Parámetro | Info |
---|---|
Consola: | NES |
Juego Original: | Zelda II: The Adventure of Link |
Tipo: | Improvement |
Género: | Role Playing > Action RPG |
Modificaciones: | Other |
Creador: | Dracula X |
Fecha de creación: | 04/20/2020 |
Última modificación: | 04/21/2020 |
Parámetro | Info |
---|---|
Nombre del archivo: | Zelda II - The Adventure of Link MMC5 Patch.rar |
Téléchargements: | 6 |
Requisitos: | No Special Requirements |
Versión: | 1.0 |
Clasificación: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Zelda II - The Adventure of Link Mapper Conversion Patch FROM Mapper 1 (MMC1) TO Mapper 5 (MMC5) Converted by Dracula X RELEASE DATE: 4/20/2020 Last Modified: 5/10/2020 This game use CHR MODE 00 for Mapper 5 PRG Bankswitch Routine is at $FFCC To switch banks from $C000 - $FFFF, use like so: LDA bank_number JSR $FFCC JMP to any location in $8000-$BFFF CHR Sprite Bankswitch Routine (Left side of PPU) is at $FFB1 To switch sprite pages, use like so: LDA page_number JSR $FFB1 Nametable Mapping Routine (one of its uses is mirroring) is at $FF9D To change mirroring for instance, use like so: LDA mirroring_number (#$50 for Horizontal, #$44 for Vertical) JSR $FF9D This patch will not work for: Zelda II - The Adventure of Link (Europe) Hacks supported: All! Use Delta Patcher to patch the xdelta file to the ROM. Ignore the checksum and then patch the file. Credits: Rockman or RetroRain: for info on how to convert the mapper! Disch: for his mapper docs and a better MMC5 startup! infidelity: for his info on how to convert this maper. Non Supported Emulators: Nintendulator RockNES VirtuaNES