare Drop: Potato Pancake --Persefone +200 HP --Killer Doll +80 Atk -20 HP -3 Def +60 EXP. --Tsuchinoko +15 EXP. --Gorgon +40 Def -15 HP --Nemesis +15 Atk +20 Def -35 HP Soul Rarity Drasticly decreased. --Kyoma Demon -100 HP. --Valkyrie Resist vs Holy, Sword Weak to Dark. +89 HP +65 Atk +5 Def --Witch +100 HP +30 Atk. Resist to Water, Thunder, Dark, Fire. Weak to Holy. --Curly +40 Atk. +10 HP -5 Def. --Red Crow heals 35 per Atk. --Dead Warrior +5 Def Soul Rarity Drasctuly decreased. --Devil Resist vs Dark, Curse. +110 HP --Harpy +10 Atk +60 HP --Medusa Inmune to Stone. Soul Rarity Drasctuly decreased. --Bomb Armor Bomb damage +150 Atk. --Lightning Doll +150 HP +10 Atk -4 Def. --Man-Eater Weak vs Thunder and Curse. -5 Def -Fish Head Now also weak to Thunder. --Nightmare +40 HP Weak to Water. --Dyrad Resist vs Dark, Holy. --Triton. +200 HP -5 Def Weak vs Sword Rare Drop: Gungner. --Flesh Golem Weak vs Posion, and Sword. --Alura Une +1500 HP +70 EXP. --Werejaguar +500 HP. Resist vs Fire and Thunder. +10 Atk --Flame Demon +200 HP. Resist vs Flame. --Bifrons +500 HP. +70 Atk Resist vs Fire, Dark. --Beam Skeleton +130 Atk Resist vs Holy and Fire, Dark. --Dead Crusader Strong vs Swords. --Killer Mantle +150 Atk But now it only deals damage to MP. --Arc Demon +350 HP. Resist vs Fire, Swords, Dark. +15 Atk. Drop: High Mind Up. Rare Drop: Demon's Mail. --Werewolf +100 HP Now also weak to Water. --Mandragora +25 Atk Rare Drop: Excalibur. --Kicker Skeleton +100 HP +50 EXP. --Ukoback Resist to Fire. --Biphoron +350 HP. Resist to Fire, and Dark Resist to Sword --Gladiator +70 Atk --Bael +90 Atk +30 Def +250 HP. --Alastor Resist to Sword. +150 HP. Normal Drop: Valmanway. +30 def. --Sucubus +800 HP. +80 Atk. --Mimic Normal Drop: Death’s Sickle --Red Minotaur +1500 HP +50 Atk. --Stolas +1750 HP. +40 Def +750 EXP. Soul Rarity Drasctuly decreased. --Erinys Resist to Sword, Holy. +777 HP +150 Atk. --Flame Demon +150 HP. Heal vs Fire, Darkness Weak vs Water, Holy. --Demon Lord Resist vs Dark, Fire, Curse, Water, and Thunder. +1500 HP. +45 Atk. +500 EXP. -Final Guard: +2500 HP. +1500 EXP. +50 Atk. Soul and Items drop more frecuently. --Shadow Knight Heal vs Dark, and Sword. +2500 HP. +85 Def +85 Atk. +3,000 EXP. ==BOSSES=== Note: Bosses now Drop Items, this is not 100%, so you will have to retry, or use a Save-Slot in your emulator if you want them. 01.Creaking Skull Stats: 350 Hp 150 Xp Tolerances: Darkness Weaknesses: Holy Atk: +10. Soul Drop: % Higly increased. 02.Manticore Stats: 540 Hp 300 Xp Tolerances: Posion Weaknesses: Sword, Curse, Stone. Atk: +15. Soul Drop: % Higly increased. 03.Great Armor Stats: 744 Hp 350 Xp Tolerances: Sword, Poison. Weaknesses: Lightning. Atk: +10. Def: +10 Soul Drop: 100%. 04.Big Golem Stats: 1,700 Hp 1,100 Xp Resisto to Sword. Weaknesses: None Atk: +25. Def: +30 Soul Drop: 100%. 05.Headhunter Stats: 1,000 x3 Hp 3,500 Xp Tolerances: Dark Weaknesses: Sword, Curse. Atk: +35. Def: -5 Soul Drop: 100%. 06.Death Stats: 6,666 Hp 4,666 Xp Tolerances: Dark Weaknesses: Holy Effect: First Form: Laser deals Dark damage, and it Curses. Atk: +55. Def: +35. Drops: Death's Rope. Death’s Sickle 07.Legion Stats: 5,000 Hp 13,000 Xp Tolerances: Dark, Water. Weaknesses: Holy, Fire. Atk: +55. Def: +65. Drops: Positro Rifle. 08.Balore Stats: 6,500 Hp 17,000 Xp Tolerances: Holy, Sword Weaknesses: Water. Atk: +75. Def: +65. Drops: Kaiser Knuckle 09.Graham Stats: 7,000 Hp 0 Xp Tolerances: Poison, Curse, Darkness. Weaknesses: None. Atk: +75. Def: +55. Drops: Tear of Blood. 10.Julius Belmont Stats: 9,000 Hp Tolerances: Holy (Heals), Poison, Curse, Stone Weaknesses: Darkness Atk: +100. Def: +65. Drops: Silver Gun. 11.Chaos Stats: 13,000 Hp 0 Xp Tolerance Dark, Fire, Water, Thunder, Curse, Stone, Poison, Sword. Weaknesses: Holy. Atk: +100. Def: +100.