Descargar Super Mario Bros. New Quest Enabled (Hard Mode Addendum) ROM Hack

Super Mario Bros. New Quest Enabled (Hard Mode Addendum) Juego
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Parámetro Info
Consola: NES
Juego Original: Super Mario Bros.
Tipo: Improvement
Género: Action > Platformer
Modificaciones: GP
Creador: famiclone
Fecha de creación: 08/24/2020
Última modificación: 08/30/2020
Parámetro Info
Nombre del archivo: Super Mario Bros. (New Quest Enabled).zip
Téléchargements: 64
Requisitos: No Special Requirements
Versión: 1.0
Clasificación:

Descripción de Super Mario Bros. New Quest Enabled (Hard Mode Addendum)

Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)

Note that the hack is incomplete but feel free to enjoy the hack as-is.

Información de Super Mario Bros. New Quest Enabled (Hard Mode Addendum)

  ___                      __  __          _                              
 / __|_  _ _ __  ___ _ _  |  \/  |__ _ _ _(_)___                          
 \__ \ || | '_ \/ -_) '_| | |\/| / _` | '_| / _ \                         
 |___/\_,_| .__/\___|_|_  |_|  |_\__,_|_| |_\___/         _    _        _ 
 | \| |___|_|__ __  / _ \ _  _ ___ __| |_  | __|_ _  __ _| |__| |___ __| |
 | .` / -_) V  V / | (_) | || / -_|_-<  _| | _|| ' \/ _` | '_ \ / -_) _` |
 |_|\_\___|\_/\_/   \__\_\\_,_\___/__/\__| |___|_||_\__,_|_.__/_\___\__,_|
                                                                          

1.0 by Famiclone

When you beat Super Mario Bros. the Princess presents you with a "New Quest" 
and also that you can "push button B to select a new world."

This hack enables the new quest (aka "second quest" or "hard mode") without enabling world select, 
as enabling world select is what also enables hard mode after beating the game naturally.

When starting a new game it checks the world select flag at $07fc, 
and stores that value in the hard mode flag ($076a). 
This patches it to read the game timer at $07fa which should be 1 during this check, 
and loads that value into the accumulator instead. 
When it stores that value into the hard mode flag, everything falls into place. 
Alternatively you can use Game Genie code XNNATXKN to perform this without the IPS patch.