Parâmetro | Informações |
---|---|
Console: | SNES |
Jogo Original: | Final Fantasy III |
Tipo: | Bug Fix |
Gênero: | Role Playing |
Modificações: | L |
Criador: | Leet Sketcher |
Data da Criação: | 07/31/2017 |
Última Modificação: | 07/31/2017 |
Parâmetro | Informações |
---|---|
Nome do arquivo: | Trigger_Happy.zip |
Downloads: | 2 |
Requisitos: | Header (SNES) |
Versão: | 1.0 |
Avaliação: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC) Trigger Happy Bug Fix patch CONTENTS: FF3-TriggerHappy-H.ips: The fix patch for a headered SNES ROM file. Apply to fix the Trigger Happy Bug. FF3-TriggerHappy-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF3-TriggerHappy-HR-old.ips: The old reverse patch for a headered SNES ROM file. Apply to reverse all changes made by previous versions of this patch. FF3-TriggerHappy-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix the Trigger Happy Bug. FF3-TriggerHappy-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF3-TriggerHappy-NR-old.ips: The old reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by previous versions of this patch. FF6-TriggerHappy-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Trigger Happy Bug. FF6-TriggerHappy-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-TriggerHappy-HR-old.ips: The old reverse patch for a headered SFC ROM file. Apply to reverse all changes made by previous versions of this patch. FF6-TriggerHappy-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Trigger Happy Bug. FF6-TriggerHappy-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-TriggerHappy-NR-old.ips: The old reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by previous versions of this patch. readme.txt: This file. Trigger Happy.rtf: An index of the code changes. AFFECTED AREAS: SNES: C0/9996-C0/9999, C0/D82F-C0/D8B8, CB/8149-CB/81A0 SFC: C0/98CB-C0/98CE, C0/D82F-C0/D8B8, CB/813F-CB/8196 PATCH INFORMATION: SNES patches work on ROM v1.0 or v1.1. URGENCY: Medium. Specific to only one location, but could be serious under the right circumstances. PURPOSE: The room inside Zone Eater Cave that contains a falling ceiling, though clever, is also problematic. The ceiling is controlled by a timer, and it falls as soon as the timer expires. There are a few tiles that activate auto-resetting flags that determine if the player is safe, so if you're standing on one of these tiles, you'll end up going through the allowed holes instead of getting crushed. However, if you step onto one of these tiles at the very last second, the ceiling will fall before the tile has a chance to trigger its event script, meaning that you can be killed despite being clear of the ceiling. This patch modifies the ceiling fall event to allow tile-based events to trigger beforehand. The worst effect of this bug is that Terra can bypass the event triggers at the exits to the room, which allows her to wander anywhere on the map and venture way out of bounds. This works because of a secondary bug that causes her to take an extra step when the ceiling falls. Although this patch does not fix that bug, it is enough to prevent Terra from bypassing those event triggers on the exits. VERSION HISTORY: v1.0 (July 31, 2017): Initial release.