Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Super Mario Land X ------------------ Version 1.0 - 31/03/2018 Ross Adkin Overview -------- Super Mario Land X is a full level hack of Super Mario Land for the Gameboy. It replaces all 12 levels with new layouts, bonus rooms, power-up locations and enemy locations. The aim was to create a version of SML which still feels new and interesting to those who are very familiar with the original game. The hack contains a 'normal' mode and a 'hard' mode. The 'normal' mode is kept to a difficulty level which is reasonably similar to the original. The 'hard' mode is much more difficult than the original. This is my very first rom hack so there was a lot of learning involved in the process and therefore the levels do get somewhat more elaborate as the game goes on! ROM Details ----------- The rom to patch is Super Mario Land (World).gb No-Intro Name: Super Mario Land (World) (No-Intro version 20130802-061634) ROM/File SHA-1: 3A4DDB39B234A67FFB361EE7ABC3D23E0A8B1C89 ROM Size: 65536 (10000) ROM CRC32: 90776841 Patch Details ------------- Two IPS patch files are included with this hack: Super Mario Land X.ips - the normal version of this hack which includes both a 'normal' mode and a 'hard' mode, with the 'hard' mode being triggered on completion of the game Super Mario Land X - Hard Mode.ips - this version enables all enemies as default so effectively both modes become 'hard' mode. This version is for those who can't be bothered to work through the normal difficulty mode. Contact ------- If you find any bugs please let me know either by email or on the Romhacking forums TidusRenegade [email protected]