Paramètres | Info |
---|---|
Console: | GEN |
Jeu Original: | T2: The Arcade Game |
Type: | Improvement |
Genre: | Action > Shooter |
Modifications: | G |
Créateur: | fusaru |
Date de création: | 04/22/2016 |
Dernière modification: | 04/23/2016 |
Paramètres | Info |
---|---|
Nom de fichier: | T2-NTSCPALcolor.7z |
Descargas: | 32 |
Conditions requises: | BIN Format (GEN) |
Version: | 1.01 |
Notation: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
T2 The Arcade Game IPS patch version 1.01 22nd April 2016 by fusaru made with HivePAL, TileLayerPro ==Purpose of the patch== Modify the game's colors so it looks closer to the arcade version. Minimal graphics editing to reinsert the dark sky in stages 1, 3 and 4. ==Usage== Apply the included IPS file to the ROM (e.g. via Retrofreak, Retron 5, dedicated program such as "StealthPatch IPS Patcher"). If you get a red screen, the checksum needs to be fixed. Programs such as ESE FixCheckSum can do this for you. ==Notes== *a patch I did long ago, and finally finished after adding some final touches with TileLayerPro *maybe works with the Japanese version (just a different packaging but same ROM data perhaps?) *not really an arcade colors patch as this game has mostly pixel artwork compared to the digitzed graphics of the arcade and SNES version, but you get the idea *the game has fully uncompressed graphics, anyone can mod these easily *a decent port with good music, but lacks some enemies, cutscenes and voice samples *there seems to be a beta version with colors very similar to this hack, wonder why they changed it *for HivePAL users that want to improve this or do their own colors (incomplete) 0081FA block of palettes 0084BA stage1+3+4 sky, ground 00847A stage 1 wall, soldiers 00827A opening shutter, logo 0082DA stage clear blue Arnold 0082FA stage clear red Arnold 00837A score table background 00839A opening green text 00851A stage 2 background 00843A stage 1 endoskeletons, stage 2 Terminators, stage 3 Car 00855A stage 2, 4 orb enemies 00857A stage 5 office, sky 0085FA stage 5 guards,John 00859A stage 5 inner lab 0085BA stage 6 skyline 00861A stage 7 steel mill ==legal stuff== Do whatever you want with these files, it's just a hobby. Feel free to further improve and resubmit