Parámetro | Info |
---|---|
Consola: | NES |
Juego Original: | Mega Man 2 |
Tipo: | Improvement |
Género: | Action > Platformer |
Modificaciones: | G,GP |
Creador: | Lord J |
Fecha de creación: | 08/01/2005 |
Última modificación: | 11/03/2017 |
Parámetro | Info |
---|---|
Nombre del archivo: | mm2_wavebeam_v0_9.zip |
Téléchargements: | 8 |
Requisitos: | No Special Requirements |
Versión: | 0.9 |
Clasificación: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
Wave beam hack for MegaMan 2 (NES), version 0.9 This hack replace MegaMan's traditional P-gun with a wave beam very similar to the one in Metroid. What has been modified: * Code and constants to replace bullet travel * Graphic hack on bullet * Palette hack on MegaMan's costume and regular bullet, intro too What has not been modified: * Sound of P-gun bullet Tools that where used & greetz: * Nintendo Assembler, by Charles Doty * FCE Ultra, debug version * 6502 Disassembler, by Cortez Ralph Lord J (lord_j *at* hotmail *dot* com), July 30th 2005 www.angelfire.com/pq/jumparound