Scarica Shin Megami Tensei automap enhancement Rom Hack

Shin Megami Tensei automap enhancement Gioco
Consdividi con gli amici:
Parametro Informazioni
Console: SNES
Gioco Originale: Shin Megami Tensei
Tipologia: Improvement
Genere: Role Playing
Modifiche: GP
Ideatore: Revenant
Data di creazione: 01/13/2016
Ultima modifica: 01/13/2016
Parametro Informazioni
Nome file: smt1auto.zip
Downloads: 114
Requisiti: No-Header (SNES)
Versione: 1.3
Valutazione:

Descrizione Shin Megami Tensei automap enhancement

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Leggimi Shin Megami Tensei automap enhancement

Shin Megami Tensei automap enhancement v1.3
by Revenant - Jan 13 2016
Use with headerless ROMs.

smt1auto.ips - for version 1.0 ROM
smt1auto_rev1.ips - for version 1.1 (Rev 1) ROM

This is a quick hack for Shin Megami Tensei that lets you access the automap using the L/R buttons
rather than having to open the COMP menu every time you want to see where you are (similarly to 
the way it works in SMT2.)

Version 1.1 fixes the occasional palette glitch from the original patch. I had actually fixed this
nearly a year ago today (May 14 2012) at someone's request, but had completely forgotten to release
it to the public. Whoops! (Big thanks to Red Soul of Dynamic-Designs for reminding me about it.)

Version 1.2 fixes a problem with the Mapper spell when using the automap shortcut.

Version 1.3 fixes a possible HUD glitch introduced in the previous version. (No more bugs, hopefully...)

The patch works on both translated and "vanilla" copies of the rom, as long as it doesn't have a 
copier header.

Enjoy!

Send comments to [email protected]