Paramètres | Info |
---|---|
Console: | SNES |
Jeu Original: | Mega Man X2 |
Type: | Addendum |
Genre: | Action > Platformer |
Modifications: | G,T |
Créateur: | Jake Nagare |
Date de création: | 04/27/2020 |
Dernière modification: | 04/28/2020 |
Paramètres | Info |
---|---|
Nom de fichier: | MMX2_RelocalizationAddendum_v3.0.zip |
Descargas: | 53 |
Conditions requises: | No-Header (SNES) |
Version: | 2.1 |
Notation: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
============================================================================== MEGA MAN X2 RELOCALIZATION ADDENDUM VERSION 2.1 BY JAKE NAGARE ============================================================================== ------- SUMMARY ------- This hack is an addendum of Thirteen 1335's Mega Man X2 Relocalization, to keep some consistency with my own relocalization project for Mega Man X. These changes modify it to allow for three different versions, again the "Maverick version" the "Irregular version", and the "Rockman version" along with mostly consistent character text colors. There have been tweaks to script to make it more inline with NectarHime's relocalization script, and lines that weren't modified have been tweaked to allow room for the terms, Irregular and Repliroid for the "Irregular and Rockman versions" of the patch. ------- CHANGES ------- All patches: - Script changes have been made to allow for consistency between the patches. Considerably more of NectarHime's retranslation script has also been included as a result. - In dialog Dr. Light and Dr. Cain are labeled as "LIGHT" and "CAIN" instead of "DR.LIGHT" and "DR.CAIN" for simplicity's sake and to allow for more room in the script overall for changes. - Consistent character text colors for the most part. Due to palette issues though Agile, Serges, and Violen's dialog are the default blue outside of cutscenes. Otherwise everything else is mostly consistent. - Text on the stage select and cast roll change to all caps. - Implemented Metalwario64/DarkSamus993's title logo patch by default. - Implemented Metalwario64's graphics fixes for the Second Armor. Maverick version: - Changes Sageese back to Serges and Counter Hunters back to X-Hunters. Irregular version: - Changes "Maverick" and "Reploid" to "Irregular" and "Repliroid" respectively. - Eight bosses JP names restored. Rockman version: - All changes from Irregular version. - Changes branding to Rockman branding. ---------------- CHANGES FROM 2.0 ---------------- - Implemented considerably more script changes based on NectarHime's retranslation to make this patch stand out more on its own. Lines that couldn't really be changed too well still stick with Thirteen 1335's versions though. - Metalwario64/DarkSamus993's title logo is included by default now. Reducing the number of patches included from five to three. ---------------- CHANGES FROM 1.2 ---------------- - Rockman version of patch created. - Eight bosses have their name changed in the Irregular version. ---------------- CHANGES FROM 1.1 ---------------- - Fixed a typo. - Modified Zero's dialog after he reunites with X in the final stage. ---------------- CHANGES FROM 1.0 ---------------- - Modified a line of dialog during the cutscene where the X-Hunters introduces themselves to X and Dr. Cain. -------------- FILES INCLUDED -------------- MMX2_Irregular.ips MMX2_Maverick.ips MMX2_Rockman.ips readme.txt ------- CREDITS ------- Thirteen 1355: Original Mega Man X2 Relocalization hack. Metalwario64: Modified Mega Man X logo sprites. Fixed Second Armor sprites. DarkSamus993: Implementations of Metalwario64's Mega Man X logo, JP boss name restorations and Rockman X logo implementations. NectarHime: Changes in this addendum are based on their retranslation.