Baixar a Rom Hack do Final Fantasy VI Hardtype

Final Fantasy VI Hardtype Jogo
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Parâmetro Informações
Console: SNES
Jogo Original: Final Fantasy III
Tipo: Complete
Gênero: Role Playing
Modificações: GP
Criador: Eternal248
Data da Criação: 12/10/2009
Última Modificação: 07/30/2014
Parâmetro Informações
Nome do arquivo: Final Fantasy VI Hardtype FINAL.zip
Downloads: 29
Requisitos: Header (SNES)
Versão: 1.3
Avaliação:

Descrição - Final Fantasy VI Hardtype

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leia-me - Final Fantasy VI Hardtype

Final Fantasy VI Hardtype
Final Version
Created by: Eternal248

Contact Info:
e-mail:	[email protected]

Please e-mail me with 'Final Fantasy VI Hardtype' as the subject! Anything else will be deleted!

Please feel free to send me feedback and suggestions. If there is an error or a glitch, screenshots are also suggested.

MAJOR CHANGES:

Many patches have been applied to fix certain glitches, such as the Evade/Blind glitch, Vanish/Doom glitch, and the Genji Glove Fix.
Enemies have been given a boost in HP and most other stats.
Enemies will use attacks more effectively, and have new attacks to use (for example, Guards can now use Net).
Many pieces of equipment have been limited to certain characters, meaning each character has more unique weapons/armor.
Many pieces of equpment have had their power/defense altered.
Imp Gear is unique to Mog, and is his strongest equipment.
Mog has been given Jump in place of Attack.
Gogo has been given Shock and Health, but once they are replaced, they are lost.
Many Espers have been given new spells to learn, and some learn rates have been changed.
Tools have been rebalanced.
Cyan's speed has been increased, and his Katana also boost Speed. Additionally, Masamune also gives him Innate: Haste to further boost his speed.
Many items have been given the GBA names, for sake of clarity. A few spells have also undergone name changes, but the spell numbering system remains.
'Quick' has been replaced with 'Blind' and is now taught by Ramuh at x5 learn rate.
Ultima is now unique to Terra and Celes- the former learning it at level 99 and the latter learning it via Paladin's Shield.
The Esper Ragnarok now teaches a variety of destructive spells, instead of Ultima.
Paladin's Shield is now unique to Celes.
Atma Weapon is now unique to Terra and Celes and can cast Ultima once before breaking.
Many Relics have been limited to certain characters- and gamebreaking items have been fixed.
The Dragons are now superbosses, and Atma is now Omega (still need to change the text that has it saying that it's Atma).
Stats have been tweaked- for example, Sabin's Magic Power has been slightly reduced, and his Attack increased.
You can Dash at anytime simply by holding 'B'.
Relm's brushes inflict positive statuses upon impact- so attack your party with them!
Ice3/Bolt3/Fire3 now inflict Silence, Slow, and Seizure respectively.

KNOWN GLITCHES:

Patching a dirty ROM has been known to screw up item names, resulting in odd names such as 'Amulety', 'Oak Rings', and 'Charm Yangle'.
The game may freeze/glitch randomly at the Magitek Factory, although the causes are not yet known.

Thank you for playing Final Fantasy VI Hardtype, and please contact me telling me how to further improve the hack. Enjoy!