Parameter | Info |
---|---|
Console: | SNES |
Original Game: | Final Fantasy V |
Type: | Improvement |
Genre: | Role Playing |
Modifications: | GP |
Creator: | Tzepish |
Date Created: | 11/19/2017 |
Last Modified: | 11/27/2017 |
Parameter | Info |
---|---|
File Name: | ff5_passive_sprint_and_learning_v1.zip |
Downloads: | 8 |
Requirements: | No-Header (SNES) |
Version: | 1.0 |
Rating: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
- FF5 Passive Sprint and Learning v1.0 -Help support the - By: Tzepish anti-ASCII art tzepish at gmail dot com movement! ******************************************************************************* 1.) Archive Info * This archive should contain the following files: - ff5_passive_sprint_and_learning_v1.0.txt The file you are currently viewing. - ff5_always_learning.ips - ff5_always_sprint_holdbutton.ips - ff5_always_sprint_nobutton.ips These are the actual patch files (see below for more information). ******************************************************************************* 2.) Patch Info These patches are small convenience enhancements for the SNES version of Final Fantasy 5. They ensure that the Sprint (or Dash) and Learning abilities are always active. Both of these abilities have a sort of catch-22 design - each is simultaneously an essential equip *and* a waste of an ability slot. Sprint does you no favors in battle, so you feel bad while you have it equipped, but moving slowly outside of battle is super annoying, so you also feel bad for *not* having it equipped. Learning has a similar problem - you want it equipped all the time "just in case", but most of the time it does absolutely nothing, making you feel like you are wasting an ability slot (this is why I never bothered with blue magic in this game). These patches remove these lose-lose situations by making the abilities always active, as if they were the default feature-set of the game. - ff5_always_learning.ips: Use this patch to make the Learning ability active on all characters at all times, allowing you to learn blue magic whenever you encounter it, regardless of your current jobs or abilities. - ff5_always_sprint_holdbutton.ips: Use this patch to make the Sprint ability active at all times, allowing you to hold the B button to Sprint, regardless of your current jobs or abilities. - ff5_always_sprint_nobutton.ips: This is an alternative to the above patch. It sets your movement mode to Sprint by default, even without holding the B button. Use whichever version you prefer. Note that these patches do not actually remove the Learning and Sprint abilities from the game. Your characters can still learn them, but they do nothing. These patches are compatible with each version of Final Fantasy 5 for the SNES: The original Japanese version, the RPGe fan-translated version, and J121's GBA script port version. They should also be compatible with all the major bug fix patches out there. ******************************************************************************* 3.) Modified Bytes List This section lists every byte changed by these three patches, allowing the reader to check for compatibility issues. Note that these patches are incredibly tiny. - ff5_always_learning.ips: This edit causes the check for the Learning ability to always return True: $C2/4C87: B9 20 20 -> A9 10 EA - ff5_always_sprint_holdbutton.ips: This edit causes the check for the Sprint ability to always return True: $C0/125E: BD 20 05 -> A9 08 EA - ff5_always_sprint_nobutton.ips: This edit bypasses the entire Sprint check, ensuring that you are always in the Sprint movement mode: $C0/1248: 06 -> 00 ******************************************************************************* 4.) Thanks! -- Praetarius5018 and JLukas, who figured all of this out. I'm just the guy who did the physical edits. -- Square, for this lovely game. ******************************************************************************* 5.) The Disclaimer! -- (C) 2017 Tzepish (Blaine Higdon) -- This archive is not to be distributed with any other files (especially ROMs). It is not to contain any files other than those listed above. -- Tzepish is not responsible for any damages done to your computer, whether you use his patches or not.