Parametro | Informazioni |
---|---|
Console: | SNES |
Gioco Originale: | BS Zelda no Densetsu: Map 2 |
Tipologia: | Complete |
Genere: | Role Playing > Action RPG |
Modifiche: | G,S,L,T,GP |
Ideatore: | Con |
Data di creazione: | 01/20/2009 |
Ultima modifica: | 01/09/2016 |
Parametro | Informazioni |
---|---|
Nome file: | bszelda_map2_restoration.zip |
Downloads: | 131 |
Requisiti: | Header (SNES) |
Versione: | 1.0 |
Valutazione: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
BS Zelda Map 2 Restoration patch Description: This is the Restoration Map2 patch (complete) which purpose is to restore the original BS-X Gameplay of the game. Rom to apply: Original dump of BS Zelda Map 2 Included: + English Translation patch by Duke Serkol + Complete patch by Roto - chance to play the game from beginning to end the way it was meant to be (with all scheduled events) - a save ram feature - music - the choice between the mascot and the girl + Upgrade patch by Dreamer_Nom - prevents the game from crashing when creating a new game - saves and loads the Magic Shield, Sword and the Bomb Bags correctly - makes the correct week objectives show up - adds a name entry feature - generally improves the code + Restoration patch by Con, Euclid, Mottzilla, DaMarsman, Hiei-, Darth Nemesis: - make the game start at 07 minutes as it originally was in the broadcast - week change time related after 57 minutes - insert the original intro and end sequence as seen in the video - restore the red spots marking dungeons in previous weeks - make the heart red in the continue screen - make the mascotts skriek in his/her voice - fix the music in the final area - ring color in the menu - Save Subscreen Dungeon Maps - Week 3 objective fix patch - Magic Shield unused sprites patch - Textbox Translation patch