Parameter | Info |
---|---|
Console: | GB |
Original Game: | Lufia: The Legend Returns |
Type: | Improvement |
Genre: | Role Playing |
Modifications: | T,Other |
Creator: | vivify93 |
Date Created: | 05/09/2019 |
Last Modified: | 05/22/2019 |
Parameter | Info |
---|---|
File Name: | LTLR_TextClean_v2-1.zip |
Downloads: | 20 |
Requirements: | No Special Requirements |
Version: | 2.1 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Lufia: The Legend Returns Text Cleanup v2.1 (May 9, 2019) ==================================================================================================== Disclaimer ========== - No ownership is claimed by vivify93 over Lufia: The Legend Returns or the franchise from which it originates. - Apply this patch only to "Lufia - The Legend Returns (USA).gbc - NOINTRO". - Send bug reports to vivify93 via PM on ROMhacking.net, or by posting in this project's topic in RHDN's Personal Projects board. - If a modder wishes to use this in their project, they are asked to please credit vivify93. - Players are encouraged to keep a backup of their original ROM or project in case an error occurs. Lufia: The Legend Returns is riddled with typos. It's not the poor localization team's fault; they to get the game out in English and German within 16 days. But The Legend Returns deserved more time and care than that, and so I set out to remedy its issues. The original purpose of this project was to merely clean up the menu text, removing typos and truncations like "Drowsey" and "Wake Rng". Fortunately, I was able to fix up the dialogue script thanks to rainponcho. Players can now enjoy a more consistent and relatively typo-free Lufia: TLR. Please note that I had to overwrite the vast majority of the game's German inventory selections. If there's a hidden way to play the NTSC-U release of Lufia: The Legend Returns in German?aside from tossing your cart in a washing machine?do not select it. There are 3 patches contained in this archive. Choose 1 of the following. - LTLR_TextClean_ORIG-TEXT-BOXES_v2-0 (Default patch): Features the original large dialogue boxes with an 8x16 font. Changes both the 8x16 (dialogue) and 8x8 (menu) fonts to the ones used in Lufia II, but edited a little bit. - LTLR_TextClean_ORIG-TEXT-BOXES_VANILLA-FONT_v2-0: Same as the above patch, except this features the 8x16 (dialogue) and 8x8 (menu) fonts used in the original game, with some small edits. Use this if you want a more official feel. - LTLR_TextClean_SMALL-TEXT-BOXES_v2-0 (Recommended patch): Decreases the size of the dialogue boxes, using an 8x8 font for both dialogue and menus. The updated Lufia II menu font is used here again. If you're unsure of which patch to choose, check the Screenshots folder. ==================================================================================================== ==================================================================================================== Overview ======== - Multitude of typos and grammatical errors fixed, both in the menu and dialogue! (Credit to rainponcho for demystifying the text dictionary) - Continuity corrections to legacy terms such as character names, monster names, and inventory selections. - Many retranslated terms taken from Crysta_Blade's Lufia: The Legend Returns menu retranslation effort on GameFAQs. - Item names conform to the standards set by Frue Lufia and Lufia & the Fortress of Doom Restored. - Spell-checked and updated inventory descriptions. - Optionally, dialogue font and menu font changed to very slightly edited