Parametro | Informazioni |
---|---|
Console: | SNES |
Gioco Originale: | Final Fantasy III |
Tipologia: | Bug Fix |
Genere: | Role Playing |
Modifiche: | GP |
Ideatore: | Leet Sketcher |
Data di creazione: | 02/04/2018 |
Ultima modifica: | 02/05/2018 |
Parametro | Informazioni |
---|---|
Nome file: | Rock_Bottom.zip |
Downloads: | 4 |
Requisiti: | Header (SNES) |
Versione: | 1.3 |
Valutazione: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA) Rock Bottom Bug Fix patch CONTENTS: FF3-RockBottom-H.ips: The fix patch for a headered SNES ROM file. Apply to fix the Rock Bottom Bug. FF3-RockBottom-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF3-RockBottom-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix the Rock Bottom Bug. FF3-RockBottom-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF3-RockBottom-HP.ips: The fix patch for a headered SNES ROM file with Assassin's "Premature Continuation" patch applied. Apply to fix the Rock Bottom Bug. FF3-RockBottom-HPR.ips: The reverse patch for a headered SNES ROM file with Assassin's "Premature Continuation" patch applied. Apply to reverse all changes made by the previous patch. FF3-RockBottom-NP.ips: The fix patch for a non-headered SNES ROM file with Assassin's "Premature Continuation" patch applied. Apply to fix the Rock Bottom Bug. FF3-RockBottom-NPR.ips: The reverse patch for a non-headered SNES ROM file with Assassin's "Premature Continuation" patch applied. Apply to reverse all changes made by the previous patch. FF6-RockBottom-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Rock Bottom Bug. FF6-RockBottom-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-RockBottom-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Rock Bottom Bug. FF6-RockBottom-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-RockBottom-HP.ips: The fix patch for a headered SFC ROM file with Assassin's "Premature Continuation" patch applied. Apply to fix the Rock Bottom Bug. FF6-RockBottom-HPR.ips: The reverse patch for a headered SFC ROM file with Assassin's "Premature Continuation" patch applied. Apply to reverse all changes made by the previous patch. FF6-RockBottom-NP.ips: The fix patch for a non-headered SFC ROM file with Assassin's "Premature Continuation" patch applied. Apply to fix the Rock Bottom Bug. FF6-RockBottom-NPR.ips: The reverse patch for a non-headered SFC ROM file with Assassin's "Premature Continuation" patch applied. Apply to reverse all changes made by the previous patch. FF6A-RockBottom-U.ips: The fix patch for a US GBA ROM file. Apply to fix the Rock Bottom Bug. FF6A-RockBottom-UR.ips: The reverse patch for a US GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-RockBottom-J.ips: The fix patch for a Japanese GBA ROM file. Apply to fix the Rock Bottom Bug. FF6A-RockBottom-JR.ips: The reverse patch for a Japanese GBA ROM file. Apply to reverse all changes made by the previous patch. FF6A-RockBottom-E.ips: The fix patch for a European GBA ROM file. Apply to fix the Rock Bottom Bug. FF6A-RockBottom-ER.ips: The reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch. readme.txt: This file. Rock Bottom.asm: An assembly format index of the code changes. Rock Bottom-Fixed.rtf: A text format index of the new code. Rock Bottom-Original.rtf: A text format index of the old code. PATCH INFORMATION: SNES patches work on version 1.0 or 1.1. SFC patches work with RPGOne's translation version 1.2. AFFECTED AREAS: SNES: C2/45F5-C2/45FA, C2/5A8E, C2/5A96, C2/5AA2, C2/5AAC-C2/5AAF, C2/5AB7, C2/5AD9-C2/5B02, C2/5B08-C2/5B4D SFC: C2/45DD-C2/45E2, C2/5A76, C2/5A7E, C2/5A8A, C2/5A94-C2/5A97, C2/5A9F, C2/5AC1-C2/5AEA, C2/5AF0-C2/5B35 GBA US: 0808C268-0808C275, 0809513C-0809518F, 08095196-08095197, 080951D0-080951D3, 080951E0-080951FF GBA JP: 0808C268-0808C275, 08095210-08095263, 0809526A-0809526B, 080952A4-080952A7, 080952B4-080952D3 GBA EU: 0808CCF4-0808CD01, 08095BD4-08095C27, 08095C2E-08095C2F, 08095C68-08095C6B, 08095C78-08095C97 URGENCY: High. PURPOSE: The game automatically calculates Near Fatal status for each member of your party based on their HP: if it's less than 1/8 of the maximum, they will be in Near Fatal status. However, Near Fatal status gets removed if the party member is Petrified and does not return when Petrify status is removed. This patch makes sure Near Fatal status is updated when Petrify is removed. VERSION HISTORY: v1.3 (February 4, 2018): Added GBA patches. v1.2 (May 3, 2016): Fixed a bad branch update in the "Premature Continuation" version. v1.1 (April 26, 2016): Fixed a possible flaw whereby the newly refreshed Near Fatal status ignores immunity. v1.0 (April 26, 2016): Initial release.