Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Final Fantasy III |
Type: | Bug Fix |
Genre: | Role Playing |
Modifications: | GP |
Creator: | Leet Sketcher |
Date Created: | 01/15/2018 |
Last Modified: | 01/16/2018 |
Parameter | Info |
---|---|
File Name: | Soul_Saved.zip |
Downloads: | 2 |
Requirements: | Header (SNES) |
Version: | 1.4 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA) Soul Saved Bug Fix patch CONTENTS: FF3-SoulSavedA-H.ips: The Fix A patch for a headered ROM file. Apply to fix the Soul Saved Bug using fix A (see below). FF3-SoulSavedB-H.ips: The Fix B patch for a headered SNES ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF3-SoulSavedB-HD.ips: The Fix B patch for a headered SNES ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF3-SoulSavedB-HS.ips: The Fix B patch for a headered SNES ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF3-SoulSavedA-HR.ips: The Fix A reverse patch for a headered ROM file. Apply to reverse all changes made by patch A-H. FF3-SoulSavedB-HR.ips: The Fix B reverse patch for a headered SNES ROM file. Apply to reverse all changes made by patch B-H. FF3-SoulSavedB-HDR.ips: The Fix B reverse patch for a headered SNES ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by patch B-HD. FF3-SoulSavedB-HSR.ips: The Fix B reverse patch for a headered SNES ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to reverse all changes made by patch B-HS. FF3-SoulSavedA-N.ips: The Fix A patch for a non-headered ROM file. Apply to fix the Soul Saved Bug using fix A (see below). FF3-SoulSavedB-N.ips: The Fix B patch for a non-headered SNES ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF3-SoulSavedB-ND.ips: The Fix B patch for a non-headered SNES ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF3-SoulSavedB-NS.ips: The Fix B patch for a non-headered SNES ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF3-SoulSavedA-NR.ips: The Fix A reverse patch for a non-headered ROM file. Apply to reverse all changes made by patch A-N. FF3-SoulSavedB-NR.ips: The Fix B reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by patch B-N. FF3-SoulSavedB-NDR.ips: The Fix B reverse patch for a non-headered SNES ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by patch B-ND. FF3-SoulSavedB-NSR.ips: The Fix B reverse patch for a non-headered SNES ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to reverse all changes made by patch B-NS. FF6-SoulSavedB-H.ips: The Fix B patch for a headered SFC ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF6-SoulSavedB-HD.ips: The Fix B patch for a headered SFC ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6-SoulSavedB-HS.ips: The Fix B patch for a headered SFC ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6-SoulSavedB-HR.ips: The Fix B reverse patch for a headered SFC ROM file. Apply to reverse all changes made by patch B-H. FF6-SoulSavedB-HDR.ips: The Fix B reverse patch for a headered SFC ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by patch B-HD. FF6-SoulSavedB-HSR.ips: The Fix B reverse patch for a headered SFC ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to reverse all changes made by patch B-HS. FF6-SoulSavedB-N.ips: The Fix B patch for a non-headered SFC ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF6-SoulSavedB-ND.ips: The Fix B patch for a non-headered SFC ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6-SoulSavedB-NS.ips: The Fix B patch for a non-headered SFC ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6-SoulSavedB-NR.ips: The Fix B reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by patch B-N. FF6-SoulSavedB-NDR.ips: The Fix B reverse patch for a non-headered SFC ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by patch B-ND. FF6-SoulSavedB-NSR.ips: The Fix B reverse patch for a non-headered SFC ROM file with Imzogelmo's "Gogo and the Cursed Shield Fix" patch. Apply to reverse all changes made by patch B-NS. FF6A-SoulSavedA-U.ips: The Fix A patch for a US GBA ROM file. Apply to fix the Soul Saved Bug using fix A (see below). FF6A-SoulSavedA-UR.ips: The Fix A reverse patch for a US GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedA-J.ips: The Fix A patch for a Japanese GBA ROM file. Apply to fix the Soul Saved Bug using fix A (see below). FF6A-SoulSavedA-JR.ips: The Fix A reverse patch for a Japanese GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedA-E.ips: The Fix A patch for a European GBA ROM file. Apply to fix the Soul Saved Bug using fix A (see below). FF6A-SoulSavedA-ER.ips: The Fix A reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedB-U.ips: The Fix B patch for a US GBA ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF6A-SoulSavedB-UR.ips: The Fix B reverse patch for a US GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedB-UD.ips: The Fix B patch for a US GBA ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6A-SoulSavedB-UDR.ips: The Fix B reverse patch for a US GBA ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedB-J.ips: The Fix B patch for a Japanese GBA ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF6A-SoulSavedB-JR.ips: The Fix B reverse patch for a Japanese GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedB-JD.ips: The Fix B patch for a Japanese GBA ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6A-SoulSavedB-JDR.ips: The Fix B reverse patch for a Japanese GBA ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedB-E.ips: The Fix B patch for a European GBA ROM file. Apply to fix the Soul Saved Bug using fix B (see below). FF6A-SoulSavedB-ER.ips: The Fix B reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-SoulSavedB-ED.ips: The Fix B patch for a European GBA ROM file with my "Dead in the Air" patch. Apply to fix the Soul Saved Bug using fix B (see below). FF6A-SoulSavedB-EDR.ips: The Fix B reverse patch for a European GBA ROM file with my "Dead in the Air" patch. Apply to reverse all changes made by the previous patch. readme.txt: This file. Soul Saved.asm: An assembly format index of the code changes (Fix B only). Soul Saved.rtf: A text format index of the code changes. PATCH INFORMATION: SNES patches work on ROM version 1.0 or 1.1. AFFECTED AREAS: SNES/SFC A: CF/2CF4 SNES B except "Dead in the Air": C2/4800-C2/4833 SNES B "Dead in the Air": C2/483C-C2/483E, C2/61AE-C2/61B5 SFC B except "Dead in the Air": C2/47E8-C2/481B SFC B "Dead in the Air": C2/4824-C2/4826, C2/6196-C2/619D GBA US A: 0873A67E GBA JP A: 0873A69A GBA EU A: 0873A732 GBA US B: 0808EA50-0808EAEB, 0808EAF2-0808EB0F GBA US B "Dead in the Air": 0808EB18-0808EB21, 08097824-08097839, 08097874-0809787B GBA JP B: 0808EA50-0808EAEB, 0808EAF2-0808EB0F GBA JP B "Dead in the Air": 0808EB18-0808EB21, 080978E4-080978F9, 08097934-0809793B GBA EU B: 0808F4DC-0808F577, 0808F57E-0808F59B GBA EU B "Dead in the Air": 0808F5A4-0808F5AD, 080982B8-080982CD, 08098308-0809830F URGENCY: High! Sure, it's only applicable to one battle, but it's still a boss battle! And this bug lets you skip over it! PURPOSE: Wrexsoul is the final boss of the Cyan's Dream World sidequest that comes complete with two buddies called Soul Savers. These Soul Savers are REALLY annoying because...they won't stay dead. Seriously, every time you kill a Soul Saver, it revives itself. The likely reason for these Soul Savers is because Wrexsoul has a power of his own, called Zinger, which removes him from battle until a certain one of your characters either dies or gets Petrified (or Zombified, but that doesn't apply here unless the game is hacked). So, it seems the reason for the Soul Savers is not just to still have an enemy on the battlefield so the battle doesn't end, but also to still have an enemy that can attack you while Wrexsoul is possessing you. I guess the idea was that you kill off one of your own characters, with the Soul Savers acting as a catalyst in the whole process, and then (hopefully) Wrexsoul returns. However, due to an oversight, there is a way to get rid of the Soul Savers: the X-Zone spell. With a bit of luck and patience, you can banish the Soul Savers into another dimension, preventing them from returning. If this is done while Wrexsoul is possessing you, the battle will end prematurely with your victory. There are two included fixes. Fix A simply makes the Soul Savers immune to any Instant Death attack, including X-Zone. Fix B doesn't do this; instead, it actually prevents a battle from ending while Zinger is active, which should only affect the battle against Wrexsoul, but may affect others in a hacked game. Since this patch conflicts with Imzogelmo's "Gogo and the Cursed Shield Fix" patch, there is an extra set of patches included for any ROM that has had said patch applied to it. And, as a side note, Fix A and Fix B are entirely compatible with each other, although using them together would be redundant. There is also a set of patches to address a conflict with my "Dead in the Air" patch; if you apply "Dead in the Air", apply it BEFORE applying the appropriate patch from this set. "Gogo and the Cursed Shield" does not affect this. Fix A can be applied to SNES or SFC ROMs; Fix B requires the right version. VERSION HISTORY: v1.4 (January 15, 2017): Updated "Dead in the Air" compatibility patches again, and added GBA patches. v1.3 (December 26, 2017): Updated "Dead in the Air" compatibility patches. v1.2 (September 7, 2016): Added patches for compatibility with "Dead in the Air". v1.1 (April 26, 2016): Major reduction in patch sizes, and added SFC patches. v1.0 (June 17, 2015): Initial release.