Paramètres | Info |
---|---|
Console: | SNES |
Jeu Original: | Final Fantasy III |
Type: | Bug Fix |
Genre: | Role Playing |
Modifications: | L,GP |
Créateur: | Leet Sketcher |
Date de création: | 07/13/2017 |
Dernière modification: | 07/13/2017 |
Paramètres | Info |
---|---|
Nom de fichier: | Shadow_Gone.zip |
Descargas: | 2 |
Conditions requises: | Header (SNES) |
Version: | 1.3 |
Notation: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 (US,JP,EU/PS1), Final Fantasy 6 Advance (US,JP,EU/GBA) Shadow Gone Bug Fix patch CONTENTS: FF3-ShadowGone-H.ips: The fix patch for a headered SNES ROM file. Apply to fix the Shadow Gone Bug. FF3-ShadowGone-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF3-ShadowGone-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix the Shadow Gone Bug. FF3-ShadowGone-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by the previous patch. FF6-ShadowGone-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Shadow Gone Bug. FF6-ShadowGone-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6-ShadowGone-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Shadow Gone Bug. FF6-ShadowGone-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch. FF6A-ShadowGone-A.ips: The fix patch for a GBA ROM file. Apply to fix the Shadow Gone Bug. FF6A-ShadowGone-AR.ips: The reverse patch for a GBA ROM file. Apply to reverse all changes made by the previous patch. FF6PS-ShadowGone-U.ppf: The fix patch for a US PS1 BIN file. Apply to fix the Shadow Gone Bug. FF6PS-ShadowGone-J.ppf: The fix patch for a Japanese PS1 BIN file. Apply to fix the Shadow Gone Bug. FF6PS-ShadowGone-E.ppf: The fix patch for a European PS1 BIN file. Apply to fix the Shadow Gone Bug. readme.txt: This file. Shadow Gone-Fixed.rtf: An index of the new SNES code. Shadow Gone-Original.rtf: An index of the old SNES code. Shadow Gone-Fixed-J.rtf: An index of the new SFC code. Shadow Gone-Original-J.rtf: An index of the old SFC code. AFFECTED AREAS: SNES: C4/0434-C4/043E, CC/D332-CC/D3C4 SFC: C4/0434-C4/043E, CC/D328-CC/D3BA PS1 US: 1CCBA0-1CCC32, 20A9AC-20A9B6 PS1 JP: 1CC270-1CC302, 20A07C-20A086 PS1 EU: 1CDE00-1CDE92, 20BC0C-20BC16 GBA: 085F6324-085F632E, 087CD328-087CD3BA PATCH INFORMATION: All PS1 patches include undo data. SNES patches work on ROM v1.0 or v1.1. URGENCY: High. PURPOSE: Between the Battle for the Frozen Esper and the Opera House event, Shadow can be found in Kohlingen. If you don't have a full party, you can recruit Shadow to your party for 3000 GP. However, Shadow will automatically leave your party if you try to enter Narshe. So if the only members of your party now are Gau and Shadow, you can go to the Veldt, have Gau Leap, then take Shadow to Narshe. If you do this, Shadow will leave you with an empty party, unable to move, unable to continue the game. Imzogelmo has already made a patch that fixes this issue by preventing Shadow from leaving the party if he's the only member, while still preserving his inability to enter Narshe. My patch is different; it still allows Shadow to leave the party, but if the party empties as a result, it opens the party selection screen and you have the ability to select a new party that starts in Arvis's house. You might prefer his fix over mine, and that's OK. Be warned that his patch also alters some properties of the spells Sun Bath and El Nino, and adds Sun Bath to HadesGigas's list of Control commands. VERSION HISTORY: v1.3 (July 13, 2017): Added the PS1 patches. Also slightly reduced the sizes of all other patches. v1.2 (September 18, 2016): Added the GBA patches. v1.1 (April 20, 2016): This patch was previously broken due to a subroutine call that ended up causing a logical error. The subroutine was supposed to put the lead party member on the map, but that party member was nonexistent because the party was empty. This subroutine call has now been moved to where it will no longer cause an issue. v1.0 (April 19, 2016): Initial release. Thanks to Imzogelmo for his patch, on which mine is based.