versions of those found in Lufia II. - An option to reduce the dialogue boxes' height, using the smaller font in the process. This is provided as an alternate patch. (Credit to rainponcho) ==================================================================================================== ==================================================================================================== Changelog ========= v2.1 - Changed enemy attack names so they match Frue Lufia. (Mystic Light > Eerie Light > Mystic Light Spiritual Force of Death > Devastation Wave > Slaughter Wave) v2.0 - Changed and/or reverted a few equipment names so they match Frue Lufia: Trilogy Addendum. (Kukri > Khukuri > Kukri Iron Mail > Ironmail > Iron Mail Craze Ring > Fury Ring > FrenzyRing) - Renamed one of Ruby's Cards so it matches the elemental rings. (Flash Card > ThundrCard > Bolt Card) v1.9 - Renamed an enemy for consistency with Frue Lufia. (RaidBeetle > Raid Bug) - Changed the names of the elemental rings so they match with Frue Lufia. (Burn Ring > Spark Ring > Fire Ring Chill Ring > Gale Ring > Ice Ring Flash Ring > Bolt Ring Burn R S > SparkRingX > Fire RingX Chill R S > Gale RingX > Ice Ring X Flash R S > FlashRingX > Bolt RingX F.Ball Rng > Blaze Ring Blzrd. Rng > Frost Ring Bolt Ring > Shock Ring) v1.8 - Renamed a couple of pieces of armor, inspired by Lufia: Curse of the Sinistrals. (Clear Cape > Sheer Cape Clear Slik > Clear Silk > Sheer Silk) - Removed the "Small Text Boxes, Vanilla Font" patch. I didn't foresee many people using it. - Updated the disclaimer/preamble. v1.7 - Slight revision of item names. (Light Armo > BrillArmor > Aura Armor > AuricArmor Light Helm > Brill Helm > Aura Helm > Auric Helm) - There are now versions of both the big and small dialogue box patches that sport the original fonts. v1.6 - Some minor gear name updates. (China Skrt > ChinaDress > Cheongsam Light Armo > BrillArmor > Aura Armor Light Helm > Brill Helm > Aura Helm Muscl Ring > MuscleRing > Brawn Ring Muscle R S > MusclRingX > BrawnRingX) v1.5 - Updated item, equipment, magic, and IP Skill descriptions, thanks to a text insertion tool created by rainponcho. - rainponcho fixed the small imperfections left in the small dialogue boxes patch. (Credit to rainponcho) v1.1 - Corrected some more typos and grammatical errors. (Thanks to Swordmaster) - Reverted an enemy name. (Haunt > Haunter > Haunt) - Fixed a spillover issue I caused. - The ?GAME OVER? and credits' font was reverted to its original larger size in the small dialogue boxes patch. (Credit to rainponcho) - Repair done to a minor issue in the small dialogue boxes patch. (Credit to rainponcho) v1.0 - Changed the PripheaPark sign to say ?Priphea Park?. Seems I can overwrite the German text in the dialogue, if need be. - Demystified the dialogue text dictionary!!! This means we can hopefully fully fix the dialogue! (Credit to rainponcho) - Fixed misspellings of Artea's name. - A boatload of typos were corrected, including fixes for wrong directions, tons of misspellings, and various grammatical errors. Thanks to SinReVi and Swordmaster for pointing out of these typos to me. - Context issues, writing errors, and strange translation choices were also fixed. - Changed an IP skill name. Don't worry, I also changed its name when you go to ask for IP information! (Blind > Gleam) - Changed an enemy name. It made no sense how it was. (H. Pirates > Viking > Buccaneer) - Fixed the message that displays when you use the IP Skill Instinct on an enemy that either has no items