Parameter | Info |
---|---|
Console: | SNES |
Original Game: | F-Zero |
Type: | Complete |
Genre: | Racing |
Modifications: | G,L |
Creator: | SuperLineBros |
Date Created: | 07/17/2018 |
Last Modified: | 08/25/2018 |
Parameter | Info |
---|---|
File Name: | F-Zero Alternate Strike.rar |
Downloads: | 193 |
Requirements: | No-Header (SNES) |
Version: | 2.4 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
------------------------------------------- F-ZERO ALTERNATE STRIKE V2.3 (Final) ------------------------------------------- Credits: Nintendo - Base game Catador - Modifications and fixes to this ROM (and Tile 24D7 which appears on some tracks) and playtesting SnakeLancerGaming - Who helped suggest I smooth out the tracks a little more also playtesting Alejandro - For the FZEEclips and palette suggestions that I have taken into consideration and playtesting RoyTheDragon/Roy's Gaming Grotto/SuperLineBros - Tracks, vehicle palette modification, venue palette modification, menu sprite modification, venue sprite modification (Silence), minimap editing, playtesting, AI Editing -- CHANGELOG: Colors: -All Venues/Levels have different palettes -All Vehicles have been recolored -All Vehicle Select menu graphics have also been changed to match up the vehicle colors -Main Menu has gone through some major works, the menu options sprites have been thinned out because I felt the the 2 wide text was ugly, the logo was changed also from having the original format to more of a smooth logo. Added a few colors to the bolt at the side has some shading/lighting to it now so it's more fleshed out, Also color change to red on the logo and the menu options Side note: Mute City 1 2 and 3 have different palettes Mute City 1 takes Mute City 2's palettes Mute City 2 takes Mute City 3's palettes with a few modifications Mute City 3 takes Mute City 4's palettes Courses: ALL: Smooth barriers Big Blue - New course Silence - Keeps old course but has changes Sand Ocean - Keeps old course but has changes Port Town - Keeps old course but has changes Death Wind - Keeps part of old course but Death Wind 1 is new Red Canyon - New course Fire Field - New Course has changes from previous versions of this course Mute City - New Course for Mute City 2 and 3 but Mute City 1 keeps old route White Land - White Land 1 completely demolished because of memory limitations, White Land 2 keeps its old course with a lot of changes