Baixar a Rom Hack do Platform Battlefield v0.4

Platform Battlefield v0.4 Jogo
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Parâmetro Informações
Console: N64
Jogo Original: Super Mario 64
Tipo: Improvement
Gênero: Action > Platformer
Modificações: G,L
Criador: Messiaen
Data da Criação: 08/03/2008
Última Modificação: 01/07/2016
Parâmetro Informações
Nome do arquivo: PlatformBattlefield_04_by_messiaen.zip
Downloads: 81
Requisitos: Requires Custom Patcher
Versão: 0.4
Avaliação:

Descrição - Platform Battlefield v0.4

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leia-me - Platform Battlefield v0.4

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EXPERIMENTAL PLATFORM BATTLEFIELD V0.4 - by messiaen - 08/2008
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** IF YOU USE THIS IN YOUR HACK/MOD/VIDEO, PLEASE GIVE THE APPROPRIATE CREDITS **

  This patch adds a bunch of custom/imported objects to Flatworld Battlefield.
Each custom model has a respective collision behavior, so you can move and 
replicate it as a 0x24 object. Enemies won't be able walk on most objects,
unless you manually edit the behaviors.
  There are two templates to start from: the Bob-omb Battlefield level is replaced
with the Flatworld terrain and Whomp's Fortress is replaced with an empty terrain 
with a "death at the bottom" feature. When you first enter the level, you'll see
all the custom blocks available. These don't constitute a level, but are there
so that Toad's Tool 64 can detect the new behaviors and create appropriate Object 
Combos. Be sure to explore all the objects available in the level.

IMPORTANT: My recommendation is to use this patch on a second copy of TT64. 
You *MUST* delete the M64GeometryDataFlat.M64 file from your TT64 folder before 
opening the patched ROM for the first time in order to force the polygon decoding 
process, otherwise you won't see the custom objects/terrain. This file is used 
only on Flatworld-enabled ROMs. To add the descriptions, replace the descriptions
(.txt) files in your TT64 folder with the ones included in this package.

The patch is to be applied on an extended Mario 64 ROM, without Flatworld Enabled.
There's a separate patch if you have extended your ROM with the MAC Version of VL-Tone's
Rom Extender.

PS: You can make enemies detect an object's collision by adding "0E 43 4B FF" to its
behavior. Use this with caution, because it *WILL* slowdown your level.
 

** IF YOU USE THIS IN YOUR HACK/MOD/VIDEO, PLEASE GIVE THE APPROPRIATE CREDITS **

My YouTube Channel: www.youtube.com/user/frauber