Parameter | Info |
---|---|
Console: | FDS |
Original Game: | Deep Dungeon: Madou Senki |
Type: | Bug Fix |
Genre: | Role Playing |
Modifications: | GP |
Creator: | KingMike's Translations |
Date Created: | 01/22/2008 |
Last Modified: | 04/28/2016 |
Parameter | Info |
---|---|
File Name: | dd1db.zip |
Downloads: | 8 |
Requirements: | No Special Requirements |
Version: | 1.0 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
This is a patch for Deep Dunegon: Madou Senki for FDS. It adjusts the deathblow damage calculation. When you score a deathblow, your attack power is tripled. If you have an attack power over 85 (effectively 255 AP), this will overflow the damage counter, which is restricted to 1 byte. The game detects this, and attempts to compensate by raising your attack power an additional time. However, this results in you doing still less damage than a normal hit. Two solutions: use which you think is better. Patch 1 caps AP at 255. Patch 2 will do 255 damage if overflow is detected. Use the "eng" patch on top of a patched disk image of my translation. Use the "jp" patch on top of an original Japanese disk image.