The Legend of Zelda: Journey of a Day ハックロムをダウンロード

The Legend of Zelda: Journey of a Day ゲーム
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パラメータ 情報
コンソール: NES
オリジナルゲーム: Zelda II: The Adventure of Link
タイプ: Complete
ジャンル: Role Playing > Action RPG
変更: G,S,L,T,GP
製作者: the_icepenguin
制作日: 09/25/2008
最終変更: 08/07/2013
パラメータ 情報
ファイル名: Zelda - Journey of a Day.zip
ダウンロード数: 62
必要事項: No Special Requirements
バージョン: 1.4
評価:

The Legend of Zelda: Journey of a Day について

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

The Legend of Zelda: Journey of a Day 説明書


    _                               _          __   ______    _     _       
   | |    The                      | |        / _| |___  /   | |   | |      
   | |     ___  __ _  ___ _ __   __| |   ___ | |_     / / ___| | __| | __ _ 
   | |    / _ \/ _` |/ _ \ '_ \ / _` |  / _ \|  _|   / / / _ \ |/ _` |/ _` |
   | |___|  __/ (_| |  __/ | | | (_| | | (_) | |    / /_|  __/ | (_| | (_| |
   |______\___|\__, |\___|_| |_|\__,_|  \___/|_|   /_____\___|_|\__,_|\__,_|
                __/ |
               |___/          "Journey of a Day"


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                      Hack By: Ice Penguin  (Doug Cengiz)
                                 Version: 1.4
                        Email: [email protected]


        Started: 4-01-07 | Release Date: 9-25-08 | Last Update: 10-10-08


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                             Table of Contents                                 
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I) Important Notice!!

II) Introduction to the Hack

III) How to Play this Hack

IV) Version History

V) Credits

VI) Contact Me


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                            I) Important Notice!!                  
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In this hack, you start with 5 crystals.  If you name the ROM after a previous
ROM, something that already has an existing .sav file, you will start the game
with 6 crystals.

That is not good, because you will not be able to beat the game.


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                         II) Introduction to the Hack                          
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This is my 3rd hack of Zelda II!   This time I tried to go all out, and I think
it worked.  There have been countless hours put into this hack, trying to make
it something special, and I hope you see it when you play.  ^_^

-New Graphics..Everything has been changed in some way.  There are lots of
               custom GFX, but I've also left in old ones, too.  So you will
               see new and old stuff throughout.

-Magic.........You don't need to Pause the Menu anymore to cast magic!  Well,
               you still have to push it to select which magic, but if you have
               the Life spell out, just push select until you are healed!  No
               more hassle of:  Pause, heal, pause, heal, pause, heal....etc.

-Dungeons......New Dungeon layouts!  Mmm, delicious.

-New Beam......The reason I changed the Sword Beam is because the original one
               just....sucked.  Hehe.  This time, having full health will feel
               so rewarding!  ;)

-Enemy Count...In the pause menu is a new feature.  If you look at the bottom
               left of the menu, you will see two enemy Icons.  The smaller one
               represents Weak enemies, and the bigger one represents strong
               enemies.  Once you kill 10 of either one, you will get a prize!
               Weak enemies usually drop weak potions or small Rupees and the
               strong enemies drop strong potions or big rupees.  Unfortunately
               you can't tell the difference between rupees. :(

-Experience....I've completely re-done the experience system.  It's still on
               scale with the old one, it just seems less daunting.  Maybe?

-Dialogue......All NPC's have more to say and they even talk faster now, too!
               So if you are in town, say hello!  ^_^

As usual, I included two versions of my hack.  Easy and Hard.  They both play
exactly the same, but only one is for you.  ;)  

Easy Mode: 3 Lives

For this one I was aiming to make it as easy as the orginal Zelda II.  I think
I have succeeded.  Maybe a little too much.  :P  Link's sword is more powerful
than his original, enemies do less damage to Link, and there is experience
aplenty.

