Download Reparations: Phantasy Star IV ROM Hack

Reparations: Phantasy Star IV Game
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Parameter Info
Console: GEN
Original Game: Phantasy Star IV: The End of the Millennium
Type: Improvement
Genre: Role Playing
Modifications: T,Other
Creator: vivify93
Date Created: 05/13/2020
Last Modified: 05/14/2020
Parameter Info
File Name: Reparations_PSIV_v11.zip
Downloads: 29
Requirements: BIN Format (GEN)
Version: 1.1
Rating:

Reparations: Phantasy Star IVDescription

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Reparations: Phantasy Star IVRead Me

                                   Reparations: Phantasy Star IV
                                         v1.1 (May 13 2020)

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Disclaimer
==========
- No ownership is claimed by vivify93 over Phantasy Star IV or the franchise from which it
  originates.

- Apply this patch only to "Phantasy Star IV - The End of the Millennium (U) [!].bin".

- Send bug reports to vivify93 via PM on ROMhacking.net or by posting in the main project thread.

- Players are encouraged to keep a backup of their original ROM in case an error occurs.


This project has had a multitude of forms across its lifespan. It's almost like a running joke:
"vivify93 will redo his Phantasy Star IV mod once every few years." This time, however, I've finally
created the PSIV experience I've always wanted.

* The utmost care has been put into updating lore terms to assure consistency across the franchise.
* Menu selections and location labels have been expanded for the sake of readability.
* Each and every last bug fix by lory1990 has been implemented.
* The script has been meticulously poured over and updated to read more naturally, fixing a few
   mistranslations along the way.

This has all been thanks to lory1990's Phantasy Star IV disassembly, as well as mziab sitting down
to teach me how it all works. The resulting repair is an offering of reparations to fans of this
series, fans who expected more out of the localization.

Please enjoy!
====================================================================================================

====================================================================================================
Overview
========
- Implemented all of lory1990's bug fixes thanks to his PSIV disassembly. (Credit to lory1990)

- Script updated to read more naturally, including more sensible line breaks and improved joke
   localization, as well as conveying information as succinctly as possible.

- Lore terms conform to standards set by Phantasy Star I and II.

- Several mistranslations corrected. (Thanks to mziab and The Cutting Room Floor)

- Proper case text for menu selections, menu labels, location labels, enemies, equipment, items,
   and abilities.

- Item and equipment names updated, taking advantage of the full 10-letter limit where necessary.
   No longer are dashes used in lieu of spaces.

- Ability names slightly updated, in certain places renamed to avoid unsightly abbreviation.

- Gryz can equip most knives.

- RYKR-RING is a helmet for Hahn, Gryz, Demi, Raja, and Kyra. (Credit to mziab)

- Two unused pieces of equipment have had their stats adjusted.

- Intro scroll adjusted so the music no longer begins looping before the text finishes.

- Several menu selections expanded to avoid awkward abbreviations. (Credit to mziab)

- Expanded location labels. (Credit to mziab)

- Updated and corrected soundtrack titles.

- Ability and equipment list text files bundled with project archive. These lists are NOT required
   to play Reparations.
====================================================================================================

====================================================================================================
Changelog
=========
v1.1
- Fixed two Phantasy Star I references in Uzo.


- Corrected Bayamare Gift Shop's name from "Baya-Malay" to "Baya Malay".


- Amended spelling of item AERO-PRISM to match Phantasy Star I and II.


- Updated name of armor LTHR-CLOTH from "Hide Tunic" to "Hide Vest", to account for that "Tunics"
   are what I've renamed women's fibrillae-based armor in other Phantasy Star mods.


- Revised name of enemy DEZO OWL and term Dezo Penguin to account for impending update to my
   Phantasy Star II mod.


- Fixed a typo. (Thanks to nosynose for reporting)


v1.0
- Script updated to naturalize the language used, resulting in a generally more polished experience
   all around. Jokes have been revised and restored where possible; characters will say less to
   deliver the same information; a few translation errors have been corrected. (Credit to mziab and
   TCRF for pointing out translation errors)


- The intro scroll has been adjusted so the music no longer begins looping before the text finishes.


- The prologue text overlaying large graphics of Chaz and Alys has been reworded to break in a
   more appropriate spot.


- All caps menu text has been rewritten in proper-case, keeping with the original spirit of this
   mod. In addition, most mid-word dashes are now replaced with a space. (Credit to ladyabaxa for
   fixing the post-battle item drop display using byte $57)


- Restored enemy ACACIA to S.SWORD CV and enemy SHADMIRAGE to THE EDGE. (Credit to lory1990)


- Gryz can now equip weapons DAGGER, HUNT-KNIFE, TITNDAGGER, CRMC-KNIFE, LASR-KNIFE, PLSMDAGGER,
   TORNDDAGGR, and LACODAGGER.


- Item RYKR-RING is now a helmet (18 DEF, 10 MDF) with no elemental resistances. It can be equipped
   by Hahn, Gryz, Demi, Raja, and Kyra.


