Download DTE fixer upper, part deux ROM Hack

DTE fixer upper, part deux Game
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Parameter Info
Console: NES
Original Game: Final Fantasy II
Type: Improvement
Genre: Role Playing
Modifications: Other
Creator: Lenophis
Date Created: 12/15/2009
Last Modified: 11/05/2015
Parameter Info
File Name: DTE fixer upper, part deux.rar
Downloads: 1
Requirements: No Special Requirements
Version: 1.0
Rating:

DTE fixer upper, part deuxDescription

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

DTE fixer upper, part deuxRead Me

Title: Battle DTE fixer upper, part deux
Author: Lenophis
Version: v1.0
Applies to: Final Fantasy 2 Demiforce translation, all versions
Tested on: Final Fantasy 2 Demiforce translation, v1.03

Contents: DTE.ips
          Anti DTE.ips
          readme.txt
          DTE original.txt
          DTE new.txt

ROM addresses: 0C/95E7 - 0C/964E

File offsets are 0x315E7 through 0x3164E. Add the 0x10 byte iNES header for
both afterwards.

Urgency: Medium
Depends on if you like DTE or not. If not, then get the hell out! =p

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Description:

If anybody actually did hack this game, then those that hacked the monster names
would quickly realize that the DTE does not work. This sounds familiar...

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What this patch does:

Adds DTE ability for monster names in battle, as well as a minor optimization
which frees 0x36 bytes in the process. This is something patch authors (awj or
Grond) are sure to love. :P

Note: The anti patch will remove the patch.

Unfortunately, even with DTE ability, you aren't going to get much. The tables
themselves aren't really optimized, so you're left with few options. A possible
suggestion is to move and expand the DTE table to give yourself more flexibility
with the DTE. There's a wad of free space at 0F/F768 (0x3F768), common to all
versions of the game, Prototype excluded.

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Version history:

v1.0 - December 15, 2009
       Initial release

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Credits:

bbitmaster & Parasyte - Creators of FCEUXD.

Neo Demiforce - For giving us a translation to a very underappreciated game.