Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
5/26/12 UPDATE 7/16/13 infidelity Duck Tales UNROM to MMC3 MMC3 Bankswap Routine To Insert Into ROM = 0A48A9068D0080688D0180090148A9078D0080688D018060 $1FFF1 = 9DE5FF, this is what is storing into the tables from $1FFF5-B. Change that 9DE5FF to 20#### which JSR's to where your bankswap routine is located in the rom. Done! UPDATE 7-16-13 Now works on an actual NES! There is a swath of free space located from $1F902-$1FA4E (14D bytes) I did the best play thorugh that i could do, so i hope this is nothing important. I'll include the .cdl file, it was done with FCEUX 2.2.1. $1FA08 = 60 $1FA09 = 0A48A9068D0080688D0180090148A9078D0080688D018060 $1FFF1 = 20F9F9 $1FF41 = 2011FA EA $1FA21 = A2058E0080BD24FA8D0180CA10F4A99085FF60000204050607 $1FA3A = 0000000000000000000000000000000000000000 END UPDATE 7/20/13 ISSUE REGARDING MIRRORING Need to add Mirroring Mode within Reset Vector. For Duck Tales it starts as Vertical $1FA26 = BD29FA $1FA2F = A900 8D00A0 A990 85FF 60 00 02 04 05 06 07 END