Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 (US,JP,EU/PS1), Final Fantasy 6 Advance (US,JP,EU/GBA) Multiple Events Bug Fix patch CONTENTS: FF3-MultipleEvents-H.ips: The fix patch for a headered SNES ROM file. Apply to fix all the listed events. FF3-MultipleEvents-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF3-MultipleEvents-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix all the listed events. FF3-MultipleEvents-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF6-MultipleEvents-H.ips: The fix patch for a headered SFC ROM file. Apply to fix all the listed events. FF6-MultipleEvents-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-MultipleEvents-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix all the listed events. FF6-MultipleEvents-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6A-MultipleEvents-A.ips: The fix patch for a GBA ROM file. Apply to fix all the listed events. FF6A-MultipleEvents-AR.ips: The reverse patch for a GBA ROM file. Apply to reverse all changes made by the previous patch. FF6PS-MultipleEvents-U.ppf: The fix patch for a US PS1 BIN file. Apply to fix all the listed events. FF6PS-MultipleEvents-J.ppf: The fix patch for a Japanese PS1 BIN file. Apply to fix all the listed events. FF6PS-MultipleEvents-E.ppf: The fix patch for a European PS1 BIN file. Apply to fix all the listed events. readme.txt: This file. Multiple Events.rtf: An index of the code changes. AFFECTED AREAS: SNES: CA/00EA, CA/F870-CA/F89B, CB/3B63-CB/3BDE, CB/4D1A, CB/81DD-CB/8248, CB/B197-CB/B263, CB/BD9F-CB/BDA9, CC/49BE, CC/5491, CC/5499-CC/54CD, CC/D5E8-CC/D5EF, CC/D79D-CC/D7A4 SFC: CA/00EA, CA/F866-CA/F891, CB/3B59-CB/3BD4, CB/4D10, CB/81D3-CB/823E, CB/B18D-CB/B259, CB/BD95-CB/BD9F, CC/49B4, CC/5487, CC/548F-CC/54C3, CC/D5DE-CC/D5E5, CC/D793-CC/D79A PS1 US: 198E82, 1AAACE-1AAAF9, 1AF741-1AF7BC, 1B0B58, 1B486B-1B48D6, 1B7F45-1B8011, 1B8C7D-1B8C87, 1C2DFC, 1C39FF, 1C3A07-1C3A3B, 1CCE56-1CCE5D, 1CD00B-1CD012 PS1 JP: 198552, 1AA19E-1AA1C9, 1AEE11-1AEE8C, 1B0228, 1B3F3B-1B3FA6, 1B7615-1B76E1, 1B834D-1B8357, 1C24CC, 1C30CF, 1C30D7-1C310B, 1CC526-1CC52D, 1CC6DB-1CC6E2 PS1 EU: 19A0E2, 1ABD2E-1ABD59, 1B09A1-1B0A1C, 1B1DB8, 1B5ACB-1B5B36, 1B91A5-1B9271, 1B9EDD-1B9EE7, 1C405C, 1C4C5F, 1C4C67-1C4C9B, 1CE0B6-1CE0BD, 1CE26B-1CE272 GBA: 087A00EA, 087AF866-087AF891, 087B3B59-087B3BD4, 087B4D10, 087B81D3-087B823E, 087BB18D-087BB259, 087BBD95-087BBD9F, 087C49B4, 087C5487, 087C548F-087C54C3, 087CD5DE-087CD5E5, 087CD793-087CD79A PATCH INFORMATION: All PS1 patches include undo data. SNES patches work on version 1.0 or 1.1. SFC patches work with RPGOne's translation version 1.2. URGENCY: Relatively low. PURPOSE: There are ten events in the game that are slightly wrong that this patch fixes. First, if you bring a full party to the Sealed Gate, after Kefka confronts you and gets blown away by the Espers, the gate will close and twelve rocks will fall in front of the gate. This should be thirteen, and it is only twelve if you bring a full party because a certain object does not get properly disposed. Second and third, when you recruit Gogo and Umaro in the World of Ruin, objects will be created for them, new character slots will be opened up, and they won't go away. This has repercussions on the event where you confront MagiMaster atop the Fanatics' Tower as well as the Esper tutorial ghost in Zozo. Fourth, when you reunite with Terra for the first time in Mobliz, after you leave, a kid will rush into the room and scream about Phunbaba approaching. Katarin, who is right next to the child, looks down towards the wall and the door instead of actually turning toward the child. Fifth, after you get the Gem Box and are surrounded by the Cult of Kefka, the member in the upper left is facing the wrong way. Sixth, when you face Chadarnook in Owzer's weird-ass basement, the "swoosh" sound that normally plays when a battle starts does not play at the start of this particular battle. Seventh, when Sabin is dining on the Phantom Train, if Cyan is the leader, the camera will shift right along with Cyan, but will not shift back when the party regroups, casuing the camera to no longer be centered on the player until you leave the dining car or enter the Main Menu. Eighth, if you use a Tent in a dungeon or town, your party's lead character will kneel and pitch the tent before going to sleep. However, if you swapped out the lead character in the Main Menu and then immediately used a Tent without closing the menu, the lead character is not updated. This does not apply to the World Map. Ninth, if Terra is Wounded while speaking to Banon for the first time, she will still be Wounded after she rests. This is fixed by not only healing Terra, but everyone in the party. Tenth, when Cyan is trying to stop the Phantom Train from taking his family away, depending on what name the player has given him, it is possible for two lines of dialogue to appear in the same box. This is fixed by increasing the delay on the second line. VERSION HISTORY: v1.10 (April 20, 2018): Added the tenth event fix. v1.9 (July 31, 2017): Added the ninth event fix. v1.8 (July 13, 2017): Added the PS1 patches. v1.7 (June 24, 2017): Added the eighth event fix. v1.6 (March 11, 2017): Fixed a bug in the seventh event fix that caused Cyan to be located in the wrong place when Sabin is leading, possibly causing a softlock. v1.5 (March 11, 2017): Added the seventh event fix. v1.4 (September 17, 2016): Fixed some bad branches in the first event in the SFC patches. Also added the GBA patches. v1.3 (September 9, 2016): Added the sixth event fix. v1.2 (May 1, 2016): Improved the fix for the Sealed Gate event. v1.1 (April 29, 2016): Added the fifth event fix. v1.0 (April 28, 2016): Initial release. This release only contained fixes for the first four events.