Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Final Fantasy III |
Type: | Bug Fix |
Genre: | Role Playing |
Modifications: | G |
Creator: | Leet Sketcher |
Date Created: | 03/21/2016 |
Last Modified: | 03/21/2016 |
Parameter | Info |
---|---|
File Name: | Side_Saddle.zip |
Downloads: | 4 |
Requirements: | Header (SNES) |
Version: | 1.4 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC) Side Saddle Glitch fix patch CONTENTS: FF3-SideSaddle-H0.ips: The fix patch for a headered SNES v1.0 ROM file. Apply to fix the damage algorithm. FF3-SideSaddle-HR0.ips: The reverse patch for a headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch. FF3-SideSaddle-N0.ips: The fix patch for a non-headered SNES v1.0 ROM file. Apply to fix the damage algorithm. FF3-SideSaddle-NR0.ips: The reverse patch for a non-headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch. FF3-SideSaddle-H1.ips: The fix patch for a headered SNES v1.1 ROM file. Apply to fix the damage algorithm. FF3-SideSaddle-HR1.ips: The reverse patch for a headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch. FF3-SideSaddle-N1.ips: The fix patch for a non-headered SNES v1.1 ROM file. Apply to fix the damage algorithm. FF3-SideSaddle-NR1.ips: The reverse patch for a non-headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch. FF6-SideSaddle-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the damage algorithm. FF6-SideSaddle-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-SideSaddle-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the damage algorithm. FF6-SideSaddle-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch. readme.txt: This file. Side Saddle.asm: An assembly format index of the code changes. Side Saddle.txt: A text format index of the code changes. ALL PATCHES WORK ON VERSION 1.0 OR 1.1. PURPOSE: If Vanish is cast on a party member that is riding Magitek Armor, the game will draw the "vanishing" animation over the armor, including their legs, so the outline of their legs appears outside the armor. The legs don't ever move to reflect the same changes of pose as the upper body. Furthermore, if that invisible character becomes subject to a spell, their legs will become visible outside the armor. This patch ensures that you never see the party members' legs when they are riding Magitek Armor. VERSION HISTORY: v1.4 (March 21, 2016): Minor efficiency improvement. v1.3 (February 11, 2016): Fixed another issue where the Magitek Armor status data was getting loaded from the wrong location in RAM. Also fixed a patch-breaking issue with the 1.0 patches. v1.2 (February 11, 2016): Fixed a patch-breaking problem whereby the free space that was supposed to be added after the new function overlapped it instead, overriding the RTS instruction and consequently breaking the function. v1.1 (December 13, 2015): Fixed a problem that made the legs sometimes not get loaded at all. v1.0 (December 11, 2015): Initial release.