Descargar Ultima: A New Exodus ROM Hack

Ultima: A New Exodus Juego
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Parámetro Info
Consola: NES
Juego Original: Ultima: Exodus
Tipo: Improvement
Género: Role Playing
Modificaciones: T,GP
Creador: ludmeister
Fecha de creación: 01/17/2012
Última modificación: 08/07/2013
Parámetro Info
Nombre del archivo: Ultima-3-A-New-Exodus-v1.0.zip
Téléchargements: 11
Requisitos: No Special Requirements
Versión: 1.0
Clasificación:

Descripción de Ultima: A New Exodus

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Información de Ultima: A New Exodus

Ultima 3: Exodus for NES- Ludmeister's A New Exodus Mod v1.0
	http://jeffludwig.com/
******************************************************************************

This patch kit will convert a stock version of Ultima 3: Exodus to Ultima 3:
A New Exodus Mod v1.0.  Here's exactly what this will accomplish:

Though not strictly an "Easy type" mod, I have endeavored to blunt several 
annoying aspects of gameplay, and accentuate Ultima 3's strengths.  There's 
a difference between giving the player legitimate challenges, and annoying the 
crap out of the player for the sake of annoying them.  For me personally, 
Ultima 3 crossed that line. For example, why would raising a character's level 
actually serve to penalize the party's chance of survival?  Raising a level
did not meaningfully add power to the character, but it did ensure that you
would be facing much more difficult enemies.  

This said, I obviously feel that the game's good qualities could be made to 
overshadow those difficulties.  As with many of my other mods, I have attempted 
to give the player as many party customization choices as possible given the 
confines of what the Ultima 3 devs gave me, and I hope I have dramatically 
improved the gameplay of this early gem of an RPG, and ultimately made it 
more accessible to players.  Enjoy!



Notice, effective March 1st, 2012 
******************************************************************************

	For this release and all new releases, I am discontinuing the use of 
	IPS2EXE to create patches that can be applied without an IPS patching 
	program.  These executable patches set off certain virus and malware 
	scanners.  


	
Version 1.0 Changelog
******************************************************************************

	* Painstakingly balanced the 11 Classes and 5 Races, per the charts below:
	
						Best Weapon		Best Armor		HP Base	HP/Lvl	SP
		Fighter			Rune Axe		Dragon Armor	225		75		None				
		Cleric			Mace			Cuirass			100		60		WIS					
		Wizard			Staff			Robe			0		50		INT					
		Thief			Stiletto		Cuirass			125		55		None				
		Paladin			Sun Sword		Dragon Armor	100		70		WIS * 1/2			
		Barbarian		Rune Axe		Leather			250		90		None				
		Lark			Elven Bow		Chainmail		75		65		INT * 1/2			
		Illusionist		Longbow			Chainmail		25		55		WIS * 3/4			
		Druid			Shortbow		Robe			50		50		(INT+WIS) * 1/2		
		Alchemist		Spear			Leather			100		50		INT * 3/4			
		Ranger			Battleaxe		Full Plate		125		75		(INT+WIS) * 1/4		

						STR/lvl		DEX/lvl		INT/lvl		WIS/lvl
		Fighter				2			2			0			0
		Cleric				1			0			0			3
		Wizard				0			1			3			0
		Thief				1			3			0			0
		Paladin				2			1			0			1
		Barbarian			3			1			0			0
		Lark				1			2			1			0
		Illusionist			0			1			1			2
		Druid				0			0			2			2
		Alchemist			0			1			2			1
		Ranger				1			1			1			1
		
						STR/lvl/max	DEX/lvl/max	INT/lvl/max	WIS/lvl/max
		Human				1	80		1	80		1	80		1	80
		Elf					1	75		1	99		1	85		0	40
		Dwarf				1	99		1	80		0	45		1	75
		Gnome (Bobbit)		1	70		0	50		1	80		1	99
		Pixie (Fuzzy)		0	30		1	70		1	99		1	99
		
		
		o More characters can use mid-range weapons, and many can use better armor. 
		
		o Alchemists, Illusionists, and especially Druids are much better casters.  
		  You're not effectively limited to using a Cleric and a Wizard now!
		
		o Thieves are great combatants defensively, due to much better armor 
		  (they are upgraded to a Rogue-type, fighting-wise).  Barbarians are beasts 
		  offensively.  Fighters are well-rounded combatants, albeit with no thieving 
		  capabilities.
		
		o The races have slightly different maximums now.  Humans, notably, have 
		  a maximum of 80 in all statistics, as a bonus for being well-rounded.


