Paramètres | Info |
---|---|
Console: | N64 |
Jeu Original: | Super Mario 64 |
Type: | Complete |
Genre: | Action > Platformer |
Modifications: | G,L |
Créateur: | IllumiNavi |
Date de création: | 07/12/2014 |
Dernière modification: | 07/13/2014 |
Paramètres | Info |
---|---|
Nom de fichier: | SM64 Scaling Demo.zip |
Descargas: | 166 |
Conditions requises: | No Special Requirements |
Version: | 1.0 |
Notation: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Mario's size in Sketch-up when using a scaling of 1 Length = 333' Width = 333' Height = 555' One effect of tunnels using these proportions is that when Mario is crawling he will appear above the ground. But once you stop crawling he will go back, he can't actually clip through the ceiling. Another thing, the camera has a hard time focusing on Mario while in a tunnel like this. Notes: Crawling doesn't actually decrease the height of Mario's hitbox. Other entities size: Goomba, Bob-omb, Small koopa, Pink Bob-omb, Boxes(Non-carriable): 333'x333'x333'