or has no more items to steal. (Thanks to Swordmaster) - Fixed some self-induced spillovers with the Silver Bow and Chaff's descriptions. (Thanks to Swordmaster) - Also fixed a spillover with the Dress' description. - Decided to change the laboratory town's name to Mologolo instead of Mologoro. - Some consistency updates. - Changed the name of Magnificent Wood to Premium Wood, in dialogue and in menus. (Credit to Swordmaster) (Great Tree > MagnifiWood > PremiumWood) - The fourth level lightning spell got a new name?one I'm finally happy with. Lufia & the Fortress of Doom has a spell called Elegion (Ele-Gion) that I renamed Skywrath in my mod for that game. In the Japanese version of Lufia: The Legend Returns, the LV4 thunder magic is also called Ele-Gion, so I decided to give Storm the same name here for consistency. (Storm > Thunderbeast > Thundbeast > Beast > Thundbeast > Storm > Skywrath) - The shrine where you get the ultimate equipment from has been reverted to Parethea Shrine, rather than Paresia Shrine. - There's now a separate patch that achieves one of this project's goals: shrinking down the dialogue box height by half, and using the smaller 8x8 font for dialogue instead. The ?GAME OVER? and credits' font has also been reduced from 8x16 size to 8x8 in this patch. (Credit to rainponcho for the main font mod) - Changed the name of the mode where you get quadruple experience, LP, and gold. (Start Over > Retry) - Fixed an issue where there used to be two Metal Mails by giving one a different name. (Thanks to Swordmaster.) (Mtl Mail > Metal Mail > Alloy Mail) - Corrected the name of an accessory. (Thanks to Swordmaster.) (Glass Erng > GlasssErng > GlassErngs) - The best equipment in Parethea Shrine are now called consistently by their new names. - Updated the Red Beret and Blue Beret's descriptions. - Reverted the names of the F.Ball Rng, Bolt Ring, and Blzrd. Rng. Sorry! (F.Ball Rng > VulcanRing > F.BallRing Bolt Ring > ThundrRing > Bolt Ring Blzrd. Rng > Glacr.Ring > Blzrd.Ring) - Also updated the F.Ball Rng, Bolt Ring, Blzrd. Rng, and Dmnd Ring's descriptions to properly reflect the respective spells they enable. - Changed the names of the Burn Card, Flash Card, and Chill Card to neutralize them a bit. This is due to the fact that they don't enable the level 1 spells of Spark, Flash, and Gale, but their level 4 counterparts. (Burn Card > Spark Card > Fire Card Flash Card > ThundrCard Chill Card > Gale Card > Ice Card) - Updated the Burn Card, Flash Card, and Chill card's descriptions to properly reflect the respective spells they enable. (Which are Fire Dragon, Storm, and Ice Storm.) - Minor update to Ruby's Double Up tutorial text. - Small updates to the 8x16 and 8x8 fonts. - Repaired the internal checksum of the patched game with HebeGB9x by RiGaMoRTiS PRoDuCTioNZ. This tool accomplishes the same thing RGBFix did, except that it has a GUI, which makes fixing the checksum easier to do on my end. v0.20 - Fixed the internal checksum of the game thanks to RGBFix by Anthony J. Bentley. Why did no one ever tell me this was broken? I would've fixed it a long time ago if someone had just dropped me a line. It should now work on a 3DS! v0.17 - Fixed a minor typo. (Hairband > Hair Band) - Edited some enemy attack names. (Hell Flame > Hellfire > Hellblaze Unexploded Bomb > Dud > Dud Bomb) - Reverted an item name. (Wind Buckl > WindShield > WindBucklr) v0.16a - Changed an IP skill name in the dialogue from F. Barrier to Force Wall, when you go to ask for IP skill information from a