	* Characters increase stats based on their Race and Class at level up 
	  (but never increase a stat beyond their racial maximum).
	
	* HP varies between the Classes now.
	
	* Characters may allocate 48 points when Hand Making them, 1 point at a time.  
	  30 points may be pumped into one stat.
	
	* Spells cost Mana at a rate of 3 Mana for every successive spell.  The most
	  expensive spells cost 45 Mana (down from 75).
	  
	* The Wizard and Cleric spell sets have been markedly changed.  It should 
	  make for more interesting tactical choices for spellcasters.
	  
	* The effectiveness of attack spells have changed.  Base damage for the Wizard's
	  attack spells are as follows: Missile is 25 (unchanged), Flame is INT * 2, 
	  Crush is 125, Psi is 50 to all, PsiKill is INT * 2 to all(unchanged). 
	  The Cleric's new attack spells: Hurt is 50, and Purify is WIS * 2 to all.  
	  
	* The effectiveness of the Cleric's healing spells has likewise changed.
	  Heal improves HP by 25 to 60, and Renew improves HP by 200 to 250.
	  
	* You can reach Level 8 before taking the Mark of Kings.
	
	* The monsters you fight in more dangerous locales (like dungeons, Ambrosia, and
	  Exodus Castle) have always done more damage, but now they give you a bonus to
	  EXP received.  However, characters receive less EXP per kill the more EXP they
	  gain (this is because if it were based on character level, this would be an
	  incentive to not level up!)  The penalty is 1 starting at 128 EXP, and increases
	  by 1 for every 256 EXP after that.
	
	* Armor reduces all battle damage (even ranged attacks and magical strikes) 
	  now, as well as its usual effect of making physical attacks slightly less 
	  likely to hit.
	  
	* Monsters are rebalanced.  No monsters steal stuff.  A few monsters have 
	  different special abilities than before.  And monsters are renamed (the 
	  pluralization of all the monster names bothered me).
	
	* Pirates now appear when a party member reaches level 3.  Fewer Demonic-type
	  creatures appear when a party member reaches level 5, but Insect-category 
	  monsters appear then instead. There are a few other changes to monster
	  appearances as well.
	
	* One monster happened to be dummied out in the code, and it can be encountered
	  now.

	* Higher level characters receive more gold from treasure chests.
	
	* Food is consumed more slowly.
	
	* Food is available in higher quantities at the grocery store.
	
	* Characters regenerate HP a little bit faster.
	
	* As well as some spells, weapons and armor are also renamed.  Many armors  
	  cost a bit less than before; weapons cost a bit more.

		

To convert your stock Ultima 3 ROM:
******************************************************************************

The following applies this and all future releases of the A New Exodus mod.

0. First of all, you will need to obtain a clean NES ROM of Ultima 3: Exodus. You 
   are on your own for this step, as it is illegal to provide ROMs of copyrighted
   material. There are sites that do provide this ROM though, and you should be 
   able to obtain it.

1. When you get it, make a backup of it if you would want to play the stock version, 
   play another mod, or, in case I post an updated version of the mod here... I am not 
   going to make version 1.0 to "version whatever" patches for my mods, for instance.
   
2. Download Ludmeister's A New Exodus mod.
  
3. Use the IPS patching program of your choice to apply the .ips patch to the 
   correct ROM.  As I use IPS XP (http://home.arcor.de/minako.aino/ipsXP/) to
   create my patches, I recommend using this program to patch your ROM.
	    
4. I hope you enjoy it!