Parameter | Info |
---|---|
Console: | GBA |
Original Game: | Super Mario Advance 4: Super Mario Bros. 3 |
Type: | Improvement |
Genre: | Action > Platformer |
Modifications: | G |
Creator: | Vague Rant |
Date Created: | 02/20/2017 |
Last Modified: | 02/19/2017 |
Parameter | Info |
---|---|
File Name: | SMA4 SMB3 - GBP Palette v1.02.zip |
Downloads: | 239 |
Requirements: | No Special Requirements |
Version: | 1.02 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
SUPER MARIO ADVANCE 4: SUPER MARIO BROS. 3 - GAME BOY PLAYER/SNES PALETTE HACK ============================================================================== Not much to say about this. Has been tested on USA (Rev 1) and the USA Wii U Virtual Console versions of SMA4. Also compatible with mangaman3000's Voice Removal patch for added SNES effect. UPDATE: A patch for the Europe (Rev 1) game has been added. UPDATE 2: A patch for the Japan (Rev 2) game has been added. Unlike the other palette hacks for GBA games, where hackers had to put in the time and dedication to restore the original SNES palettes, Super Mario Bros. 3 actually already includes the original palette, which is enabled when playing on a Game Boy Player. This hack simply forces the GBP palette to be used at all times. Obviously, Super Mario Bros. 3 took the transition to GBA better than the rest of the Super Mario Advance series, being a late-release when Nintendo presumably expected you to have upgraded to anything but the original unlit GBA. Still, the original palette is there, so we might as well be using it. CHANGELOG ========= 1.0 Initial release. 1.01 Patch for European version added. 1.02 Patch for Japanese version added.