Baixar a Rom Hack do Zombie/Rippler

Zombie/Rippler Jogo
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Parâmetro Informações
Console: SNES
Jogo Original: Final Fantasy III
Tipo: Bug Fix
Gênero: Role Playing
Modificações: GP
Criador: Leet Sketcher
Data da Criação: 03/03/2018
Última Modificação: 03/04/2018
Parâmetro Informações
Nome do arquivo: Zombie_Rippler.zip
Downloads: 7
Requisitos: Header (SNES)
Versão: 1.2
Avaliação:

Descrição - Zombie/Rippler

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leia-me - Zombie/Rippler

Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA)
Zombie/Rippler Bug Fix patch

CONTENTS:
FF3-ZombieRipA-H.ips: The Fix A patch for a headered SNES ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF3-ZombieRipB-H.ips: The Fix B patch for a headered SNES or SFC ROM file. Apply to fix the Zombie/Rippler Bug using Fix B (see below).
FF3-ZombieRipC-H.ips: The Fix C patch for a headered SNES or SFC ROM file. Apply to fix the Zombie/Rippler Bug using Fix C (see below).
FF3-ZombieRip-HR.ips: The reverse patch for a headered SNES ROM file. Apply to revert all changes made by the previous 3 patches.
FF3-ZombieRipA-N.ips: The Fix A patch for a non-headered SNES ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF3-ZombieRipB-N.ips: The Fix B patch for a non-headered SNES or SFC ROM file. Apply to fix the Zombie/Rippler Bug using Fix B (see below).
FF3-ZombieRipC-N.ips: The Fix C patch for a non-headered SNES or SFC ROM file. Apply to fix the Zombie/Rippler Bug using Fix C (see below).
FF3-ZombieRip-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to revert all changes made by the previous 3 patches.
FF6-ZombieRipA-H.ips: The Fix A patch for a headered SFC ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF6-ZombieRip-HR.ips: The reverse patch for a headered SFC ROM file. Apply to revert all changes made by the SFC fix patches.
FF6-ZombieRipA-N.ips: The Fix A patch for a non-headered SFC ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF6-ZombieRip-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to revert all changes made by the SFC fix patches.
FF6A-ZombieRipA-U.ips: The Fix A patch for a US GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF6A-ZombieRipA-J.ips: The Fix A patch for a Japanese GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF6A-ZombieRipB-JU.ips: The Fix B patch for a US or Japanese GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix B (see below).
FF6A-ZombieRipC-JU.ips: The Fix C patch for a US or Japanese GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix C (see below).
FF6A-ZombieRip-UR.ips: The reverse patch for a US GBA ROM file. Apply to revert all changes made by the U patches.
FF6A-ZombieRip-JR.ips: The reverse patch for a Japanese GBA ROM file. Apply to revert all changes made by the J patches.
FF6A-ZombieRipA-E.ips: The Fix A patch for a European GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix A (see below).
FF6A-ZombieRipB-E.ips: The Fix B patch for a European GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix B (see below).
FF6A-ZombieRipC-E.ips: The Fix C patch for a European GBA ROM file. Apply to fix the Zombie/Rippler Bug using Fix C (see below).
FF6A-ZombieRip-ER.ips: The reverse patch for a European GBA ROM file. Apply to revert all changes made by the U patches.
readme.txt: This file.
Zombie Rippler.asm: An assembly format index of code changes.
Zombie Rippler.rtf: A text format index of code changes.

AFFECTED AREAS:
SNES: C2/3C09-C2/3C4B, C2/65BE-C2/67D4, C4/736B
SFC: C2/3BF1-C2/3C33, C2/65BE-C2/65D4, C4/736B
GBA US/JP: 08081EE8, 08081F0E, 08089052-080891B1, 080891BC-080891BD, 080891C4-080891C5, 080891D0-080891D3, 0862C4DF
GBA EU: 0808262C, 08082652, 08089A1E-08089B7D, 08089B88-08089B89, 08089B90-08089B91, 08089B9C-08089B9D, 0862C4DF

URGENCY:
EXTREME!! HOLY MOTHER OF MADUIN!!! APPLY THIS RIGHT NOW!!!!

PURPOSE:
The Rippler Lore is unique. It swaps all of the statuses between the caster and the target. A known flaw in Rippler is that is swaps several "invisible" statuses, including Morph and Dog Block. There exists a patch written by Terii Senshi that fixes this; however, it will also be fixed by applying this patch.

A problem Terii Senshi's patch fails to address occurs when a Zombified character is affected by Rippler. If Rippler causes that character to lose their Zombie status, they will still have 0 HP as per the Zombie status...but they will be alive. This is one of a few ways a character can be alive despite having 0 HP. This can be fixed using any of the above patches; however, the nature of the fix depends on which patch is applied.

If Fix A is applied, the entity that loses Zombie status will be healed by an amount of HP equal to the HP of the entity on the other end of Rippler. If Fix B is applied, the entity that loses Zombie status will be healed by an amount of HP equal to 1/8 of their max HP (which is what Revivify does). If Fix C is applied, the entity that loses Zombie status will receive 1 HP.

As of version 1.2 of this patch, the B and C patches have had all of the common changes removed. Now, in order to apply the desired fix algorithm, apply the A patch first to make the standard modifications, followed by whichever patch contains that algorithm (B, C, or neither to keep Fix A). Note that this change means that the Fix B and C patches for SNES are also applicable to SFC.

VERSION HISTORY:
v1.2 (March 3, 2018): Fixed a neglected loop control that made the status exchange algorithm skip a step; also, shrunk the Fix B and C patches (see above) and added GBA patches.

v1.1 (August 2, 2015): Fixed a possible issue with Fix B.

v1.0 (May 11, 2015): Initial release. Originally included only Fix A and Fix B, but Fix C was added later on the same day. Thanks to Terii Senshi for his patch, on which mine is based.