shop. - I also changed the IP skill's name itself, of course. (F. Barrier > Force Wall) - Altered a spell's name again. (Spell Break > Wall > Barrier) - Reverted the name of a piece of equipment. (Leechblade > BloodSword > Leechblade) v0.16 - Reverted the name of the last lightning-elemental spell, because after all these years, I still can't think of anything better. (Storm > Thunderbeast > Thundbeast > Beast > Thundbeast > Storm) - Edited some item descriptions. (Keeps hair tied. > Keeps hair back. A bunny outfit. > Bunny girl gear Bunny's tray. > Waitress tray Ears for bunny. > Bunny girl ears A ring worn by a bunny > Ring bunny girls wear.) - Changed some enemy names. (S. Fighter > SkullSoldr > Skuldier S. Lady > SkulAmazon > Skulmazon S. Paladin > SkulPaladn > Skuladin) - Fixed a spillover issue with Dash Attack's description. - Changed a spell name. (Destroy > Succumb) - Reverted the majority of IP skill names. I believe you should be able to play this without any supplementary guides. As a result of this, I removed ?IP_Skills.TXT?. - Changed the mention of Split Attk to simply Split in the dialogue, when you go to ask for IP skill information from a shop. v0.15 - Altered the names of two enemies. (F. Prifia > F.Priphea > F. Priphea D.Samurai > Sl.Warrior > Slain Hero) - Reverted an IP skill name. - Removed ?nomenclature_changes.TXT?. I felt it was unnecessary to the scope of the project. I kept a list for the IP skills though, so you don't have to do much deducing on what is what when you go to a shop asking for IP skill information. - Updated the readme to prevent spoiling newer fans of the series who read the documentation. Sorry to anyone I inadvertantly spoiled before! - Changed two enemy attack names and reverted one. (Samurai > Decapitation > Decapitate Meteor > Thunder > Lightning Ignore > Feign Ignorance > Ignore) v0.14b - Changed the names of two spells. (Posion > Detoxify > Detox Spell Break > Wall) v0.14a - Edited two enemy attack names to sound a bit better. (Hold Gaze > Frosty Gaze > Glare Lure Gaze > Temptation > Seduce Magic Seal Shell > Evil-Seal Shot > Magic-Seal Bullet) - Fixed Deckard's ultimate IP skill name. v0.14 - Fixed some odd grammar and an inconsistency. - Changed the name of an accessory. (Smart Ring > CleverRing > WisdomRing) - Altered the quotation mark in the big font. - Changed the kludgy name of an IP skill. (Vital Aim > AimAtVitals > Hit Vitals) v0.13b - Expanded the name of the AlarmClk. (AlarmClk > AlarmClock > Alarm Clock) - Changed the name of the Lt. Jacket (LghtJacket) again. (Lt. Jacket > LghtJacket > LiteJacket) - Changed the format of the readme and ?nomenclature_changes.TXT? a bit. v0.13a - Very, very tiny update: changed two pieces of women's equipment. (Cute Dress > TightDress > Cute Dress Hairclip > Cachusha > Katyusha) v0.13 - Changed a bevy of enemy attack names. - Changed a spell name. - Very, very minor changes to a few item names. - Fixed some battle text, as well as a mistake I made. - Put a string of all caps into proper case. - Fixed two strings with odd translation and strange grammar. - Fixed two self-induced grammatical gaffes. - Changed an enemy attack name and a piece of battle dialogue. (Spark Breath > Flash Breath) - Minor edits to a few menu graphics. - Changed a boss name. - Changed a bunch of item, equipment, IP skill, and spell descriptions. - Changed two enemy names. (Rare Mimic > Blue Mimic Minotauros > Minotaurus) - More menu string edits, yay! - Fixed a self-induced typo and added a bunch of dragons to ?nomenclature_changes.TXT?. (Cpr.Dragon > CopperDron > CopperDrgn) - Reverted the name of the Croquette. (Croquette > Croque > Croquette) - Changed a key item name further. - Reverted the penultimate boss' name entirely. - Edited a few location names. - Fixed the biggest?and most embarassing, in my opinion?typo in the game: the internal name of the ROM. (LUFIA RETURBLCE > LUFIA RETURNLCE) v0.12 - Changed the ?vertical attack? description for IP skills Upright and CrackBuster to ?regular attack.? - Changed ?nocturnal? ?noc.?, ?night?, and any combination thereof to shadow or dark. This also applies to referencing the shadow element in weapon descriptions. - Fixed a self-induced typo as a result of the above. - Changed a few enemy name truncations that looked really ugly, and another for consistency. (G. Knight > GoblnFghtr > Gob Knight G. Shaman > GblnShaman > Gob Shaman L. Knight > LzrdKnight > Liz Knight L. Shaman > LzrdShaman > Liz Shaman OakFighter > OrcFighter > Orc Knight) - Fixed a spillover issue with the Croquette's description. - Finally fixed that stupid ?peer? sign in Tomis. ("Peer" > "Pier") - Changed two enemy attack names. v0.11 EMERGENCY FIX - Reverted a boss name. - The penultimate boss' name was fixed. - Thanks to Turnip, a game-breaking bug has been repaired. The G. Knight enemy, thought to be renamed GoblnFghtr, was actually renamed ?GoblinFghtr??one letter too long! This caused the game to crash whenever you fought it or enemies who were next to him in the data (L. Shaman, G. Shaman). This has been fixed. Apparently, trying to expand the enemy names leads to crashing in battles! v0.10 - Changed more menu text. v0.10 should be the last version for a while. v0.9 - Changed a few spell names again, this time for the better. - Changed a handful of IP skill names, IN THE MENU ONLY. Please don't contact me about the inconsistencies. v0.7 - Edited one enemy name. (Moray Vine > Nepenthes) v0.6 - Edited enemy names further. v0.5 - Yet more typos fixed. - Changed some more enemy names. - Edited the format of the readme some. v0.4 - A few more typos fixed. v0.3 - Edited two enemy names. - Fixed some inconsistencies. v0.1 - Edited nearly all item and magic names. - Modified the fonts. - Edited a few item descriptions. - Half-fixed a trilogy inconsistency. - Put some stray all upper case strings in proper case. - Fixed a few dialogue typos that I could find. - Here are the changes made to item names as of 0.17, retroactively added to v0.1's update. If you see a change in-game and it's not listed here, it was probably just classified as being optimized rather than outright changed. (X-Potion > Ex-Potion GoddessTear > GoddessIdol Espresso > Cappuccino Magic Pot > Magic Jar X-Magic > Ex-Magic FireBoomer > FlameBoomer [Flame Boomerang] X-Bomb > Ex-Bomb ConfuPowder > Mad Powder PoisnPowder > VenomPowder SilntPowder > Mute Powder PoisnNeedle > Poison Pin Skill Seed > Magic Seed Cats Eye > Float Teddy Bear > Plush Bear Alarm Clk > Alarm Clock Ear Cleaner > Ear Pick Good Tree > Good Wood Great Tree > MagnifiWood [Magnificent Wood]) - Here are the changes made to weapon names as of 0.17, retroactively added to v0.1's update. (Ball weapons > Orb weapons Fist weapons > Knuck weapons Max. Blade > MaximBlade Dark Card > ArcanaMajr [Arcana Major] Luna Blade > Moonlight DeckerBlad > DekarBlade Knife > SmallKnife SmallKnife > Knife Fire Knife > FireDagger BatlRapier > War Rapier Estok > Estoc SlvrRapier > SilvRapier [Silver Rapier] Fatal Pick > Death Pick Shrt Sword > ShortSword Long Sword > Longsword