Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Super Mario World |
Type: | Complete |
Genre: | Action > Platformer |
Modifications: | G,S,L,T,GP,Other |
Creator: | Gamma V |
Date Created: | 04/22/2016 |
Last Modified: | 05/08/2018 |
Parameter | Info |
---|---|
File Name: | TatangasReturn21.zip |
Downloads: | 872 |
Requirements: | Header (SNES) |
Version: | 2.1 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
GFX * Gamma V * MikeyK * Andy_k_250 * LunarDrake * Construct101 MUSIC * Gamma V * RednGreen * Jimmy52905 * Dr. Tapeworm * CrispyYoshi * HarvettFox96 * Lui37 * Dark Mario Bros. * imamelia * LadiesMan217 * MidiGuy * Spigmike * ThinkOneMoreTime * Roberto zampari * Wakana * Obsidian Serpent * Izuna * S.N.N. * Nameless * Sinister Pixel * lolface * Sayuri * mariomaniac444 * Todd * LemmyKoopa * Blind Devil * Mayonnai * Bluemoon BLOCKS * Fierce Deity Manuz OW Hacker * Broozer * WhiteYoshiEgg * Big Al * imamelia * Alcaro * MarioE * Koops * Koyuki * Smallhacker * Ersanio * GreenHammerBro * Roy SPRITES * imamelia * Nesquik Bunny * Davros * MikeyK * Koyuki * Alcaro * dahnamics * Andy_k_250 * smkdan * Awesomest14 * Schwa * Romi * NamelessProtagonist * JeRRy86 * Sonikku * wiiqwertyuiop * Alessio * Blind Devil * Ghettoyouth * edit1754 * Ladida * Yoshicookiezeus * Dispari Scuro * Leod * Ixtab * BoingBoingSplat ASM * p4plus2 * Alcaro * Smallhacker * Ladida * WhiteYoshiEgg * Ice Man * Roy * Imamelia * Chdata TOOLS * FuSoYa * Romi * Kipernal * p4plus2 * Exotic Matter * MikeyK * Alcaro * Byuu KNOWN ISSUES: * Piranhissimo may occasionally end up misaligned (ie, he'll pop up between two pipes). * Some levels do have slowdown, particularly the lava levels with Fire Bros. * At the beginning of Puzzling Pyramid, the level will flash on the screen very briefly before the circle HDMA effect happens. * HDMA gradients on the Overworld will disappear when using L+R to re-enter a beaten castle. * Sometimes, if you get hit by one of the sparks Thunder Lakitu creates, you'll see a second spark flash below the clouds for a split second during the "hurting Mario" animation.