Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Super Castlevania IV |
Type: | Complete |
Genre: | Action > Platformer |
Modifications: | G,L,GP |
Creator: | Allerius |
Date Created: | 11/10/2019 |
Last Modified: | 11/10/2019 |
Parameter | Info |
---|---|
File Name: | Super Castlevania IV - Alter Quest.zip |
Downloads: | 65 |
Requirements: | No-Header (SNES) |
Version: | 1.2b |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
{{ Super Castlevania IV - Alter Quest }} - version 1.2b - Original Hack Release Date: 11 October 2019. A demo of this hack can be found at ( https://www.youtube.com/watch?v=ZN1qM5vnaaQ ) ------------------ 1. How to use ------------------ - Apply this patch to your original rom using Delta Patcher ( https://www.romhacking.net/utilities/704/ ) - Your original file must contain the following specifications: Super Castlevania IV (USA) - no-intro MD5: 094F035993E9724647B61DDCBA1E9A7A Size: 1,048,576 bytes ------------ 2. About ------------ This is a hack supposed to be a third quest of the original game. The focus was in game balancing and includes changes to enemy stats such as damage, hit points and, in some cases, behavior, and in the player weapon stats (including damage, range, speed and heart cost). Bosses in this hack were buffed and the player will need to use more strategy to beat them. Although the overall map layout of the game was maintained, there are a few changes to some areas, usually for the inclusion of extra traps. There are a few discreet changes of graphics also. The hack starts somewhat easy but gets harder as the game progresses. The player starts with only three lives, but extra lives can be found hidden in all the levels. The casual player should be able to beat the game using savestates, while the experienced may have some fun in the last levels, particularly with the bosses (Dracula won't be giving meat to the player anymore). ------------------ 3. Player Weapons ------------------ All Simon weapons were changed for this hack, and the subweapons are supposed to be all equally useful now. x3 upgrades were removed from the game, but x2 are commonly found now to encourage weapon change. Whip brandishing was nerfed, and although it is still useful to block most projectiles and kill lesser enemies, it will do little damage. Below are the new stats of the weapons: *Whip* Damage: 18/30/30 Heart Cost: (-) The basic weapon. Brandishing it causes 3/5/5 damage. *Knife* Damage: 24 Heart Cost: 1 Useful to kill annoying enemies such as crows from a safe distance. Has the greatest range of all subweapons. *Cross* Damage: 24 per hit Heart Cost: 2 Excellent to destroy big enemies such as bosses. It's much faster now than in the original version. *Axe* Damage: 36 per hit Heart Cost: 2 Useful to destroy enemies that fly. If shot with precision it can hit more than once the same enemy. *Holy Water* Damage: 16 per hit Heart Cost: 1 Causes a lot of damage to ground creatures. Very useful in levels where Simon is going down. *Stop Watch* Damage: (-) Heart Cost: 5 Stops the time for a few seconds, allowing Simon to go past difficult areas or to kill single strong enemies such as Bone Dragons. Does nothing against bosses. ------------------------- 4. Hints ------------------------- - All levels have an extra new life hidden somewhere (to a total of 11). Look for them; - Sometimes enemies come from behind in this hack, so be careful when rushing into a new area; - Whip Skeletons and Skeleton Knights now can hit Simon even if he's crouched. Try to destroy them from a safe distance; - Bosses are tougher in this hack: all them are at least 50% more resistant to Simon weapons than in the original game; - Many creatures that take two hits from the whip to be destroyed can be eliminated with a single axe; - On stage 6-1-1, it can be useful to get holy water to deal with the zombies that come from behind. A single well placed holy water can destroy several of them; - Unfortunately, stages 6-1-2 and 9-2-4 had to be removed from the game due to bugs :( ; - On stage 6-2-1, use the knife or the holy cross to kill the two bats at bottom that rush you on the far left of the room; - On stage 6-2-2, it's better to not try to destroy the coffin, for it's very tough now. Instead, run to the right, killing the bats that come for you in the process. If you're hit, go left to an upper platform and destroy the coffin; - On stage 7-1-3, it may be a good idea to brandish your whip to destroy the axes that the axe armor sends at you while you're in the book platforms; - You'll need an axe to get the hidden extra life of stage A-1-2. It can be acquired at level 9; - Akmodan is a much more difficult boss now. If he is launching fireballs at you, go to the far left platform, crouch and brandish the whip to destroy them; - It's possible to go past the bats in stage B-1-2 without being hurt. Try to figure out how; - The last bosses are much harder to beat on this version, but it's possible to defeat all of them. ------------------------- 5. Final Considerations ------------------------- Redguy's SC4ed was used a lot for this hack, and I thank him for creating such awesome tool. This hack would not have been possible to make without it. I played bogaabogaa's Other Castle hack and used many of his and DarkSamus findings shared on the net as a base for my hack, and also thank them for this. I also used Tile molester for this hack. ... This is my first hack, so please take it easy on me guys. ;) Allerius