Parâmetro | Informações |
---|---|
Console: | GBA |
Jogo Original: | Metroid: Zero Mission |
Tipo: | Improvement |
Gênero: | Action > Platformer |
Modificações: | GP |
Criador: | Trunaur68 |
Data da Criação: | 12/07/2007 |
Última Modificação: | 01/27/2016 |
Parâmetro | Informações |
---|---|
Nome do arquivo: | Crocomire_Hack-Metroid_Zero_Mission_Trunaur68_.rar |
Downloads: | 29 |
Requisitos: | No Special Requirements |
Versão: | 0.9 |
Avaliação: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
--This Hack is Almost Complete--- Created by: Trunaur68 Programs used: -VisualBoyAdvance -Hex Workshop 4.2 Effects: -Three Guesses ;) Notes: -I don't think this matters but If Crocomire fails to work make sure he is the first enemy in the room(thats where he was programed) -any things such as HP, Game over Point, or the HP he goes into rage, can be modified with the following -Game over point -08760F64 XXXX -08760E68 XXXX - -HP -082b171c XXXX - -Critical HP Level -080440aa 28XX Things To be done: -Crocomire's death animation needs working on -a trigger is required to make him not respawn Side Effects: -Dragon seahorses fireballs look weird