Parámetro | Info |
---|---|
Consola: | NES |
Juego Original: | Super Mario Bros. 2 |
Tipo: | Improvement |
Género: | Action > Platformer |
Modificaciones: | G |
Creador: | Asaki |
Fecha de creación: | 01/30/2018 |
Última modificación: | 01/30/2018 |
Parámetro | Info |
---|---|
Nombre del archivo: | smb2_pow_and_eye_hack.zip |
Téléchargements: | 18 |
Requisitos: | No Special Requirements |
Versión: | 1.0 |
Clasificación: |
Don’t think this is gonna be a 100% Gold Remake, it’ll have its differences. Extra battles (some’ll be optionals, tough but rewarding), Hoenn Pokemon (in every area, and hard to find) New areas, Remapped some dungeons (so your old guides wont work) , Extra recurring characters (some’ll hate you, some’ll help you)
Note that the hack is incomplete but feel free to enjoy the hack as-is.
+----------------------------------------+ | Super Mario Bros. 2 - POW and Eye Hack | +----------------------------------------+ Jan. 30, 2018 - v1.0 Public release, "whites" no longer drawn. Jun. 03, 2017 - v0.9 Initial test release. ------------------------------------------------------------------------ "Just because", I graphically hacked Mario, Luigi, and Peach to have their eyes match how they look in the menu screens. I almost always play as Toad, so I never noticed how weird the whites of their eyes look, especially when they flicker. Thanks to SpiderDave, now the whites are not rendered at all, so the entire game will have slightly less flicker. I've also bugfixed the POW block graphic: the letter "O" was misaligned in one frame. Feel free to pick this apart and throw it into other hacks. If you just want the POW fix, I believe the two tiles are at 0x027410 and 0x027430. Mix it with SpiderDave's Improvement patch for best results: http://www.romhacking.net/hacks/2600/ ------------------------------------------------------------------------ I'm going to assume you know how to use IPS patches. I'm also going to assume you know how to obtain a ROM to patch. Please don't ask me. The included patch will work fine on either NES U ROM revision, but REV A is preferred, since it has a few bugfixes. I quickly tested the E and J ROMs, and those seem to be working fine. The beta ROM does not comply. As with my other patches, feel free to use this as a base for your own projects, as long as I am credited in the readme. ------------------------------------------------------------------------ Special thanks/programs used: SpiderDave for finding the "white" drawing addresses: 0x01F3AD Martin Freij for Nestopia Bloodlust Software for NESticle YY for YY-CHR Maël Hörz for HxD Hex Editor FuSoYa for Lunar IPS and Nintendo, of course ;) ------------------------------------------------------------------------ lordasaki (at) hotmail (dot) com