Kukri > Khukuri MultiBlade > MultiSword Gaia Blade > Zap Sword Sky Blade > Sky Sword EarthBlade > EarthSword DestBlade > DeathBlade ZircoBlade > ZircoSword [Zircon Sword] Iris Blade > Iris Sword 2Hnd Sword > Zweih?nder WaterSpear > Sea Spear Wave Spear > TidalSpear ChargStaff > ChargeCane PhoenStaff > Fenix Cane [Phoenix Cane] Sage Rod > Wizard Rod Crys Wand > CrystoWand [Crystal Wand] Burn Card > Spark Card Chill Card > Gale Card CrysBall > CrystoOrb [Crystal Orb] Ame Ball > AmethysOrb [Amethyst Orb] Garn Ball > Garnet Orb Emrld Ball > EmeraldOrb Saph Ball > SapphirOrb [Sapphire Orb] Dmnd Ball > DiamondOrb X-Bow > Crossbow Hard Glove > HardGaunts [Hard Gauntlets] Batl Drvr > War Driver Grinder > DiscGrindr Driller > DriveDrill Riveter > ForceRivet Slay Spkr > ComaSpeakr StringStin > StringSing) - Here are the changes made to armor names as of 0.17, retroactively added to v0.1's update. (Lthr armors > Hide armors Knit armors > Cloth armors Invsbl.Clk > InvisCloak [Invisible Cloak] Ancnt Brlt > Rune Brace Fortune D. > LuckyDress Cloth > Clothes Hard Lthr > Tough Hide Sml Armor > LightArmor Blouse > Peplos Body Dress > Cotehardie Silvr Arm > SilvoArmor [Silver Armor] Lt.Jacket > LiteJacket [Light Jacket] China Skrt > ChinaDress Gem Robe > CrystoRobe [Crystal Robe] Naite Dres > Erin Dress [Erinite Dress] Gown > Royal Gown Mlt Jacket > Mtl.Jacket [Metal Jacket] Clear Slik > Clear Silk Recv Armor > RegainMail Light Armo > BrillArmor Rusi Armor > LucinaMail Prl Armor > DivineMail Drgn.Scale > DracoScale Terror Amr > TerrorMail Rubr Mant > RubberCape Rub Jacket > Rbr.Jacket [Rubber Jacket] Rub Coat > RubberCoat Hairband > Hair Band Hairclip > Katyusha Crown > Lost Crown Knit > Cloche Lthr Knit > Hide Cloche Mtl Knit > Mtl.Cloche [Metal Cloche] Nitevision > Noctovisor EmrldVisor > Jade Visor Silver Met > SilverHelm Iris' Met > Iris Helm Light Helm > Brill Helm Naite Met > Erin Helm [Erinite Helm] Pearl Hlmt > DivineHelm Cut Shld > CutterShld Techt Buck > TectBucklr [Tect Buckler] Prl Shld > DivineShld [Divine Shield] Holy Brace > Soul Brace Gades' B. > GadesBrace Fire Shld > Flame Shld [Flame Shield] C.IronShld > AdamanShld [Adamant Shield] Dark Glass > DarkMirror) - Here are the changes made to accessory names as of 0.17, retroactively added to v0.1's update. (Capsl. Rng > CapsulRing [Capsule Ring] Prtec Ring > Guard Ring Burn Ring > Spark Ring Chill Ring > Gale Ring Craze Ring > Fury Ring Weird Ring > Mysto Ring [Mystery Ring] HiPow Ring > Hipwr.Ring [Hipower Ring] Burn R S > SparkRingX Chill R S > Gale RingX Flash R S > FlashRingX Muscle R S > MusclRingX P-Tech R S > GuardRingX Mind Ring > Mind RingX Witch R S > WitchRingX Angry Ring > Anger Ring Mystery RS > MystoRingX [Mystery Ring X] Res Ring > ResistRing G. Charm > DeathGuard Evil Amlt > CurseCharm Holy Amlt > IronMaiden Giant Ring > EnergyRing Smart Ring > WisdomRing F.Ball Rng > VulcanRing Bolt Ring > ThundrRing [Thunder Ring] Blzrd.Rng > Glacr.Ring [Glacier Ring] Wake Rng > Waken Bit Release Rg > ReleaseBit Poison Rng > Detox Bit Flame Amlt > FlameCharm Thndr Amlt > Bolt Charm Ice Amulet > Ice Charm Bishop Rng > AngelPlume Red Ring > Wave Ring) - Here are the changes made to ability names as of 0.17, retroactively added to v0.1's update. (Split Attk > Split F. Barrier > Force Wall D-End Flash > Fatal Blow Grab Loot > Steal Firebird > Vulcan Fire Dragon > Firebird Ice Valk > Glacier Ice Storm > Ice Valk [Ice Valkyrie] Destroy > Succumb Guard > Bravery Defender > Courage Courage > Shield X-Absorb > Siphon Sleep > Coma Spell Break > Barrier Awaken > Waken Poison > Detox Reduce > Shatter Resistance > Nullify Help > Remedy) - Here are the changes made to enemy names as of 0.17, retroactively added to v0.1's update. (Leech > Lich Willowisp > Wispy S. Knite > SkullKnght [Skull Knight] DeathSwd > DeadlySwrd [Deadly Sword] DeathArmr > DeadlyArmr [Deadly Armor] Jurahan > Dullahan D.Samurai > Slain Hero Demon > Devil G.Demon > GreatDevil Cerebus > Cerberus RareMimic > BlueMimic Minotauros > Minotaurus Oak > Orc Mage Oak > Orc Mage FighterOak > Orc Knight MageLizard > LizardMage MageGoblin > GoblinMage Fr.Slmnda > IceSalmand [Ice Salamander] G.Turtle > GreatTurtl [Great Turtle] W.Dragon > WhiteDragn [White Dragon] R.Dragon > Red Dragon Vmpr.Rose > Dracu Rose [Dracula Rose] Moray Vine > Nepenthes Torrent > Treant MgcTorrent > TreantMage La Fleshia > Rafflesia F. Turtle > Sky Turtle O. Turtle > Sea Turtle T-Rex > Tyranno Cokatoris > Cockatrice Baffalo > Buffalo Pirts.Boss > PirateBoss Pirates > Pirate A.Drgn > Ancient D. [Ancient Dragon] Iria > Iris Coops > Corpse Weit > Wight Race > Wraith Red Wisp > Red Wispy Haunt > Haunter Dark Wisp > Dark Wispy S. Fighter > Skuldier [Skull Soldier] S. Lady > Skulmazon [Skull Amazon] S. Paladin > Skuladin [Skull Paladin] B. Jelly > Dark Jelly Vile Jelly > Bile Jelly L. Fighter > Liz Knight [Lizard Knight] L. Shaman > Liz Shaman [Lizard Shaman] G. Knight > Gob Knight [Goblin Knight] G. Shaman > Gob Shaman [Goblin Shaman] Dark Fry > Dark Fly Ent > Mad Ent Pirts.Head > PirateHead Bulls > Bruse DevilAlgtr > DevilGator H. Pirates > Viking) ==================================================================================================== ==================================================================================================== Credits ======= - Crysta_Blade (Formerly known as suicune girl.) for translations of Lufia: The Legend Returns' Japanese counterpart. - pokeeiyuu for picking up Crysta_Blade's work after she vanished. - KWhazit for translations for Lufia II: Rise of the Sinistrals' Japanese counterpart. - Artemis64, the creator of the Frue Lufia project and many other fun patches for Lufia II. - SinReVi, an amazing Lufia fan who pointed out some typos and was a great help for this patch. - Swordmaster for pointing out tons and tons of typos for me. I can't thank you enough, really! - Turnip for finding the issue which warrented ?v0.11 EMERGENCY FIX.? - rainponcho for creating the dictionary table file for me, and for making the alternate patch to streamline the dialogue box. Thanks so much, you're a legend! - relnqshd for starting the world on Lufia hacking outside of fan translations. - Anthony J. Bentley for having created RGBFix. Thank you so, so much for this tool. - RiGaMoRTiS PRoDuCTioNZ for creating HebeGB9x, which surprisingly works with Windows 10. Much easier to use than RGBFix due to having a GUI! - Natsume, the localizers of 2/3 of Lufia's ?Sinistrals trilogy? and the remake. - Atlus, the localizers of the spinoff Lufia and ending my personal ?Katyusha vs. Cachusha? debate permanently. - Taito, the publishers of the original Estpolis Denki trilogy in Japan. Also, localizers of the first game in the series, Lufia & the Fortress of Doom. - Square Enix, who own Taito now, so they deserve some mention. - Neverland, the sadly now-defunct wonderful creators of our beautiful games called ?love.? Thank you, Neverland. Rest in peace. ?and all you Lufia fans out there! ====================================================================================================