Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Apply these to the 1.1 version of Super Mario Land. The black and white version is the most playable. It has improved graphics, rearranged enemies, and no glitches. I have also included a colorized version. There is some problems with it. I would reccomend trying it at least once cause it is pretty awesome to see Mario Land in colors. I colorized it using GBcolorizer version 4. Below are some of the problems you will come across with the colorized version. New to color version 3.0 - Level 3 obstacles has now been made passable. - Music is now corrected. -All other issues in the previous version remain, but none of them are too bad. I have also found that the final boss can be beaten. So long as you do not shoot him right away. Wait for him to attack then start your shooting. Problems with color version 2.0: -Level 3 has some parts that are unpassable without use of a gameshark code to become invincible. -Some graphics could not be colored correctly so they were redrawn and colored to black and white colors. -You can stomp Bullet Bill launchers like little goombas. -Some Projectiles can be destroyed. -Messed up music. It is recommended you leave the music off while you play. -You cannot defeat the final boss. Contact Info [email protected] Thanks: Frank15 for his work in rearranging the enemies. The Creator of the GBColorizer, a great tool which made the colorization of my hack possible.