Hyper Street Kart ハックロムをダウンロード

Hyper Street Kart ゲーム
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パラメータ 情報
コンソール: SNES
オリジナルゲーム: Super Mario Kart
タイプ: Complete
ジャンル: Racing
変更: G,L,T
製作者: The Real Phoenix & Ten Shu
制作日: 07/17/2016
最終変更: 10/11/2016
パラメータ 情報
ファイル名: hsk.zip
ダウンロード数: 4563
必要事項: No-Header (SNES)
バージョン: 1.1
評価:

Hyper Street Kart について

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Hyper Street Kart 説明書

Hyper Street Kart: The Road Warrior (Super Famicom)
Super Mario Kart hack by The Real Phoenix and Tenshu

Version 1.1, October 12 2016

##############################################################
#         NOT FOR SALE OR PRE-PATCHED DISTRIBUTION           #
# EXCEPT IF IT'S THE OFFICIAL LIMITED BOX RELEASED FROM US!! #
##############################################################

=============== CREDITS ===============

Circuit Level Design = Tenshu
Major Art (Drivers Sprites) = Tenshu
Minor Art = The Real Phoenix
Data Extraction/Integration = The Real Phoenix
Minor Code = The Real Phoenix
Debug = The Real Phoenix


The Real Phoenix's Youtube Channel = https://www.youtube.com/channel/UCzDOB8S1MO1rgT_blZhwbaw
Ten Shu's Youtube Channel = https://www.youtube.com/channel/UCLfu_DwkW19LXAN3PEl1AnQ


=============== PERSONAL NOTE ===============

"Those f***in palettes drive me nuts!" - The Real Phoenix

=============== INSTRUCTIONS ===============

This is an ips patch designed for Super Mario Kart.

Development was made on a headerless ROM with CRC32 CD80DB56
Version 1.0 Region USA/Canada.

Tested on:
- Snes9X
- a real repro cartridge (NTSC USA)
- a SD2SNES

=============== OTHERS ===============

Started as a joke between us, an curiosity of how the game industry
was 20 years ago, and a bit of nostalgia, we started on messing around with
the sprites since we're both graphist, then dig more and more in the rom
and get familiar with the romhack tools. We pushed the joke as making
a full boxed release of the game (in limited number) just for fun and
the pleasure to have "our snes game" on a shelve.

Unfortunately due to our lacking skill in code, we couldn't implemant
things such as musics, or reasign proper attack/behaviour for IA: 
Zangief launches bananas, Dictator launches mushrooms, etc...

=============== HISTORY ===============

Version 1.1, July
- Public release and Retail Box limited edition release
- Fixed Ryu speed in 100cc


Version 1.0, November 3 2015
- Inital private release, for close friends


=============== ISSUES ===============

- Since 1.1, fixing the Ryu's speed turns the Hadouken's item color in green
- UI palette in Chun Li's beach is broken
- IA seems to have touble to jump correctly over the road on Final Race
  in Street Cup.
- Some barrels/Akuma's face disapear/apear in short distance. Behaviour is not
  game breaking though.



Let us know if you find anything wrong: