Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Final Fantasy III |
Type: | Bug Fix |
Genre: | Role Playing |
Modifications: | GP |
Creator: | Leet Sketcher |
Date Created: | 02/04/2018 |
Last Modified: | 02/05/2018 |
Parameter | Info |
---|---|
File Name: | Imp_s_Call.zip |
Downloads: | 4 |
Requirements: | Header (SNES) |
Version: | 1.1 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA) Imp's Call Bug Fix patch CONTENTS: FF3-ImpCall-H.ips: The fix patch for a headered SNES or SFC ROM file. Apply to fix the Imp's Call Bug. FF3-ImpCall-HR.ips: The reverse patch for a headered SNES or SFC ROM file. Apply to revert all changes made by the previous patch. FF3-ImpCall-N.ips: The fix patch for a non-headered SNES or SFC ROM file. Apply to fix the Imp's Call Bug. FF3-ImpCall-NR.ips: The reverse patch for a non-headered SNES or SFC ROM file. Apply to revert all changes made by the previous patch. FF6A-ImpCall-JU.ips: The fix patch for a US or Japanese GBA ROM file. Apply to fix the Imp's Call Bug. FF6A-ImpCall-JUR.ips: The reverse patch for a US or Japanese GBA ROM file. Apply to revert all changes made by the previous patch. FF6A-ImpCall-E.ips: The fix patch for a European GBA ROM file. Apply to fix the Imp's Call Bug. FF6A-ImpCall-ER.ips: The reverse patch for a European GBA ROM file. Apply to revert all changes made by the previous patch. readme.txt: This file. Imp's Call.asm: An assembly format index of code changes. Imp's Call.rtf: A text format index of code changes. PATCH INFORMATION: SNES patches work on version 1.0 or 1.1. SFC patches work with RPGOne's translation version 1.2. AFFECTED AREAS: SNES/SFC: C2/02A7-C2/02AA, C2/67E1-C2/67F1 GBA US/JP: 08077A76-08077A9D, 08077B50-08077B53 GBA EU: 080781C2-080781E9, 0807822C-0807822F URGENCY: Depends on how often you summon Espers. Pretty high if you use them a lot, low to medium if you don't use them very often. PURPOSE: The Imp status preempts most commands, replacing them with the Fight command. One of the commands that doesn't work with Imps is Magic, a subset of which is the ability to summon Espers. Each Esper can only be summoned once per battle, and if a character loses the ability to summon their Esper because they became an Imp, they do not get it back. This patch makes sure that the Imp status does not unfairly deprive you of your Esper in battle. VERSION HISTORY: v1.1 (February 4, 2018): Added GBA patches. v1.0 (April 26, 2016): Initial release.