- Items, item descriptions, and abilities carefully examined to correct typos and avoid
   abbreviation, as well as deviances from established lore terms. This includes renaming the
   "magic" skill names to be in-line with Phantasy Star I. Skills marked with ` indicate names
   pulled directly from the first game.

   * MEDICE   > Heal`
   * FLAELI   > Fire`
   * TANDLE   > Thunder`
   * HEWN     > Wind`
   * TELELE   > Terror`
   * BINDWA   > Rope`
   * WARLA    > Wall`
   * EFESS    > Holy
   * LEGEON   > Raze
   * DIEM     > Kill
   * NEGATIS  > Doom
(Note: In Japanese, PSIV's MEDICE is "Medisu" and PSI's HEAL is "Hiiru". However, as MEDICE is an
       Esper magic skill, I felt this was a fitting change.)


- The four dummied items have been named and given proper descriptions. In addition, the map's
  planet labels have been translated. However, the items are still not implemented in game. (Credit
  to mziab for finding the label data)

  * NOTHING > Blood Axe (Also received stat adjustments: 82 ATK, 30 DEF)
  * NOTHING > StarSlashr
  * NOTHING > Protector (Also received stat adjustments: 120 DEF, 45 MDEF)
  * NOTHING > Algol Map


- The Protector is now considered body armor, rather than a story item. This means that while it
   still can't be sold or discarded, it can be properly equipped.


- 16 soundtrack titles have been corrected/renamed to avoid poor English and adhere to the
   international Phantasy Star names and terms.


- Slight changes to the 8x16 (dialogue) and 8x8 (menu) fonts. The 8x8 font's numbers are now bold,
   matching the rest of the font.


- Incorporated all of lory1990's bug fixes. (Credit to lory1990)

   * LV 99 bug fix for all characters, including Seth.

   * Characters not in the party are able to gain more than 1 level per battle.

   * Wren has proper charges for skill POSIBOLT at LV 91.

   * Stat display updates properly after LV up.

   * Menu cursor detection bugs fixed.

   * Corruption bugs after canceling several menus corrected.

   * Red cursor now aligns properly when in maps with custom scroll logic.

   * If the menu was opened directly after obtaining items CANCELLER and RYKR-RING, and helmets
      PALMA-RING, MOTA-RING, DEZO-RING, and ALGO-RING, subsequent cutscenes wouldn't occur, leading
      to a softlock; this is fixed.

   * Stats/elemental attributes now update properly after exiting the EQUIP menu when there is
      nothing to equip.

   * Weapons no longer gain shield's element during physical-elemental attacks or skills that draw
      on a weapon's element.

   * Weapon SHADWBLADE's stat penalties reduced so wielder's stats no longer underflow.

   * Chaz's stats update properly when weapon ELSYDEON is automatically obtained.

   * Weapon TORNDDAGGR name display fixed.

   * Raja can no longer equip weapon PSYCO-WAND.

   * Armor that reduces physical damage incurred will still perform as necessary after defending.

   * Armor PSY-ROBE grants proper protection against psionic abilities.

   * Skill VISION depends upon caster's MENTAL stat.

   * Characters no longer lose buffs if items ANTIDOTE, CURE-PARAL, and SOL-DEW or techs ANTI,
      RIMPA, and AROWS are used on them.

   * Items TELEPIPE and ESCAPIPE are no longer discarded if used in battle.

   * Enemy IGGLANOVA is given proper status ailment immunities.

   * Using tech RYUKA to teleport back to PIATA before defeating the first enemy IGGLANOVA will no
      longer cause NPCs to speak blank text boxes.

   * AIEDO NPC no longer causes softlock if he flees into environment objects.

   * Missing dialogue added when examining cabinets in NALYA.

   * Chaz no longer says "This is terrible!" when examining houses in RYUON.

   * Collision detection corrected in RESHEL, ISLANDCAVE, and S.SWORD CV.

   * The first screens of ZELAN and KURAN have the dungeon bit properly set.

   * Palettes cycle in the AIR CASTLE correctly.

   * ISLANDCAVE map layout fixed.

   * Chaz revives automatically if KO'd after fighting Zio.

   * Simultaneously pressing D-Pad left/right no longer results in bugs/crashes.

   * Message for entire party dying of poison in the field is fixed.
====================================================================================================

====================================================================================================
Credits
=======
- lory1990: Bug fixes and Phantasy Star IV disassembly.
   https://www.romhacking.net/community/3272/

- mziab: Guidance on how to use disassembly; tools; pointing out mistranslations; expanding location
   labels; other assistance.
   https://www.romhacking.net/community/689/

- ladyabaxa: Fixing item drop display bug.

- The Cutting Room Floor: Comparison between the 4 prototypes scripts to that of the final, helping
   locate translation errors.
   https://tcrf.net/Proto:Phantasy_Star_IV:_The_End_of_the_Millennium

- Fantasy Anime: As always, providing helpful save files for testing purposes.

- Sega

...and all you Phantasy Star fans out there! See you in the Algol system!
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