Hard: 2 Lives

I know a few of you enjoy a challenge, so load this one up.  Link has reduced
attack power, enemies have slighty more HP, enemy AI has been tweaked to add
more challenge, and now, they all have increased attack power.  So yeah, if you
don't like a challenge, stay away from this one!  :)

New overworld, new dungeons, new graphics, and more dialog! What's not to love?

Have fun!


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                          III) How to Play this Hack                      
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Use the "Zelda 2 - The Adventure of Link (U)" ROM for this hack.

Not all emulators will play my hack.  So check out the list below and Google
the one you want to use.  There might be later versions of each emulator, not
too sure, but I listed these specific versions, because they play my hack best.

Emulator:         Version: 
~~~~~~~~~         ~~~~~~~~
FCE Ultra         98.12    
FCEUXD            1.06     
Jnes              0.6      
Nestopia          1.37

For intended quality, I would suggest using Jnes.  I prefer it. ;)

Also, there may be some other emulators that will play my hack, but I could
only test these ones.

Patching the ROM:
~~~~~~~~~~~~~~~~~
To do this, you can use FuSoYa's Lunar IPS tool.  It's very easy to use, so you
shouldn't have too much trouble.  Here is the website:

http://fusoya.eludevisibility.org/projects.html


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                            IV) Version History                      
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April 01, 2007 - 
~~~~~~~~~~~~~~~~~~
- I started the hack.

March 18, 2008 - 
~~~~~~~~~~~~~~~~~~
- DEMO Release!

September 25, 2008 - Version 1.0
~~~~~~~~~~~~~~~~~~
- Release date of my hack.  I hope you like it!  :)

September 27, 2008 - Version 1.1
~~~~~~~~~~~~~~~~~~
-Fixed a text error.
-There was a mistake in the magic tables, which prevented you from casting the
 Jump spell. It's good now.

October 1, 2008 - Version 1.2
~~~~~~~~~~~~~~~
-Fixed a couple text errors.
-Added new .txt files into the folder.  One for levels, and one for items.
-Changed some of the layout in Palace 4.  You could skip a key, completely
 ignoring it, but now you must get it.  :)  I originally planned for you to get
 this key, so that's why it had to be changed.
-Fixed a room in Palace 1.  If you fell down, you had to force yourself to jump
 in the lava.  My intention with this room was: If you fell down you died.
 Sort of how the original game was.

October 9, 2008 - Version 1.3
~~~~~~~~~~~~~~~
-Polished a few areas of the game.
-Made the Easy version easier; Reduced the amount of instant death pits, and 
 reduced the enemy encounter rate.  Now it takes twice as much time, + 1, for
 those overworld blobs to appear.
-Completely redesigned the Great Palace.  Hard Version only!

October 10, 2008 - Version 1.4
~~~~~~~~~~~~~~~
-Difficulty has been tweaked even more.
-Greatly reduced magic consumption of more powerful spells in the easy version.
-Revised a few hints, making them useful.  Still working on them.


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                                V) Credits                      
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Nintendo:
  I'm glad they made Zelda II.  One of my favorite games.  :)

Acmlm's Board/Board2:
  Awesome online community.  Where my ROM hacking was started.
  http://acmlm.no-ip.org/board/

Ice Penguin:
  Me!  I made this hack.

JaSp:
  He helped me out A LOT while making this hack!  Not only did he teach me
  quite a bit about ASM, but he also contributed!  He did the Overworld
  animation, and more...

Dwedit:
  He made the level editor I used. If you want to try it out, you can download
  it on his website: http://dwedit.home.comcast.net/

Trax:
  Taught me a lot about hacking.  ASM and stuff.  He even contributed, as well!

Ice Ranger:
  Helped find data information in the ROM.

You:
  For playing it!  Yay!


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                               VI) Contact Me                      
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Please send me an email, if you have any questions or comments, or if you find
any bugs or glitches in my hack:

[email protected]


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All trademarks and copyrights contained in this folder are
owned by their respective trademark and copyright holders.