Paramètres | Info |
---|---|
Console: | SNES |
Jeu Original: | Chrono Trigger |
Type: | Improvement |
Genre: | Role Playing |
Modifications: | S |
Créateur: | DarkShock |
Date de création: | 01/31/2016 |
Dernière modification: | 02/01/2016 |
Paramètres | Info |
---|---|
Nom de fichier: | ChronoTrigger_MSU1.zip |
Descargas: | 541 |
Conditions requises: | No-Header (SNES) |
Version: | 1.1 |
Notation: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Chrono Trigger MSU-1 Version 1.1 by DarkShock This hack adds CD quality audio to Chrono Trigger using the MSU-1 chip invented by byuu. The hack has been tested on bsnes-plus v073+1, higan 096 and SD2SNES. BSNES 070, 075 is NOT RECOMMENDED, use bsnes-plus v073. For those playing on SD2SNES, you need to exit to menu using L+R+Select+X shortcut in order to save your game. Note they are two patches - chrono_msu1.ips for emulators prior to higan v096 and SD2SNES without resume support - chrono_msu1_resume.ips for higan v096 and up and SD2SNES with resume support If you hate the fact that dungeon music restarts at the beginning with no-resume patch, delete chrono_msu1-69.pcm. ================ = Installation = ================ 1. Buy Chrono Symphony album in FLAC format (http://www.thechronosymphony.com/). Extract them all to a folder. 2. Run make_music_pack.bat to create the music_pack 3. Create a copy of your original ROM named chrono_msu1.sfc 3. Patch the ROM using Lunar IPS or Floating IPS (http://www.smwcentral.net/?p=viewthread&t=78938) Please support the original author of the album. I known some sites will host the complete music pack in PCM format, I do not endorse them at all. Original ROM specs: CHRONO TRIGGER U.S.A. 4194304 Bytes (32.0000 Mb) Interleaved/Swapped: No Backup unit/emulator header: No Version: 1.0 Checksum: Ok, 0x788c (calculated) == 0x788c (internal) Inverse checksum: Ok, 0x8773 (calculated) == 0x8773 (internal) Checksum (CRC32): 0x2d206bf7 =============== = Using higan = =============== 3. Launch it using higan 4. Go to %USERPROFILE%\Emulation\Super Famicom\chrono_msu1.sfc in Windows Explorer. 5. Rename program.rom to chrono_msu1.sfc 6. Copy manifest.bml and the .pcm file there 7. Launch the game ==================== = Using on SD2SNES = ==================== Drop the ROM file, chrono_msu1.msu and the .pcm files in any folder. (I really suggest creating a folder) Launch the game and voil?, enjoy ! =========== = Credits = =========== * DarkShock - ASM hacking & coding, music editing * Blake Robinson - Music reorchestration Special Thanks: * Geiger - Chrono Trigger documentation * zarradeth - Chrono Trigger music engine documentation ============= = Compiling = ============= Source is availabe on GitHub: https://github.com/mlarouche/ChronoTrigger-MSU1 To compile the hack you need * bass v14 (https://web.archive.org/web/20140710190910/http://byuu.org/files/bass_v14.tar.xz) * flac (https://xiph.org/flac/download.html) * sox (http://sox.sourceforge.net/) * wav2msu (https://github.com/mlarouche/wav2msu) To distribute the hack you need * uCON64 (http://ucon64.sourceforge.net/) * 7-Zip (http://www.7-zip.org/) create_pcm.bat create the .pcm from the WAV files decode_flac.bat decode the FLAC from the Chrono Symphony album edit_audio.bat edit the audio using SoX distribute.bat distribute the patch make_music_pack.bat calls required bats for creating the music pack. make.bat assemble the patch make_all.bat does everything