Scarica Sim City - Sylt Map Rom Hack

Sim City - Sylt Map Gioco
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Parametro Informazioni
Console: SNES
Gioco Originale: SimCity
Tipologia: Complete
Genere: Simulation
Modifiche: Other
Ideatore: lytron
Data di creazione: 10/25/2014
Ultima modifica: 11/25/2014
Parametro Informazioni
Nome file: simcitysylt.zip
Downloads: 83
Requisiti: No-Header (SNES)
Versione: 1.0
Valutazione:

Descrizione Sim City - Sylt Map

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leggimi Sim City - Sylt Map

****************Sim City - Sylt Patch Infos**************
*							*
*	Dieser Download stammt von der Website:		*
*	    	 www.pantalytron.com			*
*-------------------------------------------------------*
*	Das benötigte ROM heißt: Sim City (U) [!].sfc	*
*	Mit dem CRC32-Wert: 8aedd3a1			*
*********************************************************


************Original Nachricht,des Autors****************
Sim City - Sylt
===============
by lytron --- www.pantalytron.com

I took a headered ROM named "Sim City (U).smc" and removed the header manually. I hope this IPS works with other ROMs that are unheadered from the start, too.
Also included: "Sim City Rio on its own Bank.ips". This simply moves the Map Data to a new bank. If anyone ever wants to do another map, this can be used as a start point. I wrote three arcitles on my page/blog about the things I found out about Sim City:

http://pantalytron.com/blog7.php/an-evening-with-sim-city
http://pantalytron.com/blog7.php/a-morning-with-sim-city
http://pantalytron.com/blog7.php/some-more-sim-city-snes

Constructive comments, support, additions are welcome. :)








Version 1, done between Oct. 18th and 25th, 2014

- Changed the Map of Rio to Sylt
- Changed the City Level (from Megalopolis to City)
- Changed the Population
- Changed the City Name

What would be to do:

- Change the Start Point on the Map
  (Was not in the mood to search for the scroll registers)
- Change the Scenario Picture/Name in the Scenario Screen
  (Compressed and unordered Data, much effort/few use)
- Change the Scenario's Mission Description
  (Compressed Data, too)
- Change the Scenario Winning Conditions
  (That was too in-depth for this just-poking-around)