Parametro | Informazioni |
---|---|
Console: | PSP |
Gioco Originale: | Final Fantasy IV: The Complete Collection |
Tipologia: | Improvement |
Genere: | Role Playing |
Modifiche: | GP |
Ideatore: | PowerPanda |
Data di creazione: | 06/07/2020 |
Ultima modifica: | 06/09/2020 |
Parametro | Informazioni |
---|---|
Nome file: | FF4CC 3D Magic.zip |
Downloads: | 83 |
Requisiti: | Targets BIN/Cue (Disc Based) |
Versione: | 1.0 |
Valutazione: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Title: Final Fantasy IV - 3D Magic Author: PowerPanda Version: 1.0 Applies to: Final Fantasy IV Complete Collection (U), PSP -------------------------------------------------------------------------------- -=Intro and Description=- Final Fantasy IV has been released many times, and today, there are 2 main versions of it: the 2D version and the 3D version. The 3D version took the liberty of expanding a few characters' magic spell list to make them a bit more versatile. The 3 differences are: 1. Cecil gains Protect, Shell, and Life 2. Rydia, as a child, gains Confuse, Esuna, Cura, and Life 3. Edge gains 3 more Ninjutsu: Gale, Frost, and Quake Sadly, Edge's new abilities are not readily available in the PSP code (see below for a further explanation). However, all of Cecil and Rydia's magic is readily available. This patch adds the new spells to their list. Since characters gain levels at different rates between the 2 versions of the game, levels are given that make sense within the 2D version's progression. Because of the way that Complete Collection is coded, the changes also apply to the ~Interlude chapter. They do not apply to The After Years, because TAY uses a different EBOOT. -------------------------------------------------------------------------------- -=Cecil's White Magic=- Lvl Spell 0 Cure 3 Sight 8 Libra 10* Protect 15 Cura 19 Teleport 22* Shell 27 Esuna 30* Raise -=Rydia's White Magic=- Lvl Spell 3 Cure 4 Sight 7 Hold 9* Confuse 11* Esuna 14* Cura 16* Raise -------------------------------------------------------------------------------- -=Instructions for Patching=- 1. Download UMDGen (http://www.romhacking.net/utilities/1218/) 2. Open your FFIV:CC ISO. 3. Double-click on the folder [PSP_GAME] 4. Double-click on the folder [SYSDIR] 5. Click and drag the EBOOT.BIN file from this hack into the folder.* 6. You will get a prompt asking if you would like to replace the existing file. Click [Yes] 7. Save your ISO. 8. If you are using a homebrew-enabled PSP, copy the new ISO to the [root/ISO] folder. *Note: Because of the way FFIV:CC is built, this EBOOT file cannot be played by itself. It MUST be inserted into the ISO to work. This patch has been tested on the PPSSPP emulator and the original PSP hardware. Other emulators are likely to work, but it will be up to the player to figure out compatibility. -------------------------------------------------------------------------------- -=About Edge's Ninjutsu=- As I was examining the code, I found some interesting little leftovers that had been dummied out. In FFIV The After Years, the list of available Ninjutsu was doubled. With the exception of "Frost" (which is really just the White Fang item with a new name), all of the new Ninjutsu is present and functional in the game. However, they do not cost any MP, do not display the correct text when a character learns the ability upon level-up, do not have help text, and half do not have the right spell strength. If any industrious hacker wants to look into the code some more to see what can be done, here are my notes. ABILITY ID NAME NOTES DF Flame Alternate Flame spell, wrong spell strength, 0MP E0 Flood Alternate Flood spell, wrong spell strength, 0MP E1 Shock Alternate Shock spell, wrong spell strength, 0MP E2 Gale Wrong spell strength, 0MP E3 Heal Pill Wrong spell strength, 0MP E4 Heal Salve Seems to work fine, 0MP E5 Restore Weed Seems to work fine, 0MP E6 Smelling Salts Seems to work fine, 0MP ... EB Tremor Seems to work fine, 0MP EC Flash Seems to work fine, 0MP ED Stealth Kill Seems to work fine, 0MP EE Payback Wave Seems to work fine, 0MP -------------------------------------------------------------------------------- Credits Hacking - PowerPanda Programs Used PPSSPP - Extracting the decrypted EBOOT HxD Hex Editor - Editing UMDGen 4.0 - Re-inserting the EBOOT file --------------------------------------------------------------------------------